Player Matchup

Mercury
Mercury
Cayo123br
Mercury
Level 20
God Stats
6W - 4L
1,519 SR
Queue Stats
53W - 87L
1,407 Elo+
Party 1
Fafnir
Fafnir
Dr-0ctoGoat0785
Fafnir
Level 16
God Stats
1W - 3L
1,391 SR
Queue Stats
16W - 30L
1,270 Elo+
Solo
Sol
Sol
Nishiki4819
Sol
Level 24
God Stats
6W - 7L
1,441 SR
Queue Stats
10W - 11L
1,294 Elo+
Party 1
Nike
Nike
SOLDAD0 RYAN
Nike
Level 29
God Stats
31W - 21L
1,653 SR
Queue Stats
227W - 319L
1,424 Elo+
Party 1
Fenrir
Fenrir
ZzbrunnoZz3724
Fenrir
Level 29
God Stats
31W - 34L
1,533 SR
Queue Stats
183W - 276L
1,363 Elo+
Party 1
Team Averages
Level 24
1,507 SR
1,352 Elo+

VS

Team Averages
Level 17
1,501 SR
1,407 Elo+
Bellona
Bellona
 
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Destenii
Ymir
Level 28
God Stats
11W - 11L
1,503 SR
Queue Stats
77W - 78L
1,392 Elo+
Solo
Jing Wei
Jing Wei
Paralyz3r10
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 78L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sereph244
Tiamat
Level 29
God Stats
10W - 6L
1,504 SR
Queue Stats
57W - 41L
1,393 Elo+
Solo
Ganesha
Ganesha
benjalolpexXD
Ganesha
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 30L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cayo123br
Mercury
8
0 / 5 / 1
6,007
375
1,049
9,744
3,039
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 0
6,753
422
1,522
7,692
5,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 4 / 0
7,819
489
6,588
12,636
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 4 / 1
7,483
468
9,846
13,002
6,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 5 / 2
7,259
454
3,512
13,106
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
9 / 4 / 1
9,334
583
13,030
13,352
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
13
3 / 0 / 5
8,826
552
2,567
8,196
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Paralyz3r10
Jing Wei
16
9 / 0 / 2
9,720
608
7,625
8,047
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sereph244
Tiamat
12
1 / 2 / 2
7,718
482
6,472
6,821
4,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
12
0 / 2 / 8
7,347
459
6,947
8,459
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
22
22
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
4
1
2.38
L
Mercury
Cayo123br
Mercury
0
5
1
0.1
W
Ymir
3
0
5
5.5
L
0
4
0
0
L
3
4
0
0.75
W
Jing Wei
Paralyz3r10
Jing Wei
9
0
2
10
L
3
4
1
0.88
W
Tiamat
Sereph244
Tiamat
1
2
2
1
L
2
5
2
0.6
W
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
36,641
56,180
Taken
44,875
23,767
Mitigated
27,836
9,133
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,030
5,226
0
5,159
13,352
10,366
1,476
83
13,269
0
55,996
L
Mercury
Cayo123br
Mercury
1,049
82
0
0
9,744
3,039
0
483
9,261
0
25,521
W
Ymir
2,567
473
0
990
8,196
6,320
377
586
7,610
35,394
0
L
1,522
384
0
649
7,692
5,749
165
420
7,272
21,408
0
L
6,588
1,112
0
3,589
12,636
4,313
2,032
8,887
3,749
44,322
0
W
Jing Wei
Paralyz3r10
Jing Wei
7,625
5,851
0
4,429
8,047
3,316
4,167
1,607
6,440
0
52,200
L
9,846
1,873
0
2,920
13,002
6,159
0
3,691
9,311
248
36,757
W
Tiamat
Sereph244
Tiamat
6,472
869
76
2,142
6,821
4,291
462
4,244
2,577
38,112
0
L
3,512
1,433
0
1,975
13,106
4,507
0
2,505
10,601
0
34,265
W
Ganesha
6,947
814
0
3,149
8,459
3,543
62
1,833
6,626
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
42,945
297
Minions Killed
369
0
Camps Cleared
0
1,314,053
Distance Traveled
1,407,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,334
583
115
7
0
277,495
0
L
Mercury
6,007
375
43
3
0
243,206
1
W
Ymir
8,826
552
63
4
0
270,057
0
L
Fafnir
6,753
422
30
2
0
277,019
0
L
Sol
7,819
489
78
5
0
266,210
0
W
Jing Wei
9,720
608
96
6
0
255,415
0
L
Nike
7,483
468
73
5
0
258,229
0
W
Tiamat
7,718
482
71
4
0
300,494
0
L
Fenrir
7,259
454
73
5
0
269,389
0
W
Ganesha
7,347
459
24
2
0
303,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role