Player Matchup

Gilgamesh
Gilgamesh
Indianawild
Gilgamesh
Level 29
God Stats
9W - 12L
1,489 SR
Queue Stats
63W - 67L
1,432 Elo+
Solo
Set
Set
LobosDenGaming
Set
Level 21
God Stats
11W - 9L
1,500 SR
Queue Stats
87W - 112L
1,330 Elo+
Solo
Anubis
Anubis
THL_Assassin
Anubis
Level 14
God Stats
1W - 1L
1,228 SR
Queue Stats
20W - 34L
1,316 Elo+
Solo
Hel
Hel
WarningImInsane
Hel
Level 17
God Stats
20W - 6L
1,911 SR
Queue Stats
84W - 52L
1,777 Elo+
Solo
Hou Yi
Hou Yi
pyopudge56_7
Hou Yi
Level 25
God Stats
53W - 64L
1,509 SR
Queue Stats
443W - 494L
1,407 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,452 Elo+

VS

Team Averages
Level 16
1,468 SR
1,312 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cruzs1
Artemis
Level 11
God Stats
2W - 5L
1,298 SR
Queue Stats
16W - 18L
1,394 Elo+
Solo
Jing Wei
Jing Wei
PKNJul14n
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Solo
Set
Set
josephgreen103
Set
Level 9
God Stats
0W - 2L
1,440 SR
Queue Stats
1W - 5L
1,011 Elo+
Solo
King Arthur
King Arthur
onegod2u
King Arthur
Level 26
God Stats
18W - 14L
1,604 SR
Queue Stats
159W - 182L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Indianawild
Gilgamesh
19
10 / 3 / 21
13,255
1,205
18,051
12,319
17,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 0 / 18
10,473
952
5,148
7,452
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
17
3 / 2 / 17
10,732
976
12,713
7,254
5,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
15 / 1 / 11
12,827
1,166
13,658
10,185
8,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
19
8 / 0 / 22
12,256
1,114
13,643
6,050
3,117
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 1
8,659
787
588
1,236
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
Cruzs1
Artemis
16
3 / 8 / 1
11,000
1,000
15,964
16,737
5,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
PKNJul14n
Jing Wei
15
3 / 16 / 2
10,144
922
12,575
21,668
7,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 2
9,093
827
1,742
5,764
2,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
onegod2u
King Arthur
15
0 / 7 / 2
9,911
901
3,557
24,682
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
14
36
Kills
6
6
Deaths
36
89
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
Artemis
Cruzs1
Artemis
3
8
1
0.44
W
Gilgamesh
Indianawild
Gilgamesh
10
3
21
6.83
W
0
0
18
9
L
Jing Wei
PKNJul14n
Jing Wei
3
16
2
0.25
W
Anubis
3
2
17
5.75
W
15
1
11
20.5
L
0
5
2
0.2
L
King Arthur
onegod2u
King Arthur
0
7
2
0.14
W
Hou Yi
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,213
Damage
34,426
43,260
Taken
70,087
40,259
Mitigated
35,376
15,314
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
588
187
0
711
1,236
289
0
624
582
0
4,927
L
Artemis
Cruzs1
Artemis
15,964
8,693
0
1,169
16,737
5,930
0
6,962
9,240
0
40,968
W
Gilgamesh
Indianawild
Gilgamesh
18,051
7,014
0
765
12,319
17,196
0
0
12,319
0
31,842
W
5,148
1,968
0
693
7,452
5,150
0
0
7,452
0
15,954
L
Jing Wei
PKNJul14n
Jing Wei
12,575
8,997
0
0
21,668
7,768
0
7,166
14,382
0
25,193
W
Anubis
12,713
637
0
1,108
7,254
5,913
0
0
7,254
23,311
0
W
13,658
2,406
5,827
4,826
10,185
8,883
0
0
10,185
33,829
0
L
1,742
497
0
266
5,764
2,035
0
1,917
3,787
0
9,053
L
King Arthur
onegod2u
King Arthur
3,557
806
0
1,283
24,682
19,354
0
9,702
14,861
0
22,745
W
Hou Yi
13,643
9,311
558
1,537
6,050
3,117
0
0
6,050
0
40,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,543
Gold Earned
48,807
204
Minions Killed
124
6
Camps Cleared
3
957,342
Distance Traveled
610,422
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,659
787
7
1
0
26,853
0
L
Artemis
11,000
1,000
35
3
0
129,511
0
W
Gilgamesh
13,255
1,205
38
3
1
199,913
0
W
Set
10,473
952
24
2
3
187,316
20
L
Jing Wei
10,144
922
14
1
1
190,784
1
W
Anubis
10,732
976
19
2
0
168,736
0
W
Hel
12,827
1,166
60
5
0
202,720
0
L
Set
9,093
827
20
2
1
91,809
0
L
King Arthur
9,911
901
48
4
1
171,465
1
W
Hou Yi
12,256
1,114
63
6
2
198,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role