Player Matchup

Hades
Hades
LoopyFruits
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo
Chronos
Chronos
SacroTCB
Chronos
Level 18
God Stats
0W - 1L
1,735 SR
Queue Stats
42W - 33L
1,566 Elo+
Solo
Chang'e
Chang'e
SullyKin
Chang'e
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
282W - 229L
1,648 Elo+
Solo
Terra
Terra
Timtank3803
Terra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ysamme
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,398 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,616 Elo+

VS

Team Averages
Level 39
1,436 SR
1,592 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Almondega45
Merlin
Level 4
God Stats
6W - 5L
1,242 SR
Queue Stats
32W - 21L
1,622 Elo+
Party 1
Awilix
Awilix
Awilix Solo
Awilix
Level 4
God Stats
36W - 22L
1,509 SR
Queue Stats
50W - 29L
1,639 Elo+
Solo
Ares
Ares
Crazygamer189
Ares
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,554 Elo+
Solo
Xbalanque
Xbalanque
VinDieselsBiceps
Xbalanque
Level 27
God Stats
1W - 1L
1,430 SR
Queue Stats
77W - 62L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,750
417
632
3,530
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
SacroTCB
Chronos
8
3 / 2 / 1
5,154
573
2,532
5,284
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SullyKin
Chang'e
9
2 / 1 / 0
4,887
543
2,571
5,074
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
4,311
479
1,351
3,941
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
Ysamme
Morgan Le Fay
7
4 / 2 / 2
4,859
540
3,298
4,212
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 1 / 0
5,199
578
3,041
3,799
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
4 / 1 / 0
6,118
680
4,435
2,918
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Awilix
10
2 / 2 / 1
5,819
647
2,825
5,940
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
3,888
432
299
4,133
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
9
1 / 1 / 1
5,203
578
4,034
4,534
1,294
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
8
8
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
0
1
W
Merlin
4
1
0
4
W
Awilix
2
2
1
1.25
W
0
4
0
0
L
0
2
1
0.25
L
Chronos
SacroTCB
Chronos
3
2
1
1.75
L
Chang'e
SullyKin
Chang'e
2
1
0
2
L
0
1
1
0.5
W
Xbalanque
1
1
1
1.5
L
Morgan Le Fay
Ysamme
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,384
Damage
14,634
22,041
Taken
21,324
7,816
Mitigated
8,307
6,671
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,041
216
0
1,188
3,799
2,597
159
2,247
1,500
23,975
0
W
Merlin
4,435
412
0
1,170
2,918
910
714
1,478
1,360
31,269
0
W
Awilix
2,825
1,129
0
460
5,940
1,861
0
1,816
4,104
0
35,120
W
299
0
0
431
4,133
1,645
0
1,918
2,053
4,467
0
L
632
86
76
1,293
3,530
799
0
761
2,769
7,998
0
L
Chronos
SacroTCB
Chronos
2,532
739
0
981
5,284
1,851
0
3,028
2,216
19,818
1,430
L
Chang'e
SullyKin
Chang'e
2,571
418
173
2,113
5,074
1,458
0
1,372
3,562
24,532
0
L
1,351
437
48
1,317
3,941
2,378
0
0
3,941
5,946
0
W
Xbalanque
4,034
2,025
0
715
4,534
1,294
999
2,440
2,026
0
25,769
L
Morgan Le Fay
Ysamme
Morgan Le Fay
3,298
772
0
670
4,212
1,330
310
2,362
1,778
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
26,227
162
Minions Killed
245
0
Camps Cleared
0
784,509
Distance Traveled
823,570
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,199
578
52
6
0
166,812
2
W
Merlin
6,118
680
67
7
0
156,975
3
W
Awilix
5,819
647
66
7
0
196,640
1
W
Ares
3,888
432
2
0
0
141,040
1
L
Hades
3,750
417
21
2
0
109,146
0
L
Chronos
5,154
573
49
5
0
172,464
2
L
Chang'e
4,887
543
47
5
0
172,231
2
L
Terra
4,311
479
19
2
0
167,064
1
W
Xbalanque
5,203
578
58
6
0
162,103
2
L
Morgan Le Fay
4,859
540
26
3
0
163,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role