Player Matchup

Hercules
Hercules
Platinum III
Joev30
Hercules
Platinum III
Level 148
God Stats
1W - 4L
1,209 SR
Queue Stats
535W - 516L
1,749 MMR
Solo
Osiris
Osiris
Platinum IV
LONGFOUND
Osiris
Platinum IV
Level 158
God Stats
0W - 3L
1,819 SR
Queue Stats
204W - 199L
1,767 MMR
Solo
Izanami
Izanami
Platinum IV
OakTurtle915828
Izanami
Platinum IV
Level 100
God Stats
0W - 1L
1,829 SR
Queue Stats
113W - 97L
1,809 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
PinkHercules
Kuzenbo
Gold I
Level 159
God Stats
1W - 1L
1,792 SR
Queue Stats
49W - 42L
1,751 MMR
Solo
Chronos
Chronos
Platinum IV
TheDirtyBrain
Chronos
Platinum IV
Level 160
God Stats
8W - 5L
1,681 SR
Queue Stats
456W - 429L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,666 SR
1,778 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,752 SR
1,718 MMR
King Arthur
King Arthur
Platinum IV
 
King Arthur
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
AsianHolycow
Kumbhakarna
Platinum III
Level 144
God Stats
4W - 1L
1,743 SR
Queue Stats
151W - 144L
1,743 MMR
Solo
Sol
Sol
Platinum IV
GrizzlyBearCarl
Sol
Platinum IV
Level 132
God Stats
4W - 3L
1,646 SR
Queue Stats
264W - 256L
1,747 MMR
Solo
Scylla
Scylla
Platinum V
kappanda
Scylla
Platinum V
Level 160
God Stats
6W - 0L
2,009 SR
Queue Stats
36W - 25L
1,807 MMR
Party 1
Mercury
Mercury
Platinum IV
llChacal
Mercury
Platinum IV
Level 158
God Stats
7W - 2L
1,862 SR
Queue Stats
170W - 175L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joev30
Hercules
14
3 / 2 / 0
8,112
541
9,885
13,729
9,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
LONGFOUND
Osiris
13
2 / 5 / 1
7,672
511
7,097
10,580
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 0
7,299
487
5,402
10,224
3,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
PinkHercules
Kuzenbo
11
0 / 2 / 3
7,339
489
6,811
11,886
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
12
3 / 5 / 0
7,608
507
5,501
12,137
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaTiamatTsukuyomiSetPersephone

VS

Bans
GilgameshGuan YuSobekCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 3 / 1
8,906
594
7,355
15,551
11,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
AsianHolycow
Kumbhakarna
12
1 / 2 / 11
7,904
527
3,034
13,661
7,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 4
10,016
668
12,027
12,546
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
kappanda
Scylla
14
4 / 2 / 9
8,451
563
11,609
7,171
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
llChacal
Mercury
15
7 / 0 / 5
9,151
610
7,441
10,030
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
19
19
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
1
0.5
W
Kumbhakarna
AsianHolycow
Kumbhakarna
1
2
11
3.25
W
6
1
4
8
L
Hercules
Joev30
Hercules
3
2
0
1.5
L
Osiris
LONGFOUND
Osiris
2
5
1
0.5
L
0
5
0
0
L
Kuzenbo
PinkHercules
Kuzenbo
0
2
3
0.75
L
Chronos
3
5
0
0.6
W
Scylla
kappanda
Scylla
4
2
9
4.25
W
Mercury
llChacal
Mercury
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
41,466
58,556
Taken
58,959
34,181
Mitigated
28,608
11,920
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,355
464
0
6,114
15,551
11,139
0
1,103
14,448
0
56,028
W
Kumbhakarna
AsianHolycow
Kumbhakarna
3,034
359
0
1,140
13,661
7,072
0
4,491
9,020
10,053
0
W
12,027
5,187
0
8,229
12,546
3,981
0
1,788
10,752
93,091
0
L
Hercules
Joev30
Hercules
9,885
3,818
0
5,155
13,729
9,488
0
584
13,127
5,744
45,603
L
Osiris
LONGFOUND
Osiris
7,097
2,445
0
0
10,580
5,920
0
4,963
5,550
0
44,004
L
5,402
3,809
0
1,980
10,224
3,168
0
6,714
3,456
0
59,346
L
Kuzenbo
PinkHercules
Kuzenbo
6,811
2,752
0
1,962
11,886
11,435
0
7,819
3,849
20,361
0
L
Chronos
5,501
1,149
0
2,823
12,137
4,170
141
5,911
5,904
50,871
0
W
Scylla
kappanda
Scylla
11,609
1,902
0
1,830
7,171
2,453
805
3,688
3,399
51,426
0
W
Mercury
llChacal
Mercury
7,441
3,238
0
925
10,030
3,963
405
2,015
7,899
0
56,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
44,428
424
Minions Killed
490
0
Camps Cleared
0
1,373,936
Distance Traveled
1,569,713
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,906
594
122
8
0
314,654
7
W
Kumbhakarna
7,904
527
12
1
0
284,573
5
W
Sol
10,016
668
165
11
0
276,679
4
L
Hercules
8,112
541
101
7
0
307,532
2
L
Osiris
7,672
511
77
5
0
253,109
3
L
Izanami
7,299
487
121
8
0
256,071
8
L
Kuzenbo
7,339
489
20
1
0
287,624
5
L
Chronos
7,608
507
105
7
0
269,600
4
W
Scylla
8,451
563
98
7
0
297,484
4
W
Mercury
9,151
610
93
6
0
396,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role