Player Matchup

Morgan Le Fay
Morgan Le Fay
Anthopsia
Morgan Le Fay
Level 68
God Stats
11W - 3L
2,017 SR
Queue Stats
297W - 247L
1,645 Elo+
Party 3
Loki
Loki
Brolentless
Loki
Level 106
God Stats
14W - 11L
1,652 SR
Queue Stats
456W - 420L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
DARKOPCER
Gilgamesh
Level 103
God Stats
3W - 3L
1,740 SR
Queue Stats
253W - 211L
1,646 Elo+
Party 3
Fafnir
Fafnir
GabeLehBabe
Fafnir
Level 104
God Stats
10W - 12L
1,604 SR
Queue Stats
445W - 415L
1,573 Elo+
Party 2
Izanami
Izanami
Kaizel--
Izanami
Level 107
God Stats
20W - 20L
1,580 SR
Queue Stats
588W - 504L
1,569 Elo+
Party 2
Team Averages
Level 98
1,718 SR
1,615 Elo+

VS

Team Averages
Level 125
1,641 SR
1,618 Elo+
Vamana
Vamana
AtlasErol
Vamana
Level 149
God Stats
49W - 30L
1,697 SR
Queue Stats
227W - 218L
1,618 Elo+
Party 4
Baron Samedi
Baron Samedi
BeanieeTM
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 299L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
DoctorDrizzler
Sun Wukong
Level 121
God Stats
11W - 6L
1,662 SR
Queue Stats
117W - 106L
1,619 Elo+
Party 4
Scylla
Scylla
That_Boy_AK_21
Scylla
Level 116
God Stats
9W - 6L
1,665 SR
Queue Stats
554W - 507L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
jay_B2raw
Danzaburou
Level 115
God Stats
25W - 12L
1,680 SR
Queue Stats
791W - 718L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anthopsia
Morgan Le Fay
16
7 / 9 / 5
10,901
496
19,289
19,145
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 8 / 8
10,541
479
7,893
16,866
7,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
DARKOPCER
Gilgamesh
17
0 / 2 / 3
10,892
495
14,421
23,402
18,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
16
5 / 5 / 7
10,677
485
11,199
20,906
26,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Kaizel--
Izanami
17
3 / 8 / 2
10,491
477
5,096
16,974
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AtlasErol
Vamana
20
8 / 0 / 4
14,821
674
16,322
25,152
22,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
BeanieeTM
Baron Samedi
16
3 / 6 / 7
10,406
473
11,528
17,758
11,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
DoctorDrizzler
Sun Wukong
20
12 / 5 / 10
13,145
598
13,580
20,446
9,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 12
11,855
539
16,996
12,285
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jay_B2raw
Danzaburou
20
5 / 3 / 7
13,927
633
15,726
13,615
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
17
Kills
32
32
Deaths
17
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anthopsia
Morgan Le Fay
7
9
5
1.06
W
Vamana
AtlasErol
Vamana
8
0
4
10
W
Baron Samedi
BeanieeTM
Baron Samedi
3
6
7
1.08
L
2
8
8
0.75
L
Gilgamesh
DARKOPCER
Gilgamesh
0
2
3
0.75
W
Sun Wukong
DoctorDrizzler
Sun Wukong
12
5
10
3.4
L
Fafnir
5
5
7
1.7
L
Izanami
Kaizel--
Izanami
3
8
2
0.5
W
4
3
12
3.33
W
Danzaburou
jay_B2raw
Danzaburou
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,898
Damage
74,152
97,293
Taken
89,256
68,603
Mitigated
52,900
25,968
Healing
36,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anthopsia
Morgan Le Fay
19,289
1,587
152
2,875
19,145
8,368
0
9,278
9,413
80,812
0
W
Vamana
AtlasErol
Vamana
16,322
6,311
0
15,100
25,152
22,714
257
5,572
19,091
17,199
81,422
W
Baron Samedi
BeanieeTM
Baron Samedi
11,528
1,488
2,131
6,108
17,758
11,110
0
11,647
6,111
55,908
0
L
7,893
890
0
4,373
16,866
7,953
0
3,707
13,008
0
64,057
L
Gilgamesh
DARKOPCER
Gilgamesh
14,421
2,417
0
9,712
23,402
18,613
0
7,056
16,150
3,872
69,570
W
Sun Wukong
DoctorDrizzler
Sun Wukong
13,580
3,555
0
5,622
20,446
9,079
638
8,947
11,499
0
84,096
L
Fafnir
11,199
2,743
0
5,792
20,906
26,027
110
10,105
10,242
27,232
0
L
Izanami
Kaizel--
Izanami
5,096
3,312
0
3,064
16,974
7,642
956
1,836
15,004
0
64,288
W
16,996
2,433
0
2,234
12,285
4,396
1,202
5,554
6,731
74,658
0
W
Danzaburou
jay_B2raw
Danzaburou
15,726
6,485
0
4,838
13,615
5,601
4,540
2,546
10,835
0
100,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
64,154
550
Minions Killed
661
0
Camps Cleared
0
1,912,646
Distance Traveled
1,969,125
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,901
496
127
6
0
350,617
3
W
Vamana
14,821
674
175
8
0
411,569
3
W
Baron Samedi
10,406
473
70
3
0
343,511
8
L
Loki
10,541
479
111
5
0
410,773
2
L
Gilgamesh
10,892
495
163
7
0
422,502
3
W
Sun Wukong
13,145
598
124
6
0
446,610
1
L
Fafnir
10,677
485
29
1
0
381,611
5
L
Izanami
10,491
477
120
5
0
347,143
3
W
Scylla
11,855
539
123
6
0
391,140
8
W
Danzaburou
13,927
633
169
8
0
376,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role