Player Matchup

Nu Wa
Nu Wa
JhinOsiris
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
iMaNiaTik
Jing Wei
Level 148
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iSplyze
Kumbhakarna
Level 145
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,599 SR
1,500 Elo+

VS

Team Averages
Level 34
1,510 SR
1,387 Elo+
Ra
Ra
Guid0Gamin
Ra
Level 30
God Stats
1W - 3L
1,639 SR
Queue Stats
74W - 74L
1,541 Elo+
Party 2
Neith
Neith
KROSS FAD3D
Neith
Level 29
God Stats
44W - 59L
1,383 SR
Queue Stats
301W - 385L
1,273 Elo+
Party 2
Chaac
Chaac
Ye Im Cody
Chaac
Level 43
God Stats
10W - 15L
1,507 SR
Queue Stats
303W - 368L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 8 / 10
10,237
682
7,197
12,639
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
iMaNiaTik
Jing Wei
19
13 / 3 / 3
13,240
883
17,514
17,309
6,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
iSplyze
Kumbhakarna
15
2 / 5 / 11
11,149
743
5,203
17,855
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 6
10,773
718
15,964
12,527
8,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 7 / 5
10,287
686
10,067
13,007
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
15
5 / 5 / 6
10,829
722
12,182
16,793
16,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
16
16
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
W
Nu Wa
1
8
10
0.75
L
4
7
5
0.93
L
Chaac
5
5
6
1.6
W
Jing Wei
iMaNiaTik
Jing Wei
13
3
3
4.83
W
Kumbhakarna
iSplyze
Kumbhakarna
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
38,213
47,803
Taken
42,327
25,044
Mitigated
30,758
10,088
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,964
790
699
4,147
12,527
8,942
291
4,435
8,092
44,821
0
W
Nu Wa
7,197
1,646
798
1,457
12,639
4,044
792
4,836
7,603
24,937
0
L
10,067
3,662
624
1,961
13,007
5,600
918
4,064
8,943
0
31,533
L
Chaac
12,182
1,406
0
4,511
16,793
16,216
152
3,901
12,892
0
53,071
W
Jing Wei
iMaNiaTik
Jing Wei
17,514
13,420
0
6,078
17,309
6,899
2,214
5,057
11,896
0
72,909
W
Kumbhakarna
iSplyze
Kumbhakarna
5,203
129
0
1,755
17,855
14,101
234
5,075
12,340
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
31,889
152
Minions Killed
190
0
Camps Cleared
0
765,411
Distance Traveled
745,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,773
718
74
5
0
246,575
0
W
Nu Wa
10,237
682
23
2
0
209,012
0
L
Neith
10,287
686
45
3
0
225,255
2
L
Chaac
10,829
722
71
5
0
273,504
3
W
Jing Wei
13,240
883
109
7
0
282,164
3
W
Kumbhakarna
11,149
743
20
1
0
274,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role