Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
EKALF
Terra
Level 28
God Stats
0W - 2L
1,450 SR
Queue Stats
13W - 11L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
FarofaAmbulante
Baron Samedi
Level 23
God Stats
0W - 2L
1,310 SR
Queue Stats
27W - 21L
1,522 Elo+
Party 3
King Arthur
King Arthur
gojouboladao
King Arthur
Level 87
God Stats
5W - 4L
1,560 SR
Queue Stats
35W - 20L
1,761 Elo+
Party 1
Danzaburou
Danzaburou
itsjustgu
Danzaburou
Level 42
God Stats
15W - 14L
1,509 SR
Queue Stats
328W - 362L
1,434 Elo+
Solo
Team Averages
Level 54
1,466 SR
1,550 Elo+

VS

Team Averages
Level 57
1,404 SR
1,484 Elo+
Ymir
Ymir
ALCHfury
Ymir
Level 68
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 3L
1,519 Elo+
Party 2
Medusa
Medusa
Ky0w
Medusa
Level 67
God Stats
2W - 3L
1,488 SR
Queue Stats
122W - 111L
1,580 Elo+
Party 2
Janus
Janus
Wanshi
Janus
Level 89
God Stats
2W - 0L
1,407 SR
Queue Stats
10W - 9L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
culiadoring
Cu Chulainn
Level 42
God Stats
23W - 29L
1,351 SR
Queue Stats
262W - 331L
1,412 Elo+
Solo
Ah Puch
Ah Puch
henriquizen
Ah Puch
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 1
8,931
447
11,237
10,794
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
EKALF
Terra
13
0 / 5 / 3
8,258
413
3,147
16,784
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
FarofaAmbulante
Baron Samedi
14
1 / 5 / 0
9,046
452
7,055
13,549
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
gojouboladao
King Arthur
15
0 / 2 / 0
8,598
430
2,696
13,049
6,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
itsjustgu
Danzaburou
14
2 / 9 / 1
9,255
463
10,912
16,262
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 2 / 3
9,970
499
6,639
13,466
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Ky0w
Medusa
17
3 / 1 / 7
10,897
545
19,327
13,563
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Wanshi
Janus
18
3 / 0 / 2
11,334
567
6,579
6,870
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
culiadoring
Cu Chulainn
17
5 / 1 / 5
10,871
544
9,385
14,401
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
henriquizen
Ah Puch
17
7 / 3 / 4
11,638
582
11,249
12,741
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
22
22
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
1
1
4.5
W
Ymir
4
2
3
2.75
L
Terra
EKALF
Terra
0
5
3
0.3
L
Baron Samedi
FarofaAmbulante
Baron Samedi
1
5
0
0.2
W
Medusa
Ky0w
Medusa
3
1
7
6.5
W
Janus
Wanshi
Janus
3
0
2
4
W
Cu Chulainn
culiadoring
Cu Chulainn
5
1
5
7.5
L
King Arthur
gojouboladao
King Arthur
0
2
0
0
W
Ah Puch
henriquizen
Ah Puch
7
3
4
3
L
Danzaburou
itsjustgu
Danzaburou
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
53,179
70,438
Taken
61,041
31,873
Mitigated
30,646
17,419
Healing
23,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,237
3,889
1,223
2,758
10,794
3,667
678
1,846
8,724
0
66,634
W
Ymir
6,639
124
465
2,284
13,466
11,637
451
1,700
11,761
26,782
0
L
Terra
EKALF
Terra
3,147
833
1,399
3,489
16,784
8,239
172
4,340
12,330
12,986
0
L
Baron Samedi
FarofaAmbulante
Baron Samedi
7,055
1,256
0
4,567
13,549
6,965
534
5,922
7,248
55,751
0
W
Medusa
Ky0w
Medusa
19,327
9,539
0
6,339
13,563
5,619
2,747
2,382
11,126
0
98,705
W
Janus
Wanshi
Janus
6,579
328
0
2,562
6,870
2,595
1,116
258
6,564
71,661
0
W
Cu Chulainn
culiadoring
Cu Chulainn
9,385
2,472
0
7,728
14,401
5,950
1,362
2,242
12,044
0
53,567
L
King Arthur
gojouboladao
King Arthur
2,696
174
0
1,100
13,049
6,760
0
4,536
8,130
0
52,105
W
Ah Puch
henriquizen
Ah Puch
11,249
805
0
4,002
12,741
4,845
902
3,117
9,344
59,123
0
L
Danzaburou
itsjustgu
Danzaburou
10,912
5,321
0
2,883
16,262
6,242
128
6,643
9,315
0
61,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
54,710
492
Minions Killed
541
0
Camps Cleared
0
1,651,873
Distance Traveled
1,842,292
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,931
447
130
7
0
329,667
0
W
Ymir
9,970
499
39
2
0
345,775
3
L
Terra
8,258
413
15
1
0
314,809
1
L
Baron Samedi
9,046
452
126
6
0
308,184
3
W
Medusa
10,897
545
131
7
0
340,159
5
W
Janus
11,334
567
161
8
0
362,657
5
W
Cu Chulainn
10,871
544
91
5
0
435,707
2
L
King Arthur
8,598
430
107
5
0
382,327
0
W
Ah Puch
11,638
582
119
6
0
357,994
2
L
Danzaburou
9,255
463
114
6
0
316,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role