Player Matchup

Tyr
Tyr
TheShawnyser
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,473 Elo+
Party 2
Ullr
Ullr
morin1819
Ullr
Level 55
God Stats
3W - 3L
1,273 SR
Queue Stats
144W - 194L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
tidodu
Ah Puch
Level 49
God Stats
5W - 0L
1,760 SR
Queue Stats
60W - 63L
1,519 Elo+
Party 2
Team Averages
Level 43
1,511 SR
1,486 Elo+

VS

Team Averages
Level 48
1,458 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Fayetonix
Sun Wukong
Level 29
God Stats
4W - 2L
1,705 SR
Queue Stats
272W - 269L
1,487 Elo+
Party 1
Tiamat
Tiamat
Halfpast
Tiamat
Level 7
God Stats
0W - 7L
1,169 SR
Queue Stats
189W - 230L
1,273 Elo+
Solo
Ravana
Ravana
yoeski
Ravana
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 202L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
14,359
574
8,446
21,842
16,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
19
3 / 4 / 9
15,277
611
9,471
16,868
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
tidodu
Ah Puch
20
10 / 4 / 5
16,184
647
38,069
18,859
6,814
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fayetonix
Sun Wukong
19
5 / 4 / 6
15,001
600
14,808
21,739
21,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Halfpast
Tiamat
20
7 / 3 / 2
15,157
606
20,879
24,346
14,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
yoeski
Ravana
16
1 / 9 / 4
13,295
532
6,678
19,247
8,749
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
13
13
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fayetonix
Sun Wukong
5
4
6
2
L
Tiamat
Halfpast
Tiamat
7
3
2
2.67
W
3
5
9
1.5
W
Ullr
3
4
9
1.88
W
Ah Puch
tidodu
Ah Puch
10
4
5
3.13
L
Ravana
yoeski
Ravana
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,986
Damage
42,365
57,569
Taken
65,332
29,493
Mitigated
44,591
20,249
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fayetonix
Sun Wukong
14,808
2,924
0
883
21,739
21,489
190
12,781
8,958
0
47,886
L
Tiamat
Halfpast
Tiamat
20,879
1,251
83
4,150
24,346
14,353
261
15,321
9,025
85,711
0
W
8,446
2,997
786
5,338
21,842
16,664
390
8,458
12,434
0
28,176
W
Ullr
9,471
5,806
0
6,238
16,868
6,015
1,588
6,592
9,934
0
63,934
W
Ah Puch
tidodu
Ah Puch
38,069
781
0
7,887
18,859
6,814
842
4,849
13,610
99,192
0
L
Ravana
yoeski
Ravana
6,678
2,182
0
1,538
19,247
8,749
1,472
9,967
9,280
0
33,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
43,453
251
Minions Killed
241
0
Camps Cleared
0
1,196,385
Distance Traveled
1,287,572
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,001
600
65
3
0
407,394
4
L
Tiamat
15,157
606
118
5
0
443,912
4
W
Tyr
14,359
574
41
2
0
415,110
2
W
Ullr
15,277
611
94
4
0
375,433
2
W
Ah Puch
16,184
647
116
5
0
405,842
6
L
Ravana
13,295
532
58
2
0
436,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role