Player Matchup

Artio
Artio
Alis492
Artio
Level 85
God Stats
22W - 42L
1,500 SR
Queue Stats
730W - 818L
1,390 Elo+
Party 1
Ravana
Ravana
XxSCYLERxX
Ravana
Level 111
God Stats
2W - 2L
1,727 SR
Queue Stats
94W - 82L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
areepaint
Baron Samedi
Level 75
God Stats
2W - 4L
1,592 SR
Queue Stats
32W - 39L
1,468 Elo+
Party 1
Fenrir
Fenrir
lYanoStarkl
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 1
Chiron
Chiron
lucia97x3
Chiron
Level 116
God Stats
16W - 27L
1,479 SR
Queue Stats
308W - 350L
1,395 Elo+
Party 1
Team Averages
Level 83
1,560 SR
1,491 Elo+

VS

Team Averages
Level 86
1,540 SR
1,409 Elo+
Nemesis
Nemesis
BallisticPandas
Nemesis
Level 65
God Stats
4W - 3L
1,541 SR
Queue Stats
192W - 199L
1,403 Elo+
Party 3
Jormungandr
Jormungandr
DragoUnleashed
Jormungandr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,383 Elo+
Party 2
Chang'e
Chang'e
Dyrk33
Chang'e
Level 125
God Stats
6W - 2L
1,862 SR
Queue Stats
47W - 52L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
FlameHowling
Gilgamesh
Level 87
God Stats
4W - 4L
1,343 SR
Queue Stats
21W - 21L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LucienWolfswift
Morgan Le Fay
Level 78
God Stats
7W - 9L
1,451 SR
Queue Stats
970W - 1,065L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alis492
Artio
12
1 / 2 / 3
7,634
402
3,369
16,603
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
XxSCYLERxX
Ravana
16
4 / 1 / 2
9,538
502
5,036
7,646
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
areepaint
Baron Samedi
12
0 / 6 / 0
7,427
391
5,079
12,953
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
5 / 5 / 3
9,660
508
13,424
16,327
13,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
lucia97x3
Chiron
15
3 / 0 / 1
8,553
450
5,172
13,748
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
10,081
531
4,131
9,184
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DragoUnleashed
Jormungandr
12
0 / 3 / 4
8,936
470
4,968
11,467
7,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Dyrk33
Chang'e
18
5 / 2 / 3
11,627
612
13,594
16,168
6,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
FlameHowling
Gilgamesh
17
5 / 5 / 3
11,155
587
12,208
14,063
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
LucienWolfswift
Morgan Le Fay
14
0 / 2 / 1
8,953
471
13,138
9,078
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
13
Kills
14
14
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Alis492
Artio
1
2
3
1.25
W
4
1
4
6
W
Jormungandr
DragoUnleashed
Jormungandr
0
3
4
0.67
W
Chang'e
Dyrk33
Chang'e
5
2
3
3.25
W
Gilgamesh
FlameHowling
Gilgamesh
5
5
3
1.3
W
Morgan Le Fay
LucienWolfswift
Morgan Le Fay
0
2
1
0.25
L
Ravana
XxSCYLERxX
Ravana
4
1
2
5
L
Baron Samedi
areepaint
Baron Samedi
0
6
0
0
L
Fenrir
5
5
3
1.3
L
Chiron
lucia97x3
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
48,039
67,277
Taken
59,960
42,972
Mitigated
32,627
24,045
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alis492
Artio
3,369
346
207
4,561
16,603
16,894
0
11,419
5,124
21,048
0
W
4,131
1,809
0
61
9,184
4,337
0
1,061
8,123
0
73,565
W
Jormungandr
DragoUnleashed
Jormungandr
4,968
1,690
532
736
11,467
7,408
0
2,238
9,229
21,138
0
W
Chang'e
Dyrk33
Chang'e
13,594
573
2,521
11,455
16,168
6,704
1,498
5,017
11,151
98,889
0
W
Gilgamesh
FlameHowling
Gilgamesh
12,208
4,575
0
3,340
14,063
10,965
850
2,467
11,596
196
64,066
W
Morgan Le Fay
LucienWolfswift
Morgan Le Fay
13,138
703
0
2,534
9,078
3,213
538
144
8,934
65,345
0
L
Ravana
XxSCYLERxX
Ravana
5,036
1,689
0
1,984
7,646
2,760
0
2,372
5,214
0
59,238
L
Baron Samedi
areepaint
Baron Samedi
5,079
431
406
3,109
12,953
5,606
0
5,159
7,764
52,952
0
L
Fenrir
13,424
3,177
0
4,240
16,327
13,269
0
3,425
12,422
11,897
40,447
L
Chiron
lucia97x3
Chiron
5,172
1,162
616
8,922
13,748
4,443
544
9,521
4,197
0
57,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
50,752
433
Minions Killed
541
0
Camps Cleared
0
1,713,911
Distance Traveled
1,843,606
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,634
402
23
1
0
375,463
3
W
Nemesis
10,081
531
110
6
0
445,717
2
W
Jormungandr
8,936
470
36
2
0
338,407
3
W
Chang'e
11,627
612
164
9
0
369,848
3
W
Gilgamesh
11,155
587
128
7
0
339,907
5
W
Morgan Le Fay
8,953
471
103
5
0
349,727
1
L
Ravana
9,538
502
133
7
0
400,017
5
L
Baron Samedi
7,427
391
80
4
0
274,566
5
L
Fenrir
9,660
508
98
5
0
310,558
3
L
Chiron
8,553
450
99
5
0
353,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role