Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
D3LUX3HAVOC
Ra
Level 106
God Stats
11W - 4L
1,578 SR
Queue Stats
483W - 494L
1,562 Elo+
Party 1
Horus
Horus
FindingNory
Horus
Level 129
God Stats
9W - 11L
1,255 SR
Queue Stats
486W - 484L
1,579 Elo+
Party 1
Hercules
Hercules
Grizzly AKA God
Hercules
Level 39
God Stats
25W - 18L
1,617 SR
Queue Stats
193W - 206L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
MysticXbullet
Danzaburou
Level 92
God Stats
20W - 16L
1,688 SR
Queue Stats
344W - 365L
1,561 Elo+
Party 1
Team Averages
Level 90
1,528 SR
1,549 Elo+

VS

Team Averages
Level 68
1,437 SR
1,445 Elo+
Da Ji
Da Ji
Aetherns
Da Ji
Level 122
God Stats
5W - 7L
1,518 SR
Queue Stats
421W - 415L
1,457 Elo+
Party 3
Mulan
Mulan
BLANKll162
Mulan
Level 65
God Stats
70W - 39L
1,659 SR
Queue Stats
254W - 237L
1,528 Elo+
Party 3
Baron Samedi
Baron Samedi
Judge_Mobuscus
Baron Samedi
Level 25
God Stats
4W - 5L
1,325 SR
Queue Stats
37W - 31L
1,480 Elo+
Party 3
Cupid
Cupid
Memanator6458
Cupid
Level 23
God Stats
0W - 3L
1,183 SR
Queue Stats
133W - 162L
1,438 Elo+
Party 2
Artio
Artio
Saaxxon
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 146L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
8 / 3 / 6
12,009
572
14,292
14,456
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 8
10,579
504
12,721
15,483
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 12
11,667
556
10,816
22,449
24,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
16
3 / 2 / 3
10,491
500
6,722
14,971
14,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MysticXbullet
Danzaburou
17
7 / 4 / 9
11,927
568
17,264
18,215
8,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aetherns
Da Ji
17
3 / 5 / 4
10,592
504
15,070
18,159
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
18
3 / 2 / 2
11,268
537
14,934
14,135
12,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Judge_Mobuscus
Baron Samedi
14
0 / 9 / 4
8,827
420
8,421
16,531
7,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 8 / 2
8,407
400
7,082
10,247
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Saaxxon
Artio
15
4 / 4 / 4
10,716
510
10,987
25,624
24,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
28
Kills
11
11
Deaths
28
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
3
6
3.67
L
Da Ji
Aetherns
Da Ji
3
5
4
1
L
Mulan
3
2
2
2
W
5
2
8
4.5
W
5
0
12
11
W
Hercules
3
2
3
2.25
L
Baron Samedi
Judge_Mobuscus
Baron Samedi
0
9
4
0.22
L
1
8
2
0.25
W
Danzaburou
MysticXbullet
Danzaburou
7
4
9
2.88
L
Artio
Saaxxon
Artio
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,815
Damage
56,494
85,574
Taken
84,696
62,948
Mitigated
55,466
36,795
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,292
2,971
0
3,877
14,456
6,864
85
2,295
12,091
100,458
0
L
Da Ji
Aetherns
Da Ji
15,070
4,390
0
2,364
18,159
7,466
0
5,005
13,154
0
82,924
L
Mulan
14,934
1,896
0
5,546
14,135
12,548
0
5,057
9,078
0
71,072
W
12,721
1,284
2,875
7,618
15,483
7,886
932
4,853
10,330
80,030
0
W
10,816
4,279
1,845
7,707
22,449
24,998
223
4,714
17,617
0
27,239
W
Hercules
6,722
1,535
777
6,033
14,971
14,487
998
1,723
13,182
0
51,314
L
Baron Samedi
Judge_Mobuscus
Baron Samedi
8,421
321
982
2,803
16,531
7,338
0
6,631
9,900
44,402
0
L
7,082
1,963
286
904
10,247
3,162
764
2,322
7,925
0
39,865
W
Danzaburou
MysticXbullet
Danzaburou
17,264
9,194
0
6,063
18,215
8,713
561
5,084
12,946
0
78,250
L
Artio
Saaxxon
Artio
10,987
1,901
2,069
7,960
25,624
24,952
348
7,998
17,626
41,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,673
Gold Earned
49,810
559
Minions Killed
447
0
Camps Cleared
0
2,063,358
Distance Traveled
1,822,211
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,009
572
153
7
0
416,844
2
L
Da Ji
10,592
504
113
5
0
426,234
1
L
Mulan
11,268
537
150
7
0
369,083
3
W
Ra
10,579
504
133
6
0
417,684
0
W
Horus
11,667
556
27
1
0
451,829
13
W
Hercules
10,491
500
123
6
0
407,496
3
L
Baron Samedi
8,827
420
74
4
0
319,880
0
L
Cupid
8,407
400
68
3
0
320,133
1
W
Danzaburou
11,927
568
123
6
0
369,505
0
L
Artio
10,716
510
42
2
0
386,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role