Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Jhethio
Camazotz
Level 148
God Stats
5W - 6L
1,525 SR
Queue Stats
475W - 439L
1,528 Elo+
Solo
Serqet
Serqet
OrangeShark003
Serqet
Level 56
God Stats
0W - 2L
1,108 SR
Queue Stats
46W - 53L
1,494 Elo+
Solo
Vulcan
Vulcan
SoulSpartan01
Vulcan
Level 120
God Stats
15W - 13L
1,542 SR
Queue Stats
117W - 95L
1,606 Elo+
Party 1
Team Averages
Level 126
1,435 SR
1,526 Elo+

VS

Team Averages
Level 99
1,542 SR
1,515 Elo+
Izanami
Izanami
Cerberus4234
Izanami
Level 99
God Stats
6W - 3L
1,489 SR
Queue Stats
415W - 384L
1,487 Elo+
Party 2
Ymir
Ymir
G_mOdE_hAcKeR__
Ymir
Level 125
God Stats
2W - 1L
1,469 SR
Queue Stats
219W - 210L
1,517 Elo+
Solo
Tyr
Tyr
Travis_Scooters
Tyr
Level 120
God Stats
21W - 24L
1,471 SR
Queue Stats
550W - 545L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
XxMRS1XTYN1N3xX
Hun Batz
Level 58
God Stats
2W - 0L
1,737 SR
Queue Stats
41W - 46L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bossbro6234
Morgan Le Fay
Level 91
God Stats
26W - 22L
1,544 SR
Queue Stats
418W - 425L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 0
7,304
609
6,671
8,885
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
 
Artio
9
0 / 1 / 2
5,226
436
2,046
8,197
3,567
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Jhethio
Camazotz
11
0 / 5 / 0
6,201
517
3,903
13,247
6,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 1
5,285
440
2,047
8,832
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,947
496
2,493
5,830
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cerberus4234
Izanami
11
2 / 2 / 0
6,447
537
5,273
5,921
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 2
5,851
488
1,931
5,525
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 0 / 2
7,766
647
8,674
8,631
7,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
12
6 / 0 / 1
7,125
594
6,441
8,901
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
bossbro6234
Morgan Le Fay
12
2 / 0 / 2
7,015
585
6,773
3,845
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
15
15
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
0
3
L
Artio
 
Artio
0
1
2
1
W
Izanami
Cerberus4234
Izanami
2
2
0
1
W
0
1
2
1
L
Camazotz
Jhethio
Camazotz
0
5
0
0
L
0
5
1
0.1
L
0
3
0
0
W
5
0
2
6
W
Hun Batz
6
0
1
6.5
W
Morgan Le Fay
bossbro6234
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
29,092
44,991
Taken
32,823
17,377
Mitigated
15,428
17,216
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,671
2,461
0
6,212
8,885
2,145
300
1,038
7,847
58,154
0
L
Artio
 
Artio
2,046
76
226
2,333
8,197
3,567
0
3,455
4,742
15,509
0
W
Izanami
Cerberus4234
Izanami
5,273
3,456
0
1,363
5,921
1,845
810
3,842
2,079
0
48,124
W
1,931
64
381
3,135
5,525
2,071
307
3,687
1,798
10,777
0
L
Camazotz
Jhethio
Camazotz
3,903
866
0
4,624
13,247
6,943
0
71
13,176
0
38,401
L
2,047
1,003
0
2,280
8,832
2,622
0
1,170
7,662
0
15,869
L
2,493
607
0
1,541
5,830
2,100
0
3,105
2,725
35,808
0
W
8,674
1,817
0
4,301
8,631
7,428
0
0
8,457
234
45,027
W
Hun Batz
6,441
2,246
0
3,851
8,901
2,773
0
1,411
7,292
0
42,191
W
Morgan Le Fay
bossbro6234
Morgan Le Fay
6,773
234
0
912
3,845
1,311
714
2,018
1,639
46,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
34,204
343
Minions Killed
399
0
Camps Cleared
0
1,095,857
Distance Traveled
1,202,365
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,304
609
121
10
0
216,516
3
L
Artio
5,226
436
29
2
0
219,644
5
W
Izanami
6,447
537
98
8
0
225,675
0
W
Ymir
5,851
488
23
2
0
233,349
4
L
Camazotz
6,201
517
74
6
0
195,933
1
L
Serqet
5,285
440
49
4
0
229,978
4
L
Vulcan
5,947
496
70
6
0
233,786
5
W
Tyr
7,766
647
96
8
0
237,152
0
W
Hun Batz
7,125
594
86
7
0
271,182
5
W
Morgan Le Fay
7,015
585
96
8
0
235,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role