Player Matchup

Bellona
Bellona
Blckspiraldancr
Bellona
Level 90
God Stats
36W - 23L
1,565 SR
Queue Stats
249W - 218L
1,562 Elo+
Party 1
Anubis
Anubis
Empyriest
Anubis
Level 126
God Stats
0W - 2L
1,171 SR
Queue Stats
154W - 122L
1,649 Elo+
Party 1
Hel
Hel
ItzzRafaPink
Hel
Level 18
God Stats
46W - 36L
1,588 SR
Queue Stats
51W - 41L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
LlQUORDISH
Cthulhu
Level 78
God Stats
2W - 1L
1,569 SR
Queue Stats
5W - 9L
1,450 Elo+
Party 1
Neith
Neith
OCDxAngel
Neith
Level 17
God Stats
11W - 4L
1,660 SR
Queue Stats
11W - 8L
1,521 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,553 Elo+

VS

Team Averages
Level 81
1,669 SR
1,581 Elo+
Ymir
Ymir
CynicalMind9253
Ymir
Level 63
God Stats
11W - 1L
1,824 SR
Queue Stats
201W - 178L
1,525 Elo+
Party 2
Nox
Nox
MG OPENFIRE
Nox
Level 82
God Stats
3W - 0L
1,673 SR
Queue Stats
5W - 1L
1,609 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nasxu
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,848 SR
Queue Stats
17W - 4L
1,771 Elo+
Party 3
Nemesis
Nemesis
Sasxuu
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
The Real Goobis
Achilles
Level 130
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 43L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
11,238
864
15,870
24,823
14,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Empyriest
Anubis
18
4 / 6 / 5
11,842
911
14,769
19,295
9,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 10 / 5
12,712
978
6,814
24,528
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LlQUORDISH
Cthulhu
17
0 / 10 / 9
10,918
840
13,353
33,521
26,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
OCDxAngel
Neith
17
2 / 7 / 5
11,580
891
13,495
19,192
6,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 20
11,486
884
10,014
21,660
13,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 0 / 20
13,946
1,073
24,476
4,680
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Nasxu
Morgan Le Fay
20
10 / 1 / 24
13,394
1,030
35,948
8,842
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Sasxuu
Nemesis
20
14 / 2 / 14
14,793
1,138
30,816
16,171
8,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
19
7 / 2 / 18
12,744
980
14,658
19,523
12,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
137
10
Kills
41
41
Deaths
10
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
1
5
20
2.2
L
Anubis
Empyriest
Anubis
4
6
5
1.08
L
2
10
5
0.45
L
Cthulhu
LlQUORDISH
Cthulhu
0
10
9
0.45
W
9
0
20
19
W
Morgan Le Fay
Nasxu
Morgan Le Fay
10
1
24
22
L
Neith
OCDxAngel
Neith
2
7
5
0.64
W
Nemesis
Sasxuu
Nemesis
14
2
14
10.5
W
Achilles
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,301
Damage
115,912
121,359
Taken
70,876
75,931
Mitigated
40,757
25,304
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,870
8,974
219
1,610
24,823
14,344
0
13,396
11,147
0
34,594
W
10,014
902
1,020
5,858
21,660
13,461
0
10,433
10,847
18,770
0
L
Anubis
Empyriest
Anubis
14,769
871
0
4,750
19,295
9,284
0
9,350
9,639
44,235
0
L
6,814
497
7,349
6,195
24,528
19,368
0
15,362
8,754
15,926
0
L
Cthulhu
LlQUORDISH
Cthulhu
13,353
233
154
3,609
33,521
26,158
0
21,403
11,768
21,710
0
W
24,476
0
1,056
261
4,680
2,502
0
1,078
3,577
53,681
0
W
Morgan Le Fay
Nasxu
Morgan Le Fay
35,948
2,422
0
2,140
8,842
3,307
0
5,017
3,710
57,233
0
L
Neith
OCDxAngel
Neith
13,495
8,004
0
1,418
19,192
6,777
0
9,273
9,613
0
41,575
W
Nemesis
Sasxuu
Nemesis
30,816
18,342
0
3,328
16,171
8,574
0
7,683
8,246
0
56,010
W
Achilles
14,658
5,108
0
1,719
19,523
12,913
0
9,633
9,258
0
23,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,290
Gold Earned
66,363
208
Minions Killed
240
7
Camps Cleared
9
1,049,718
Distance Traveled
1,206,065
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,238
864
34
3
4
236,691
0
W
Ymir
11,486
884
28
2
1
188,481
0
L
Anubis
11,842
911
73
6
0
193,507
0
L
Hel
12,712
978
21
2
1
208,271
0
L
Cthulhu
10,918
840
21
2
1
231,329
0
W
Nox
13,946
1,073
76
6
0
246,279
0
W
Morgan Le Fay
13,394
1,030
58
4
0
238,762
0
L
Neith
11,580
891
59
5
1
179,920
0
W
Nemesis
14,793
1,138
54
4
6
297,151
1
W
Achilles
12,744
980
24
2
2
235,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role