Player Matchup

Jormungandr
Jormungandr
DynamiteODST
Jormungandr
Level 6
God Stats
9W - 14L
1,614 SR
Queue Stats
32W - 45L
1,532 Elo+
Party 3
Thor
Thor
GILLIN65
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 4
Kukulkan
Kukulkan
Lilithial
Kukulkan
Level 11
God Stats
3W - 1L
1,780 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 4
Skadi
Skadi
NotRequiem
Skadi
Level 28
God Stats
16W - 31L
1,383 SR
Queue Stats
69W - 97L
1,355 Elo+
Party 3
Tiamat
Tiamat
VireioCorote
Tiamat
Level 10
God Stats
28W - 37L
1,421 SR
Queue Stats
30W - 41L
1,411 Elo+
Solo
Team Averages
Level 14
1,540 SR
1,487 Elo+

VS

Team Averages
Level 43
1,552 SR
1,517 Elo+
Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kultmor_Wolf
Gilgamesh
Level 28
God Stats
3W - 0L
1,699 SR
Queue Stats
90W - 101L
1,520 Elo+
Party 2
Mulan
Mulan
TheRoniconda
Mulan
Level 125
God Stats
6W - 6L
1,236 SR
Queue Stats
77W - 79L
1,524 Elo+
Party 1
Fenrir
Fenrir
incontinensia
Fenrir
Level 24
God Stats
9W - 2L
1,734 SR
Queue Stats
40W - 26L
1,584 Elo+
Solo
Neith
Neith
martuff
Neith
Level 8
God Stats
30W - 22L
1,592 SR
Queue Stats
43W - 51L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DynamiteODST
Jormungandr
12
1 / 11 / 4
8,077
385
5,555
20,010
11,417
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
2 / 8 / 3
8,797
419
3,903
15,007
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Lilithial
Kukulkan
17
3 / 7 / 5
10,639
507
11,122
14,706
11,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
2 / 14 / 3
9,193
438
1,567
15,906
3,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
18
4 / 5 / 3
10,901
519
13,506
14,158
10,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
6 / 1 / 9
12,034
573
10,796
15,197
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Kultmor_Wolf
Gilgamesh
16
5 / 5 / 8
11,311
539
9,671
17,676
7,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
12 / 2 / 22
12,638
602
16,713
19,151
19,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 2 / 10
13,457
641
10,815
16,480
12,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
martuff
Neith
17
9 / 3 / 18
12,611
601
13,147
14,383
5,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
12
Kills
45
45
Deaths
13
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
9
10.5
L
Jormungandr
DynamiteODST
Jormungandr
1
11
4
0.27
L
Thor
2
8
3
0.44
W
Gilgamesh
Kultmor_Wolf
Gilgamesh
5
5
8
1.8
L
Kukulkan
Lilithial
Kukulkan
3
7
5
0.79
L
Skadi
2
14
3
0.25
W
12
2
22
11.5
L
Tiamat
4
5
3
1.1
W
13
2
10
9
W
Neith
martuff
Neith
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
61,142
79,787
Taken
82,887
42,527
Mitigated
51,918
8,492
Healing
28,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,796
5,025
0
10,199
15,197
5,936
2,921
4,494
10,631
78,241
0
L
Jormungandr
DynamiteODST
Jormungandr
5,555
2,025
0
578
20,010
11,417
0
2,262
17,748
29,757
0
L
Thor
3,903
726
0
3,383
15,007
5,249
0
3,835
11,172
0
31,526
W
Gilgamesh
Kultmor_Wolf
Gilgamesh
9,671
2,592
0
2,824
17,676
7,767
610
9,769
7,515
0
54,450
L
Kukulkan
Lilithial
Kukulkan
11,122
1,703
0
250
14,706
11,236
240
2,616
12,090
77,754
0
L
Skadi
1,567
646
0
1,142
15,906
3,908
0
752
15,154
0
27,313
W
16,713
1,842
347
3,550
19,151
19,807
1,679
6,411
11,662
609
48,981
L
Tiamat
13,506
388
0
3,139
14,158
10,717
515
1,940
12,218
64,071
0
W
10,815
1,347
0
3,666
16,480
12,746
152
4,057
12,295
0
100,866
W
Neith
martuff
Neith
13,147
8,710
0
7,590
14,383
5,662
4,680
9,785
4,466
0
73,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
62,051
461
Minions Killed
496
0
Camps Cleared
0
1,703,863
Distance Traveled
1,955,730
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,034
573
114
5
0
376,529
2
L
Jormungandr
8,077
385
51
2
0
372,210
0
L
Thor
8,797
419
71
3
0
320,960
0
W
Gilgamesh
11,311
539
67
3
0
367,907
2
L
Kukulkan
10,639
507
155
7
0
352,502
0
L
Skadi
9,193
438
55
3
0
346,040
2
W
Mulan
12,638
602
55
3
0
428,171
3
L
Tiamat
10,901
519
129
6
0
312,151
4
W
Fenrir
13,457
641
137
7
0
429,911
6
W
Neith
12,611
601
123
6
0
353,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role