Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Angel0926
Danzaburou
Level 67
God Stats
6W - 3L
1,781 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 3
Amaterasu
Amaterasu
CrownClown1
Amaterasu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,582 Elo+
Party 3
Ymir
Ymir
PapaHoneyBadger
Ymir
Level 93
God Stats
29W - 13L
1,687 SR
Queue Stats
167W - 135L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slimeeker
Morgan Le Fay
Level 101
God Stats
9W - 3L
1,772 SR
Queue Stats
223W - 230L
1,505 Elo+
Party 2
Team Averages
Level 103
1,648 SR
1,543 Elo+

VS

Team Averages
Level 110
1,690 SR
1,715 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CaozBoyfriend
Athena
Level 24
God Stats
20W - 7L
1,709 SR
Queue Stats
296W - 76L
1,842 Elo+
Party 1
He Bo
He Bo
Halladure
He Bo
Level 120
God Stats
10W - 2L
1,882 SR
Queue Stats
314W - 179L
1,731 Elo+
Party 1
Artemis
Artemis
caoznite
Artemis
Level 156
God Stats
21W - 7L
1,617 SR
Queue Stats
507W - 316L
1,763 Elo+
Party 1
Scylla
Scylla
qtrexx
Scylla
Level 105
God Stats
23W - 6L
1,742 SR
Queue Stats
191W - 65L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 2 / 4
6,781
565
4,949
9,049
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Angel0926
Danzaburou
11
0 / 5 / 2
6,481
540
2,448
7,878
2,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
CrownClown1
Amaterasu
10
3 / 2 / 0
6,214
518
6,768
9,061
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,398
450
2,683
9,035
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Slimeeker
Morgan Le Fay
9
1 / 6 / 1
5,647
471
4,341
8,007
2,982
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 3 / 2
6,310
526
3,873
7,641
3,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 1 / 6
7,101
592
7,389
10,329
5,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Halladure
He Bo
11
2 / 2 / 8
6,337
528
6,287
6,252
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
caoznite
Artemis
14
5 / 1 / 2
7,750
646
6,019
5,409
1,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
qtrexx
Scylla
12
6 / 0 / 4
7,351
613
7,778
6,267
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
18
18
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
4
2
W
Anubis
 
Anubis
1
3
2
0.67
L
Danzaburou
Angel0926
Danzaburou
0
5
2
0.2
W
4
1
6
7
L
Amaterasu
CrownClown1
Amaterasu
3
2
0
1.5
W
He Bo
Halladure
He Bo
2
2
8
3
L
0
3
1
0.17
L
Morgan Le Fay
Slimeeker
Morgan Le Fay
1
6
1
0.25
W
Artemis
caoznite
Artemis
5
1
2
6
W
Scylla
qtrexx
Scylla
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
31,346
43,030
Taken
35,898
17,423
Mitigated
13,908
10,347
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,949
1,977
0
818
9,049
2,805
0
5,906
3,143
0
45,001
W
Anubis
 
Anubis
3,873
176
0
2,398
7,641
3,318
246
329
7,312
27,711
0
L
Danzaburou
Angel0926
Danzaburou
2,448
1,280
0
2,280
7,878
2,244
0
1,168
6,710
0
36,157
W
7,389
2,237
0
1,967
10,329
5,032
0
2,683
7,646
18,613
0
L
Amaterasu
CrownClown1
Amaterasu
6,768
2,461
0
3,168
9,061
4,887
0
6,674
2,387
0
27,623
W
He Bo
Halladure
He Bo
6,287
326
0
2,460
6,252
2,002
0
1,703
4,549
26,455
0
L
2,683
406
0
3,192
9,035
4,505
0
5,468
3,567
13,839
0
L
Morgan Le Fay
Slimeeker
Morgan Le Fay
4,341
291
0
889
8,007
2,982
0
6,111
1,896
32,703
0
W
Artemis
caoznite
Artemis
6,019
3,153
0
2,527
5,409
1,664
1,172
548
4,861
0
50,339
W
Scylla
qtrexx
Scylla
7,778
977
0
2,070
6,267
1,892
0
1,761
4,506
43,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
34,849
299
Minions Killed
327
0
Camps Cleared
0
1,098,694
Distance Traveled
1,146,154
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,781
565
92
8
0
251,408
5
W
Anubis
6,310
526
69
6
0
201,241
4
L
Danzaburou
6,481
540
77
6
0
172,707
2
W
Athena
7,101
592
16
1
0
281,426
3
L
Amaterasu
6,214
518
50
4
0
234,129
2
W
He Bo
6,337
528
49
4
0
236,253
2
L
Ymir
5,398
450
27
2
0
230,722
5
L
Morgan Le Fay
5,647
471
53
4
0
209,728
3
W
Artemis
7,750
646
108
9
0
196,870
0
W
Scylla
7,351
613
85
7
0
230,364
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role