Player Matchup

King Arthur
King Arthur
DoctorWu94
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 142L
1,358 Elo+
Solo
Pele
Pele
SageTrash
Pele
Level 16
God Stats
11W - 8L
1,635 SR
Queue Stats
12W - 11L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
Villita51
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,350 Elo+
Solo
Persephone
Persephone
damik3e3
Persephone
Level 43
God Stats
10W - 7L
1,622 SR
Queue Stats
13W - 12L
1,412 Elo+
Party 1
Ra
Ra
tytaenpony
Ra
Level 29
God Stats
50W - 60L
1,420 SR
Queue Stats
89W - 110L
1,349 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,377 Elo+

VS

Team Averages
Level 11
1,425 SR
1,436 Elo+
Ares
Ares
 
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Devilonevil
Heimdallr
Level 14
God Stats
1W - 3L
1,235 SR
Queue Stats
38W - 47L
1,322 Elo+
Party 2
King Arthur
King Arthur
ScubaCadillac
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
Scubanick165
Chang'e
Level 20
God Stats
4W - 5L
1,505 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 3
Arachne
Arachne
Thepesagamer
Arachne
Level 16
God Stats
5W - 4L
1,385 SR
Queue Stats
48W - 56L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoctorWu94
King Arthur
12
1 / 5 / 1
7,569
505
4,591
11,880
5,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
17
10 / 0 / 2
10,340
689
8,427
10,117
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Villita51
Jing Wei
12
2 / 2 / 3
7,184
479
4,770
5,174
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
damik3e3
Persephone
16
6 / 2 / 4
9,944
663
9,620
5,952
2,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 3
7,886
526
4,993
4,875
1,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 2
6,544
436
2,451
9,984
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Devilonevil
Heimdallr
10
0 / 6 / 0
6,150
410
2,533
8,939
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ScubaCadillac
King Arthur
13
3 / 2 / 0
7,648
510
6,121
10,085
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Scubanick165
Chang'e
12
0 / 4 / 1
7,198
480
992
7,567
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Thepesagamer
Arachne
12
6 / 4 / 1
7,899
527
6,107
11,172
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
10
10
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
2
0.4
L
Heimdallr
Devilonevil
Heimdallr
0
6
0
0
W
King Arthur
DoctorWu94
King Arthur
1
5
1
0.3
W
Pele
10
0
2
11
L
King Arthur
ScubaCadillac
King Arthur
3
2
0
1.5
L
Chang'e
Scubanick165
Chang'e
0
4
1
0.13
L
Arachne
Thepesagamer
Arachne
6
4
1
1.63
W
Jing Wei
Villita51
Jing Wei
2
2
3
1.75
W
Persephone
damik3e3
Persephone
6
2
4
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
18,204
37,998
Taken
47,747
15,408
Mitigated
21,962
10,163
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,451
496
0
1,721
9,984
5,920
174
2,364
7,620
12,035
0
L
Heimdallr
Devilonevil
Heimdallr
2,533
665
0
0
8,939
2,803
855
5,270
3,669
0
29,693
W
King Arthur
DoctorWu94
King Arthur
4,591
792
0
2,260
11,880
5,651
288
1,226
10,240
90
32,216
W
Pele
8,427
2,305
0
945
10,117
3,913
824
962
9,079
0
82,850
L
King Arthur
ScubaCadillac
King Arthur
6,121
1,335
0
3,010
10,085
7,549
136
188
9,897
0
45,925
L
Chang'e
Scubanick165
Chang'e
992
88
80
2,010
7,567
2,253
120
2,989
4,578
32,238
0
L
Arachne
Thepesagamer
Arachne
6,107
4,146
219
1,843
11,172
3,437
455
3,892
7,280
0
30,582
W
Jing Wei
Villita51
Jing Wei
4,770
3,404
0
768
5,174
1,964
1,562
190
4,924
0
22,635
W
Persephone
damik3e3
Persephone
9,620
614
0
1,732
5,952
2,164
1,155
514
5,396
63,358
0
W
4,993
311
1,370
3,088
4,875
1,716
2,047
465
4,380
51,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,923
Gold Earned
35,439
460
Minions Killed
314
0
Camps Cleared
0
1,529,559
Distance Traveled
1,446,323
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,544
436
21
1
0
311,954
3
L
Heimdallr
6,150
410
53
4
0
248,259
0
W
King Arthur
7,569
505
55
4
0
282,112
0
W
Pele
10,340
689
137
9
0
348,984
4
L
King Arthur
7,648
510
95
6
0
313,303
3
L
Chang'e
7,198
480
85
6
0
268,059
3
L
Arachne
7,899
527
60
4
0
304,748
4
W
Jing Wei
7,184
479
51
3
0
287,959
3
W
Persephone
9,944
663
112
7
0
291,302
1
W
Ra
7,886
526
105
7
0
319,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role