Player Matchup

Fenrir
Fenrir
Aetherns
Fenrir
Level 122
God Stats
1W - 8L
1,374 SR
Queue Stats
421W - 415L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
BLANKll162
Jing Wei
Level 65
God Stats
17W - 26L
1,487 SR
Queue Stats
254W - 237L
1,519 Elo+
Party 2
Ymir
Ymir
Judge_Mobuscus
Ymir
Level 25
God Stats
12W - 6L
1,611 SR
Queue Stats
37W - 31L
1,470 Elo+
Party 2
Ra
Ra
blitz5165
Ra
Level 121
God Stats
17W - 9L
1,792 SR
Queue Stats
1,096W - 1,137L
1,464 Elo+
Party 3
Susano
Susano
vNorthWestv
Susano
Level 47
God Stats
13W - 9L
1,704 SR
Queue Stats
611W - 636L
1,447 Elo+
Party 3
Team Averages
Level 76
1,594 SR
1,469 Elo+

VS

Team Averages
Level 100
1,460 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juankacerero
Morgan Le Fay
Level 148
God Stats
4W - 9L
1,339 SR
Queue Stats
487W - 542L
1,435 Elo+
Party 1
Cerberus
Cerberus
Kroosia
Cerberus
Level 69
God Stats
13W - 13L
1,329 SR
Queue Stats
576W - 602L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
TheMonkey57
Cthulhu
Level 39
God Stats
12W - 15L
1,514 SR
Queue Stats
110W - 128L
1,409 Elo+
Party 1
Bakasura
Bakasura
marcial687
Bakasura
Level 87
God Stats
30W - 23L
1,617 SR
Queue Stats
334W - 388L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aetherns
Fenrir
17
14 / 1 / 0
10,423
695
13,555
8,963
4,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
BLANKll162
Jing Wei
13
1 / 1 / 2
7,855
524
3,639
7,928
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 9
7,331
489
2,351
14,028
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 6
8,533
569
13,467
11,445
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
13
6 / 2 / 5
8,522
568
7,293
9,723
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 4 / 4
6,595
440
7,924
8,727
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Juankacerero
Morgan Le Fay
14
2 / 5 / 3
8,072
538
8,695
12,180
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Kroosia
Cerberus
14
4 / 8 / 2
8,213
548
4,826
14,099
7,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TheMonkey57
Cthulhu
10
1 / 3 / 8
7,621
508
6,550
11,107
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
marcial687
Bakasura
12
4 / 5 / 2
8,070
538
6,278
13,210
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
25
Kills
12
12
Deaths
25
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
4
0.75
W
Fenrir
Aetherns
Fenrir
14
1
0
14
W
Jing Wei
BLANKll162
Jing Wei
1
1
2
2
L
Morgan Le Fay
Juankacerero
Morgan Le Fay
2
5
3
0.7
W
0
4
9
1.13
L
Cerberus
Kroosia
Cerberus
4
8
2
0.63
L
Cthulhu
TheMonkey57
Cthulhu
1
3
8
1.67
W
4
4
6
1.75
L
Bakasura
marcial687
Bakasura
4
5
2
1
W
Susano
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
34,273
52,087
Taken
59,323
25,172
Mitigated
25,743
16,207
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,924
2,975
0
1,061
8,727
2,523
102
1,934
6,709
0
32,531
W
Fenrir
Aetherns
Fenrir
13,555
4,282
0
3,342
8,963
4,566
292
3,068
5,428
0
56,813
W
Jing Wei
BLANKll162
Jing Wei
3,639
2,847
0
2,240
7,928
2,622
798
889
6,886
0
44,029
L
Morgan Le Fay
Juankacerero
Morgan Le Fay
8,695
610
131
1,604
12,180
4,884
0
4,969
7,001
53,518
0
W
2,351
211
0
2,362
14,028
10,125
120
5,674
8,204
13,697
0
L
Cerberus
Kroosia
Cerberus
4,826
714
0
2,069
14,099
7,954
0
2,172
11,857
33,052
0
L
Cthulhu
TheMonkey57
Cthulhu
6,550
527
1,141
2,406
11,107
5,860
0
3,004
7,969
18,366
0
W
13,467
880
1,081
4,369
11,445
4,390
0
7,448
3,767
60,318
0
L
Bakasura
marcial687
Bakasura
6,278
4,223
0
2,872
13,210
4,522
26
3,065
9,969
0
35,154
W
Susano
7,293
1,671
0
2,813
9,723
3,469
528
2,992
6,276
0
46,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
38,571
439
Minions Killed
312
0
Camps Cleared
0
1,450,114
Distance Traveled
1,363,987
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,595
440
41
3
0
266,042
0
W
Fenrir
10,423
695
123
8
0
318,335
1
W
Jing Wei
7,855
524
99
7
0
263,261
1
L
Morgan Le Fay
8,072
538
100
7
0
261,511
0
W
Ymir
7,331
489
20
1
0
257,797
1
L
Cerberus
8,213
548
72
5
0
259,057
1
L
Cthulhu
7,621
508
25
2
0
286,108
4
W
Ra
8,533
569
114
8
0
278,195
3
L
Bakasura
8,070
538
74
5
0
291,269
1
W
Susano
8,522
568
83
6
0
332,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role