Player Matchup

Jormungandr
Jormungandr
Ausidious
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,317 Elo+
Solo
Terra
Terra
B4D0M3N
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,349 Elo+
Solo
Neith
Neith
KayePhoenix
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,724 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SqueakyApollo74
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
69W - 57L
1,287 Elo+
Solo
Danzaburou
Danzaburou
charguel
Danzaburou
Level 25
God Stats
1W - 2L
1,557 SR
Queue Stats
29W - 38L
1,264 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,388 Elo+

VS

Team Averages
Level 18
1,497 SR
1,498 Elo+
Tyr
Tyr
BearOfBerlin
Tyr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
DRahj
Sylvanus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,672 Elo+
Party 1
Yemoja
Yemoja
DecayedHades301
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,145 Elo+
Solo
Neith
Neith
Green_Starish29
Neith
Level 27
God Stats
50W - 46L
1,484 SR
Queue Stats
244W - 237L
1,395 Elo+
Solo
Olorun
Olorun
ltadaklmasu
Olorun
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ausidious
Jormungandr
18
4 / 8 / 10
12,357
1,030
21,825
25,235
27,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
B4D0M3N
Terra
17
2 / 5 / 8
11,903
992
6,788
20,207
21,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 5 / 5
10,133
844
2,718
9,825
3,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SqueakyApollo74
Morgan Le Fay
18
6 / 7 / 7
12,735
1,061
17,513
20,739
8,579
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
charguel
Danzaburou
17
5 / 9 / 8
12,240
1,020
23,035
23,614
8,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 15
14,679
1,223
22,196
20,068
21,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
DRahj
Sylvanus
20
4 / 4 / 23
14,237
1,186
14,672
18,568
19,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 3 / 14
11,985
999
5,442
12,467
6,106
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 3 / 14
11,574
965
12,410
10,392
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
20
12 / 5 / 13
14,692
1,224
37,827
20,584
10,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
17
Kills
34
34
Deaths
17
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ausidious
Jormungandr
4
8
10
1.13
L
Terra
B4D0M3N
Terra
2
5
8
1.2
W
13
2
15
10.25
W
Sylvanus
DRahj
Sylvanus
4
4
23
3.88
W
3
3
14
3.33
W
2
3
14
3
L
0
5
5
0.5
L
Morgan Le Fay
SqueakyApollo74
Morgan Le Fay
6
7
7
1.36
L
Danzaburou
charguel
Danzaburou
5
9
8
1
W
Olorun
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,879
Damage
92,547
99,620
Taken
82,079
68,178
Mitigated
62,867
10,171
Healing
39,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ausidious
Jormungandr
21,825
8,057
0
20
25,235
27,067
0
13,923
11,312
46,728
0
L
Terra
B4D0M3N
Terra
6,788
1,890
2,790
3,623
20,207
21,375
0
11,487
8,720
14,110
0
W
22,196
6,284
0
3,739
20,068
21,672
0
9,370
9,898
0
34,752
W
Sylvanus
DRahj
Sylvanus
14,672
4,219
9,035
7,517
18,568
19,931
0
11,917
6,651
20,571
0
W
5,442
2,323
4,154
1,476
12,467
6,106
0
6,714
5,753
15,553
0
W
12,410
6,224
0
973
10,392
4,319
0
6,103
4,289
0
35,153
L
2,718
938
0
485
9,825
3,080
0
5,704
4,121
0
7,140
L
Morgan Le Fay
SqueakyApollo74
Morgan Le Fay
17,513
1,856
219
1,551
20,739
8,579
0
12,293
8,446
40,895
0
L
Danzaburou
charguel
Danzaburou
23,035
11,456
0
1,483
23,614
8,077
0
14,534
9,080
0
33,689
W
Olorun
37,827
28,617
3,861
8,986
20,584
10,839
0
12,022
8,562
85,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,368
Gold Earned
67,167
179
Minions Killed
234
0
Camps Cleared
10
1,041,624
Distance Traveled
1,077,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,357
1,030
51
4
0
216,339
0
L
Terra
11,903
992
22
2
0
243,657
0
W
Tyr
14,679
1,223
38
3
0
272,310
0
W
Sylvanus
14,237
1,186
16
1
0
221,644
0
W
Yemoja
11,985
999
26
2
2
208,764
0
W
Neith
11,574
965
41
3
1
206,872
0
L
Neith
10,133
844
18
2
0
130,914
0
L
Morgan Le Fay
12,735
1,061
69
6
0
241,942
0
L
Danzaburou
12,240
1,020
19
2
0
208,772
0
W
Olorun
14,692
1,224
113
9
7
167,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role