Player Matchup

Ah Puch
Ah Puch
JaAlay
Ah Puch
Level 10
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JohnnyFToyPlayer
Yemoja
Level 18
God Stats
2W - 2L
1,350 SR
Queue Stats
45W - 61L
1,318 Elo+
Solo
Neith
Neith
SirDersimli
Neith
Level 11
God Stats
37W - 52L
1,312 SR
Queue Stats
48W - 75L
1,331 Elo+
Party 1
Fenrir
Fenrir
blackdevil1990
Fenrir
Level 16
God Stats
13W - 25L
1,320 SR
Queue Stats
30W - 60L
1,211 Elo+
Party 1
Ra
Ra
iTzHoneyBR
Ra
Level 21
God Stats
7W - 4L
1,643 SR
Queue Stats
55W - 47L
1,533 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,378 Elo+

VS

Team Averages
Level 9
1,435 SR
1,336 Elo+
Thor
Thor
EdRodrigues
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,681 Elo+
Solo
Tyr
Tyr
MRC_sertanejo
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 2
Merlin
Merlin
Mokerelli85
Merlin
Level 23
God Stats
174W - 169L
1,533 SR
Queue Stats
769W - 732L
1,593 Elo+
Solo
Artemis
Artemis
joaoduarte0808
Artemis
Level 2
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,049 Elo+
Party 2
Neith
Neith
woll24
Neith
Level 14
God Stats
29W - 37L
1,437 SR
Queue Stats
99W - 117L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JaAlay
Ah Puch
18
2 / 3 / 18
11,376
948
9,798
7,035
2,433
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 21
13,150
1,096
6,193
14,703
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
7 / 1 / 17
12,308
1,026
13,235
10,977
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 14
13,365
1,114
17,895
18,290
10,623
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
23 / 0 / 16
16,363
1,364
37,198
15,204
6,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 7
11,813
984
10,654
20,707
7,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 14 / 4
10,160
847
4,014
26,008
17,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
4 / 4 / 5
12,397
1,033
29,727
13,239
5,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 8 / 6
10,066
839
5,858
14,909
5,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
woll24
Neith
17
3 / 7 / 6
11,402
950
9,227
18,074
5,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
45
Kills
12
12
Deaths
45
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
12
7
0.63
W
Ah Puch
JaAlay
Ah Puch
2
3
18
3.67
W
2
3
21
4.17
L
1
14
4
0.21
L
Merlin
4
4
5
1.63
W
7
1
17
15.5
W
11
5
14
3.6
W
23
0
16
31
L
0
8
6
0.38
L
Neith
woll24
Neith
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,319
Damage
59,480
66,209
Taken
92,937
36,910
Mitigated
41,226
18,901
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,654
1,734
0
0
20,707
7,229
0
13,366
7,341
0
28,056
W
Ah Puch
JaAlay
Ah Puch
9,798
2,554
0
482
7,035
2,433
0
2,681
4,354
19,327
0
W
6,193
2,813
2,744
1,390
14,703
14,388
0
6,671
8,032
28,751
0
L
4,014
2,050
0
403
26,008
17,155
0
16,227
9,781
0
17,264
L
Merlin
29,727
1,113
0
1,918
13,239
5,846
0
5,214
8,025
71,151
0
W
13,235
8,071
0
2,043
10,977
3,308
0
6,842
4,135
0
28,138
W
17,895
4,973
0
584
18,290
10,623
0
6,232
12,058
0
23,261
W
37,198
4,302
3,387
8,271
15,204
6,158
0
7,301
7,903
77,606
0
L
5,858
2,450
0
734
14,909
5,048
0
6,955
7,954
0
13,838
L
Neith
woll24
Neith
9,227
2,292
0
2,576
18,074
5,948
0
11,427
6,647
0
26,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,562
Gold Earned
55,838
200
Minions Killed
220
5
Camps Cleared
5
1,090,183
Distance Traveled
919,003
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,813
984
31
3
0
183,513
2
W
Ah Puch
11,376
948
31
3
2
200,868
1
W
Yemoja
13,150
1,096
33
3
0
175,676
0
L
Tyr
10,160
847
19
2
0
224,476
2
L
Merlin
12,397
1,033
112
9
3
200,321
1
W
Neith
12,308
1,026
24
2
1
205,324
0
W
Fenrir
13,365
1,114
15
1
0
237,717
0
W
Ra
16,363
1,364
97
8
2
270,598
1
L
Artemis
10,066
839
22
2
0
122,057
0
L
Neith
11,402
950
36
3
2
188,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role