Player Matchup

King Arthur
King Arthur
Bronze III
Konschtat
King Arthur
Bronze III
Level 64
God Stats
1W - 2L
1,553 SR
Queue Stats
7W - 11L
1,332 MMR
Party 1
Persephone
Persephone
Bronze III
Krastinov
Persephone
Bronze III
Level 60
God Stats
0W - 1L
1,676 SR
Queue Stats
5W - 6L
1,332 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Zulu06
Heimdallr
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,332 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,576 SR
1,332 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,497 SR
1,221 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
Animalia99
Aphrodite
Silver III
Level 136
God Stats
80W - 82L
1,519 SR
Queue Stats
571W - 762L
1,083 MMR
Solo
Cernunnos
Cernunnos
Silver II
phatmacks
Cernunnos
Silver II
Level 67
God Stats
46W - 76L
1,474 SR
Queue Stats
139W - 222L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Konschtat
King Arthur
18
5 / 5 / 7
14,103
672
7,582
21,508
19,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Krastinov
Persephone
17
2 / 6 / 11
13,910
662
29,278
16,842
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Zulu06
Heimdallr
18
7 / 5 / 1
13,548
645
15,641
17,542
7,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Hou YiTiamatSkadiGilgameshThoth

VS

Bans
AthenaAnhurYmirIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 8 / 8
13,099
624
17,445
24,796
8,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Animalia99
Aphrodite
18
1 / 2 / 11
12,699
605
10,202
19,479
9,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
phatmacks
Cernunnos
20
10 / 4 / 4
14,588
695
19,699
20,000
8,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
16
16
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
8
8
1.13
W
Aphrodite
Animalia99
Aphrodite
1
2
11
3.25
L
King Arthur
Konschtat
King Arthur
5
5
7
1.7
L
Persephone
Krastinov
Persephone
2
6
11
1.25
L
Heimdallr
Zulu06
Heimdallr
7
5
1
1.5
W
Cernunnos
phatmacks
Cernunnos
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
47,346
55,892
Taken
64,275
32,519
Mitigated
26,069
8,545
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
17,445
809
0
2,213
24,796
8,541
349
10,606
14,189
38,492
0
W
Aphrodite
Animalia99
Aphrodite
10,202
954
7,243
10,499
19,479
9,033
709
10,131
9,348
57,712
0
L
King Arthur
Konschtat
King Arthur
7,582
530
0
680
21,508
19,047
64
9,545
11,468
0
42,346
L
Persephone
Krastinov
Persephone
29,278
743
2
3,672
16,842
6,194
49
8,124
8,131
70,818
0
L
Heimdallr
Zulu06
Heimdallr
15,641
6,857
0
4,191
17,542
7,278
1,535
8,516
8,642
0
66,955
W
Cernunnos
phatmacks
Cernunnos
19,699
10,346
0
480
20,000
8,495
2,178
8,541
11,459
0
67,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
40,386
226
Minions Killed
213
0
Camps Cleared
0
1,064,080
Distance Traveled
1,220,667
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,099
624
36
2
0
408,168
2
W
Aphrodite
12,699
605
90
4
0
401,808
3
L
King Arthur
14,103
672
54
3
0
363,499
4
L
Persephone
13,910
662
73
3
0
345,927
3
L
Heimdallr
13,548
645
99
5
0
354,654
2
W
Cernunnos
14,588
695
87
4
0
410,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role