Player Matchup

Kali
Kali
FatherK0ng
Kali
Level 120
God Stats
0W - 3L
1,735 SR
Queue Stats
108W - 111L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
Gursers
Danzaburou
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,557 Elo+
Party 3
Cernunnos
Cernunnos
KING_Rho_
Cernunnos
Level 140
God Stats
1W - 2L
1,377 SR
Queue Stats
111W - 110L
1,617 Elo+
Solo
Ymir
Ymir
slabdab704
Ymir
Level 160
God Stats
1W - 1L
1,731 SR
Queue Stats
65W - 63L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
wht_tht_smel_lik
Kukulkan
Level 157
God Stats
5W - 2L
1,615 SR
Queue Stats
268W - 234L
1,562 Elo+
Party 1
Team Averages
Level 126
1,592 SR
1,571 Elo+

VS

Team Averages
Level 116
1,329 SR
1,539 Elo+
Jormungandr
Jormungandr
Cursed_Uchiha94
Jormungandr
Level 129
God Stats
4W - 1L
1,686 SR
Queue Stats
112W - 107L
1,518 Elo+
Party 2
Bacchus
Bacchus
FairyInABottle
Bacchus
Level 81
God Stats
9W - 9L
1,327 SR
Queue Stats
715W - 751L
1,543 Elo+
Solo
Neith
Neith
Pyromight
Neith
Level 118
God Stats
2W - 3L
1,164 SR
Queue Stats
62W - 67L
1,535 Elo+
Solo
Cerberus
Cerberus
Srgnt_Sarcasm234
Cerberus
Level 157
God Stats
2W - 1L
1,177 SR
Queue Stats
160W - 147L
1,548 Elo+
Party 2
Nike
Nike
xEXPL0SIVEx
Nike
Level 96
God Stats
8W - 8L
1,293 SR
Queue Stats
384W - 370L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
7,849
785
5,550
7,504
2,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Gursers
Danzaburou
13
3 / 3 / 5
7,472
747
4,904
4,900
1,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
KING_Rho_
Cernunnos
13
1 / 4 / 5
7,323
732
5,761
8,036
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 4
6,336
634
2,843
10,440
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 6
8,596
860
12,137
7,293
2,016
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cursed_Uchiha94
Jormungandr
14
3 / 3 / 11
9,065
907
4,309
7,769
5,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 15
8,362
836
4,006
12,443
9,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Pyromight
Neith
17
11 / 1 / 6
10,862
1,086
12,249
5,976
2,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 4 / 9
9,084
908
6,836
13,800
12,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 14
8,782
878
6,480
8,180
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
11
Kills
21
21
Deaths
12
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cursed_Uchiha94
Jormungandr
3
3
11
2.83
W
1
2
15
4.25
L
4
4
4
1.5
L
Danzaburou
Gursers
Danzaburou
3
3
5
1.83
L
Cernunnos
KING_Rho_
Cernunnos
1
4
5
0.88
W
Neith
Pyromight
Neith
11
1
6
14
W
4
4
9
2.13
L
0
6
4
0.33
L
3
4
6
1.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,195
Damage
33,880
38,173
Taken
48,168
15,906
Mitigated
34,674
5,586
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cursed_Uchiha94
Jormungandr
4,309
785
0
710
7,769
5,630
14
2,026
5,713
12,476
0
W
4,006
407
840
3,940
12,443
9,751
366
3,422
8,994
10,520
0
L
5,550
1,514
0
1,511
7,504
2,828
0
2,666
4,748
0
12,760
L
Danzaburou
Gursers
Danzaburou
4,904
1,580
542
699
4,900
1,507
0
2,794
2,021
0
9,188
L
Cernunnos
KING_Rho_
Cernunnos
5,761
2,363
80
1,594
8,036
2,293
0
2,388
5,528
0
13,299
W
Neith
Pyromight
Neith
12,249
3,220
808
1,467
5,976
2,625
1,773
2,279
3,667
0
33,773
W
6,836
138
181
2,425
13,800
12,004
246
3,400
10,370
14,247
0
L
2,843
155
0
536
10,440
7,262
0
3,203
7,002
7,544
0
L
12,137
1,077
215
409
7,293
2,016
0
4,100
3,073
29,826
0
W
6,480
338
1,392
1,992
8,180
4,664
1,578
3,586
4,444
0
15,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
46,155
93
Minions Killed
112
0
Camps Cleared
0
790,142
Distance Traveled
848,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,065
907
21
2
0
174,454
0
W
Bacchus
8,362
836
13
1
0
173,909
2
L
Kali
7,849
785
10
1
0
186,867
0
L
Danzaburou
7,472
747
3
0
0
125,104
0
L
Cernunnos
7,323
732
23
2
0
156,714
0
W
Neith
10,862
1,086
46
5
0
164,892
0
W
Cerberus
9,084
908
11
1
0
165,498
0
L
Ymir
6,336
634
11
1
0
144,264
0
L
Kukulkan
8,596
860
46
5
0
177,193
1
W
Nike
8,782
878
21
2
0
169,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role