Player Matchup

Sobek
Sobek
AnxiousGangster
Sobek
Level 25
God Stats
20W - 22L
1,441 SR
Queue Stats
56W - 87L
1,295 Elo+
Solo
Arachne
Arachne
GetaOver9000
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,038 Elo+
Party 1
Baron Samedi
Baron Samedi
Icyyy Killa
Baron Samedi
Level 18
God Stats
4W - 2L
1,445 SR
Queue Stats
13W - 35L
1,102 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,145 Elo+

VS

Team Averages
Level 72
1,332 SR
1,220 Elo+
Cthulhu
Cthulhu
DRAGOMREDOX
Cthulhu
Level 28
God Stats
2W - 5L
1,215 SR
Queue Stats
20W - 33L
1,181 Elo+
Solo
Ratatoskr
Ratatoskr
DarkAvenger846
Ratatoskr
Level 125
God Stats
0W - 5L
1,305 SR
Queue Stats
265W - 379L
1,290 Elo+
Solo
Scylla
Scylla
TRAVIS2_5
Scylla
Level 63
God Stats
4W - 3L
1,477 SR
Queue Stats
60W - 100L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
12,482
567
8,055
27,156
34,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
GetaOver9000
Arachne
16
2 / 6 / 7
12,892
586
8,471
19,166
7,303
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Icyyy Killa
Baron Samedi
19
9 / 4 / 3
15,241
693
28,198
22,199
16,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAGOMREDOX
Cthulhu
18
5 / 4 / 4
13,464
612
16,343
28,304
18,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
DarkAvenger846
Ratatoskr
8
2 / 2 / 6
11,229
510
632
2,380
707
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
TRAVIS2_5
Scylla
19
8 / 7 / 7
13,942
634
18,548
21,568
8,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
13
Kills
15
16
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Cthulhu
DRAGOMREDOX
Cthulhu
5
4
4
1.75
L
Ratatoskr
DarkAvenger846
Ratatoskr
2
2
6
2.5
W
Arachne
GetaOver9000
Arachne
2
6
7
0.92
W
Baron Samedi
Icyyy Killa
Baron Samedi
9
4
3
2.63
L
Scylla
TRAVIS2_5
Scylla
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
35,523
68,521
Taken
52,252
58,197
Mitigated
27,021
12,086
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,055
758
0
3,847
27,156
34,111
177
9,456
17,700
38,608
0
L
Cthulhu
DRAGOMREDOX
Cthulhu
16,343
968
580
9,842
28,304
18,189
0
19,303
8,879
63,644
0
L
Ratatoskr
DarkAvenger846
Ratatoskr
632
47
0
0
2,380
707
0
1,482
898
0
1,931
W
Arachne
GetaOver9000
Arachne
8,471
6,364
0
2,012
19,166
7,303
1,595
12,165
7,001
0
23,016
W
Baron Samedi
Icyyy Killa
Baron Samedi
28,198
6,996
1,169
5,058
22,199
16,783
1,362
13,270
8,929
70,070
0
L
Scylla
TRAVIS2_5
Scylla
18,548
4,541
0
4,870
21,568
8,125
220
15,075
6,222
53,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
38,635
161
Minions Killed
164
0
Camps Cleared
0
1,016,415
Distance Traveled
714,751
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,482
567
39
2
0
342,103
5
L
Cthulhu
13,464
612
81
4
0
390,265
0
L
Ratatoskr
11,229
510
5
0
0
61,563
0
W
Arachne
12,892
586
41
2
0
380,016
0
W
Baron Samedi
15,241
693
81
4
0
294,296
0
L
Scylla
13,942
634
78
4
0
262,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role