Player Matchup

Kuzenbo
Kuzenbo
DJOfficer
Kuzenbo
Level 16
God Stats
2W - 2L
1,730 SR
Queue Stats
10W - 5L
1,706 Elo+
Party 1
Chaac
Chaac
GrandMasterD
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MasterTyrant
Morgan Le Fay
Level 27
God Stats
12W - 8L
1,725 SR
Queue Stats
13W - 8L
1,675 Elo+
Party 1
Mercury
Mercury
RltFalloutplz
Mercury
Level 28
God Stats
10W - 5L
1,613 SR
Queue Stats
15W - 8L
1,706 Elo+
Party 1
Apollo
Apollo
noblame1
Apollo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,656 Elo+
Party 1
Team Averages
Level 23
1,614 SR
1,648 Elo+

VS

Team Averages
Level 23
1,590 SR
1,550 Elo+
Guan Yu
Guan Yu
AbsoluteZero92
Guan Yu
Level 28
God Stats
2W - 2L
1,535 SR
Queue Stats
274W - 397L
1,436 Elo+
Solo
Sylvanus
Sylvanus
GILLIN65
Sylvanus
Level 14
God Stats
6W - 4L
1,624 SR
Queue Stats
11W - 8L
1,554 Elo+
Party 3
Anhur
Anhur
Haz3r
Anhur
Level 27
God Stats
2W - 2L
1,678 SR
Queue Stats
13W - 8L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
Lilithial
Kukulkan
Level 12
God Stats
3W - 1L
1,583 SR
Queue Stats
11W - 8L
1,554 Elo+
Party 3
Bakasura
Bakasura
succułent
Bakasura
Level 34
God Stats
2W - 1L
1,527 SR
Queue Stats
14W - 12L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJOfficer
Kuzenbo
17
3 / 3 / 8
11,788
472
9,373
18,263
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 6 / 4
11,703
468
12,891
23,959
13,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
MasterTyrant
Morgan Le Fay
19
8 / 7 / 3
13,244
530
27,230
23,423
9,451
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
19
5 / 9 / 5
12,513
501
15,074
22,612
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
noblame1
Apollo
17
3 / 9 / 5
11,596
464
9,469
18,788
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
12,258
490
6,966
23,170
16,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
GILLIN65
Sylvanus
18
1 / 5 / 13
13,430
537
7,733
25,249
19,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Haz3r
Anhur
20
11 / 6 / 9
14,134
565
22,613
20,533
8,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lilithial
Kukulkan
20
7 / 6 / 11
14,540
582
17,265
15,230
12,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
succułent
Bakasura
20
10 / 2 / 9
15,111
604
19,862
22,342
10,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
24
Kills
31
34
Deaths
24
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Kuzenbo
DJOfficer
Kuzenbo
3
3
8
2.33
W
Sylvanus
GILLIN65
Sylvanus
1
5
13
1.5
L
5
6
4
1.17
W
Anhur
Haz3r
Anhur
11
6
9
2.58
W
Kukulkan
Lilithial
Kukulkan
7
6
11
2.08
L
Morgan Le Fay
MasterTyrant
Morgan Le Fay
8
7
3
1.36
L
Mercury
5
9
5
0.83
L
Apollo
noblame1
Apollo
3
9
5
0.61
W
Bakasura
succułent
Bakasura
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,037
Damage
74,439
107,045
Taken
106,524
59,477
Mitigated
66,448
18,089
Healing
40,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,966
1,142
1,211
8,012
23,170
16,409
636
5,531
17,639
0
41,697
L
Kuzenbo
DJOfficer
Kuzenbo
9,373
3,061
0
769
18,263
21,813
1,649
6,848
10,494
43,011
0
W
Sylvanus
GILLIN65
Sylvanus
7,733
572
6,349
11,201
25,249
19,882
1,975
11,374
13,875
35,738
0
L
12,891
3,769
0
6,772
23,959
13,611
375
5,807
17,770
0
54,240
W
Anhur
Haz3r
Anhur
22,613
12,049
0
7,916
20,533
8,014
3,279
6,122
14,411
0
80,209
W
Kukulkan
Lilithial
Kukulkan
17,265
3,183
0
829
15,230
12,022
1,121
5,140
10,090
110,942
0
L
Morgan Le Fay
MasterTyrant
Morgan Le Fay
27,230
2,614
0
5,947
23,423
9,451
0
6,764
16,000
98,038
0
L
Mercury
15,074
8,448
0
56
22,612
8,184
0
6,475
16,137
0
107,509
L
Apollo
noblame1
Apollo
9,469
5,841
0
4,545
18,788
6,418
342
2,540
15,818
0
66,261
W
Bakasura
succułent
Bakasura
19,862
15,341
0
5,308
22,342
10,121
462
8,785
13,557
0
129,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,844
Gold Earned
69,473
545
Minions Killed
600
0
Camps Cleared
0
2,199,830
Distance Traveled
2,295,475
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,258
490
87
3
0
490,732
0
L
Kuzenbo
11,788
472
48
2
0
454,369
3
W
Sylvanus
13,430
537
42
2
0
402,842
0
L
Chaac
11,703
468
84
3
0
465,910
1
W
Anhur
14,134
565
103
4
0
414,195
6
W
Kukulkan
14,540
582
179
7
0
460,292
1
L
Morgan Le Fay
13,244
530
145
6
0
445,480
3
L
Mercury
12,513
501
147
6
0
434,225
2
L
Apollo
11,596
464
121
5
0
399,846
7
W
Bakasura
15,111
604
189
8
0
527,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role