Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
EmpreesRei
Janus
Level 132
God Stats
2W - 3L
1,360 SR
Queue Stats
150W - 136L
1,554 Elo+
Party 2
Cerberus
Cerberus
SeaLoud
Cerberus
Level 118
God Stats
2W - 0L
1,734 SR
Queue Stats
160W - 141L
1,593 Elo+
Party 2
Bellona
Bellona
ZombiePapaKuma
Bellona
Level 80
God Stats
1W - 4L
1,293 SR
Queue Stats
160W - 150L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
sonicfreak27
Cthulhu
Level 69
God Stats
1W - 2L
1,144 SR
Queue Stats
38W - 26L
1,578 Elo+
Party 2
Team Averages
Level 105
1,406 SR
1,558 Elo+

VS

Team Averages
Level 96
1,444 SR
1,459 Elo+
Chaac
Chaac
Blue Bomber90
Chaac
Level 124
God Stats
8W - 11L
1,458 SR
Queue Stats
333W - 328L
1,469 Elo+
Solo
Chernobog
Chernobog
MR Benyz
Chernobog
Level 68
God Stats
0W - 4L
1,122 SR
Queue Stats
187W - 189L
1,465 Elo+
Solo
Athena
Athena
NerdSquad90
Athena
Level 116
God Stats
4W - 4L
1,415 SR
Queue Stats
126W - 154L
1,444 Elo+
Party 1
Fenrir
Fenrir
shade151
Fenrir
Level 126
God Stats
4W - 4L
1,511 SR
Queue Stats
209W - 218L
1,556 Elo+
Party 1
Ares
Ares
wepawet1
Ares
Level 44
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 23L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 4 / 17
11,025
788
7,828
11,677
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
19
9 / 7 / 17
12,640
903
21,731
11,417
5,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SeaLoud
Cerberus
20
5 / 6 / 28
12,229
874
13,837
22,598
28,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 6 / 19
13,238
946
27,413
20,661
16,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
sonicfreak27
Cthulhu
19
6 / 7 / 27
11,975
855
20,054
20,816
24,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 10
10,752
768
6,711
32,046
27,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
MR Benyz
Chernobog
20
7 / 6 / 11
12,361
883
20,456
14,163
6,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
15
2 / 10 / 14
10,172
727
12,835
23,226
22,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
shade151
Fenrir
19
8 / 9 / 12
13,057
933
9,994
21,367
23,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
19
8 / 7 / 12
12,505
893
18,411
20,878
20,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
87
40
Kills
28
30
Deaths
40
108
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
4
17
3.63
L
3
8
10
1
W
Janus
9
7
17
2.5
L
Chernobog
MR Benyz
Chernobog
7
6
11
2.08
L
Athena
2
10
14
0.9
W
Cerberus
SeaLoud
Cerberus
5
6
28
3.17
W
14
6
19
3.92
L
Fenrir
shade151
Fenrir
8
9
12
1.56
W
Cthulhu
sonicfreak27
Cthulhu
6
7
27
2.79
L
Ares
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,863
Damage
68,407
87,169
Taken
111,680
81,490
Mitigated
99,807
22,866
Healing
20,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,828
1,611
1,185
1,897
11,677
5,918
869
4,514
7,163
0
9,669
L
6,711
761
897
9,825
32,046
27,287
341
14,096
17,880
0
14,270
W
Janus
21,731
3,770
0
315
11,417
5,339
2,007
3,830
7,587
47,502
0
L
Chernobog
MR Benyz
Chernobog
20,456
13,242
932
2,748
14,163
6,351
2,399
10,128
3,670
0
46,036
L
Athena
12,835
2,875
504
2,219
23,226
22,487
40
9,505
13,662
21,517
0
W
Cerberus
SeaLoud
Cerberus
13,837
1,737
2,152
4,749
22,598
28,988
575
8,355
14,243
28,825
0
W
27,413
14,759
3,909
2,813
20,661
16,301
2,768
6,444
14,217
0
37,096
L
Fenrir
shade151
Fenrir
9,994
1,457
189
1,074
21,367
23,191
447
10,723
10,254
0
14,715
W
Cthulhu
sonicfreak27
Cthulhu
20,054
2,209
3,385
2,461
20,816
24,944
147
8,103
12,713
38,720
0
L
Ares
18,411
786
120
2,388
20,878
20,491
453
11,170
9,497
26,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,107
Gold Earned
58,847
147
Minions Killed
99
0
Camps Cleared
0
1,264,430
Distance Traveled
1,093,320
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,025
788
2
0
0
274,747
0
L
Chaac
10,752
768
11
1
0
234,059
0
W
Janus
12,640
903
50
4
0
225,344
0
L
Chernobog
12,361
883
55
4
0
206,469
0
L
Athena
10,172
727
10
1
0
231,738
1
W
Cerberus
12,229
874
40
3
0
256,818
0
W
Bellona
13,238
946
25
2
0
251,266
1
L
Fenrir
13,057
933
6
0
0
216,898
0
W
Cthulhu
11,975
855
30
2
0
256,255
0
L
Ares
12,505
893
17
1
0
204,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role