Player Matchup

Fenrir
Fenrir
Sad-EmigranT
Fenrir
Level 28
God Stats
10W - 10L
1,561 SR
Queue Stats
71W - 72L
1,436 Elo+
Solo
Ra
Ra
W1zardL
Ra
Level 21
God Stats
0W - 3L
1,050 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Yan09sd
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Yemoja
Yemoja
corsallia
Yemoja
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Athena
Athena
ez4-vinicim
Athena
Level 23
God Stats
3W - 2L
1,764 SR
Queue Stats
13W - 14L
1,396 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,338 Elo+

VS

Team Averages
Level 14
1,415 SR
1,380 Elo+
Serqet
Serqet
N4rutoUzum4ki1
Serqet
Level 22
God Stats
2W - 2L
1,284 SR
Queue Stats
15W - 19L
1,355 Elo+
Solo
Olorun
Olorun
Peedark
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
cris_la_bestia_p
Thanatos
Level 17
God Stats
27W - 39L
1,287 SR
Queue Stats
38W - 54L
1,230 Elo+
Solo
Hachiman
Hachiman
jefffdsadsadas
Hachiman
Level 22
God Stats
2W - 1L
1,505 SR
Queue Stats
68W - 56L
1,506 Elo+
Solo
Yemoja
Yemoja
junior_potao
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 4 / 3
8,428
562
8,173
12,204
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 5 / 2
7,760
517
6,054
9,634
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Yan09sd
Jing Wei
9
0 / 9 / 3
5,661
377
1,818
9,356
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
corsallia
Yemoja
9
0 / 6 / 2
6,924
462
3,305
10,391
6,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Athena
12
0 / 5 / 0
6,746
450
2,824
12,206
6,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
8,996
600
7,426
11,317
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Peedark
Olorun
11
2 / 5 / 3
7,199
480
3,519
8,887
3,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 2
9,016
601
9,469
8,514
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
15
11 / 1 / 10
9,500
633
15,744
9,970
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
4 / 1 / 5
7,599
507
6,446
6,679
6,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
29
29
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Olorun
Peedark
Olorun
2
5
3
0.7
L
Fenrir
6
4
3
1.88
L
5
5
2
1.2
L
Jing Wei
Yan09sd
Jing Wei
0
9
3
0.17
L
Yemoja
corsallia
Yemoja
0
6
2
0.17
W
5
2
2
3
L
Athena
0
5
0
0
W
Hachiman
11
1
10
16
W
Yemoja
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
42,604
53,791
Taken
45,367
26,126
Mitigated
20,583
7,091
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,426
1,800
0
499
11,317
4,089
314
1,914
9,347
0
63,440
W
Olorun
Peedark
Olorun
3,519
2,154
473
3,063
8,887
3,030
1,640
3,541
5,112
22,397
0
L
Fenrir
8,173
1,964
0
2,152
12,204
6,062
0
2,244
9,960
0
30,482
L
6,054
787
764
1,542
9,634
3,321
416
2,646
6,412
39,397
0
L
Jing Wei
Yan09sd
Jing Wei
1,818
920
0
32
9,356
3,073
86
2,650
6,400
0
11,751
L
Yemoja
corsallia
Yemoja
3,305
554
845
558
10,391
6,886
0
2,254
8,137
18,221
0
W
9,469
3,263
0
7,128
8,514
3,124
1,610
2,739
5,729
0
53,368
L
Athena
2,824
1,413
0
1,198
12,206
6,784
764
171
11,896
28,184
0
W
Hachiman
15,744
9,423
0
4,672
9,970
3,682
1,802
1,608
8,354
0
52,269
W
Yemoja
6,446
1,308
999
186
6,679
6,658
1,003
1,965
4,642
24,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
42,310
198
Minions Killed
372
0
Camps Cleared
0
1,269,229
Distance Traveled
1,359,078
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,996
600
107
7
0
317,048
1
W
Olorun
7,199
480
58
4
0
249,676
0
L
Fenrir
8,428
562
51
3
0
264,770
0
L
Ra
7,760
517
63
4
0
255,842
1
L
Jing Wei
5,661
377
18
1
0
251,440
0
L
Yemoja
6,924
462
24
2
0
234,339
1
W
Thanatos
9,016
601
97
6
0
279,656
3
L
Athena
6,746
450
42
3
0
262,838
4
W
Hachiman
9,500
633
69
5
0
269,271
3
W
Yemoja
7,599
507
41
3
0
243,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role