Player Matchup

Khepri
Khepri
CRetartSonnyS
Khepri
Level 53
God Stats
13W - 7L
1,610 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 4
Cernunnos
Cernunnos
OCIN1901
Cernunnos
Level 80
God Stats
4W - 9L
1,269 SR
Queue Stats
87W - 132L
1,421 Elo+
Party 4
Ao Kuang
Ao Kuang
Piter_Nervous21
Ao Kuang
Level 44
God Stats
14W - 8L
1,665 SR
Queue Stats
93W - 148L
1,343 Elo+
Party 3
Persephone
Persephone
jurubeba_2000
Persephone
Level 57
God Stats
24W - 24L
1,376 SR
Queue Stats
161W - 204L
1,388 Elo+
Solo
Tyr
Tyr
lucasrussobr
Tyr
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 149L
1,337 Elo+
Party 3
Team Averages
Level 56
1,484 SR
1,385 Elo+

VS

Team Averages
Level 55
1,462 SR
1,364 Elo+
Gilgamesh
Gilgamesh
Lordbengard21
Gilgamesh
Level 27
God Stats
0W - 2L
1,191 SR
Queue Stats
76W - 92L
1,319 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Magota886
Morgan Le Fay
Level 66
God Stats
1W - 4L
1,677 SR
Queue Stats
524W - 608L
1,393 Elo+
Party 2
Skadi
Skadi
MaxiiB
Skadi
Level 118
God Stats
17W - 19L
1,481 SR
Queue Stats
391W - 445L
1,422 Elo+
Solo
Bacchus
Bacchus
RGabriel96
Bacchus
Level 27
God Stats
44W - 60L
1,459 SR
Queue Stats
106W - 165L
1,318 Elo+
Party 2
Fenrir
Fenrir
TobalMV
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 132L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,398
467
5,874
4,501
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
OCIN1901
Cernunnos
17
5 / 0 / 0
10,043
558
6,705
8,828
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
13
1 / 2 / 2
7,929
441
4,769
11,502
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
jurubeba_2000
Persephone
16
3 / 1 / 3
9,742
541
8,333
7,968
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 2
8,927
496
8,085
9,773
9,282
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lordbengard21
Gilgamesh
14
2 / 2 / 0
8,481
471
4,914
12,273
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Magota886
Morgan Le Fay
16
2 / 0 / 0
8,929
496
7,003
4,331
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MaxiiB
Skadi
14
0 / 3 / 1
8,801
489
5,789
8,408
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RGabriel96
Bacchus
11
1 / 3 / 1
7,282
405
1,622
10,879
9,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
TobalMV
Fenrir
12
0 / 3 / 2
7,184
399
5,028
12,983
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Gilgamesh
Lordbengard21
Gilgamesh
2
2
0
1
L
Morgan Le Fay
Magota886
Morgan Le Fay
2
0
0
2
L
Skadi
MaxiiB
Skadi
0
3
1
0.17
W
Cernunnos
OCIN1901
Cernunnos
5
0
0
5
W
Ao Kuang
1
2
2
1
L
Bacchus
RGabriel96
Bacchus
1
3
1
0.5
L
Fenrir
TobalMV
Fenrir
0
3
2
0.33
W
Persephone
jurubeba_2000
Persephone
3
1
3
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
24,356
42,572
Taken
48,874
23,613
Mitigated
25,816
12,639
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
170
0
1,553
4,501
3,820
34
966
3,535
24,652
0
L
Gilgamesh
Lordbengard21
Gilgamesh
4,914
1,559
0
2,424
12,273
5,856
0
4,025
8,248
0
49,332
L
Morgan Le Fay
Magota886
Morgan Le Fay
7,003
311
0
2,501
4,331
1,603
0
2,154
2,177
67,700
0
L
Skadi
MaxiiB
Skadi
5,789
3,779
0
335
8,408
2,713
0
1,973
6,435
0
65,768
W
Cernunnos
OCIN1901
Cernunnos
6,705
4,100
0
5,520
8,828
3,862
848
283
8,545
0
75,834
W
Ao Kuang
4,769
1,158
0
1,533
11,502
3,934
0
2,415
9,087
49,025
0
L
Bacchus
RGabriel96
Bacchus
1,622
45
0
1,212
10,879
9,819
0
6,461
4,418
16,800
0
L
Fenrir
TobalMV
Fenrir
5,028
1,525
0
891
12,983
5,825
0
4,363
8,620
0
37,500
W
Persephone
jurubeba_2000
Persephone
8,333
261
0
2,464
7,968
2,715
0
3,792
4,175
72,852
0
W
8,085
621
0
1,569
9,773
9,282
286
1,168
8,605
0
52,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
40,677
518
Minions Killed
444
0
Camps Cleared
0
1,702,500
Distance Traveled
1,692,925
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,398
467
35
2
0
354,926
9
L
Gilgamesh
8,481
471
94
5
0
334,211
4
L
Morgan Le Fay
8,929
496
125
7
0
356,565
6
L
Skadi
8,801
489
135
8
0
306,853
2
W
Cernunnos
10,043
558
159
9
0
326,599
4
W
Ao Kuang
7,929
441
90
5
0
327,176
1
L
Bacchus
7,282
405
23
1
0
313,479
0
L
Fenrir
7,184
399
67
4
0
381,817
4
W
Persephone
9,742
541
136
8
0
343,884
2
W
Tyr
8,927
496
98
5
0
349,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role