Player Matchup

Discordia
Discordia
AquaticLanePush
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 83L
1,338 Elo+
Solo
Chang'e
Chang'e
DiscipleWorks
Chang'e
Level 16
God Stats
11W - 12L
1,441 SR
Queue Stats
361W - 395L
1,479 Elo+
Solo
Neith
Neith
ElHippySabotage
Neith
Level 23
God Stats
6W - 9L
1,579 SR
Queue Stats
10W - 14L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MustacheMeninist
Ah Muzen Cab
Level 21
God Stats
11W - 11L
1,153 SR
Queue Stats
102W - 117L
1,406 Elo+
Solo
Kukulkan
Kukulkan
sheeeeeeshlol
Kukulkan
Level 16
God Stats
16W - 20L
1,499 SR
Queue Stats
53W - 57L
1,433 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,426 Elo+

VS

Team Averages
Level 31
1,409 SR
1,398 Elo+
Guan Yu
Guan Yu
Binkiiii
Guan Yu
Level 8
God Stats
3W - 0L
1,728 SR
Queue Stats
145W - 131L
1,352 Elo+
Party 1
Jormungandr
Jormungandr
DynamiteODST
Jormungandr
Level 7
God Stats
9W - 14L
1,500 SR
Queue Stats
32W - 45L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
NotRequiem
Jing Wei
Level 29
God Stats
2W - 3L
1,376 SR
Queue Stats
69W - 97L
1,343 Elo+
Party 2
Raijin
Raijin
SalvitaGod
Raijin
Level 26
God Stats
4W - 6L
1,293 SR
Queue Stats
195W - 219L
1,377 Elo+
Solo
Set
Set
uhtomicSMK
Set
Level 87
God Stats
2W - 2L
1,150 SR
Queue Stats
169W - 163L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AquaticLanePush
Discordia
8
0 / 5 / 0
6,587
329
3,111
5,263
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
16
2 / 5 / 1
10,027
501
9,620
13,600
6,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 9 / 0
6,990
350
2,853
12,272
2,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
MustacheMeninist
Ah Muzen Cab
15
1 / 4 / 0
9,974
499
13,728
13,921
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sheeeeeeshlol
Kukulkan
13
2 / 7 / 0
8,724
436
6,162
9,618
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Binkiiii
Guan Yu
18
8 / 2 / 5
11,251
563
9,347
13,576
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DynamiteODST
Jormungandr
13
2 / 1 / 4
8,283
414
3,741
10,340
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
NotRequiem
Jing Wei
14
1 / 0 / 6
8,750
438
2,328
11,956
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
SalvitaGod
Raijin
18
7 / 2 / 4
11,450
573
7,217
11,787
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 1 / 8
11,207
560
13,998
15,438
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
5
Kills
29
30
Deaths
6
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
AquaticLanePush
Discordia
0
5
0
0
W
Guan Yu
Binkiiii
Guan Yu
8
2
5
5.25
L
Chang'e
2
5
1
0.5
W
Jormungandr
DynamiteODST
Jormungandr
2
1
4
4
L
0
9
0
0
L
Ah Muzen Cab
MustacheMeninist
Ah Muzen Cab
1
4
0
0.25
W
Jing Wei
NotRequiem
Jing Wei
1
0
6
4
W
Raijin
SalvitaGod
Raijin
7
2
4
4.5
L
Kukulkan
sheeeeeeshlol
Kukulkan
2
7
0
0.29
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
36,631
54,674
Taken
63,097
19,276
Mitigated
36,515
13,954
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AquaticLanePush
Discordia
3,111
286
247
291
5,263
2,862
432
2,086
2,967
16,023
0
W
Guan Yu
Binkiiii
Guan Yu
9,347
1,666
164
5,718
13,576
12,533
367
6,702
6,874
0
57,366
L
Chang'e
9,620
1,123
611
5,264
13,600
6,265
287
913
12,177
56,148
0
W
Jormungandr
DynamiteODST
Jormungandr
3,741
560
0
970
10,340
7,854
0
761
9,411
37,264
0
L
2,853
1,231
0
1,851
12,272
2,507
540
320
11,832
0
36,844
L
Ah Muzen Cab
MustacheMeninist
Ah Muzen Cab
13,728
7,444
0
5,210
13,921
4,904
608
2,711
10,910
0
65,192
W
Jing Wei
NotRequiem
Jing Wei
2,328
1,331
0
5,829
11,956
3,910
0
2,294
9,324
0
38,687
W
Raijin
SalvitaGod
Raijin
7,217
532
0
1,921
11,787
4,954
80
4,113
7,668
87,090
0
L
Kukulkan
sheeeeeeshlol
Kukulkan
6,162
130
0
480
9,618
2,738
513
4,658
4,960
45,761
0
W
13,998
6,368
0
5,366
15,438
7,264
0
4,427
10,927
0
69,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
50,941
377
Minions Killed
519
0
Camps Cleared
0
1,570,791
Distance Traveled
1,898,027
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,587
329
28
1
0
239,506
3
W
Guan Yu
11,251
563
107
5
0
354,683
2
L
Chang'e
10,027
501
106
5
0
332,068
2
W
Jormungandr
8,283
414
72
4
0
360,825
1
L
Neith
6,990
350
43
2
0
330,849
3
L
Ah Muzen Cab
9,974
499
113
6
0
341,767
0
W
Jing Wei
8,750
438
70
4
0
384,885
4
W
Raijin
11,450
573
158
8
0
382,318
9
L
Kukulkan
8,724
436
87
4
0
326,601
2
W
Set
11,207
560
112
6
0
415,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role