Player Matchup

Sylvanus
Sylvanus
Cracho22
Sylvanus
Level 65
God Stats
22W - 16L
1,442 SR
Queue Stats
36W - 29L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
DevilMaster02
Gilgamesh
Level 66
God Stats
32W - 28L
1,526 SR
Queue Stats
147W - 168L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiberalCuck
Morgan Le Fay
Level 109
God Stats
7W - 5L
1,621 SR
Queue Stats
266W - 243L
1,517 Elo+
Solo
Anhur
Anhur
Saper4
Anhur
Level 69
God Stats
2W - 2L
1,151 SR
Queue Stats
299W - 292L
1,497 Elo+
Solo
Susano
Susano
loreach
Susano
Level 56
God Stats
5W - 8L
1,221 SR
Queue Stats
29W - 33L
1,361 Elo+
Party 1
Team Averages
Level 73
1,392 SR
1,449 Elo+

VS

Team Averages
Level 96
1,439 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Forzecore
Sun Wukong
Level 80
God Stats
2W - 2L
1,649 SR
Queue Stats
13W - 9L
1,535 Elo+
Party 2
Sobek
Sobek
RebentaXarilas
Sobek
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,567 Elo+
Party 2
Thanatos
Thanatos
StraT0
Thanatos
Level 101
God Stats
13W - 11L
1,597 SR
Queue Stats
56W - 48L
1,532 Elo+
Party 2
Cupid
Cupid
TRXAlpha
Cupid
Level 86
God Stats
0W - 2L
1,286 SR
Queue Stats
119W - 141L
1,487 Elo+
Solo
Scylla
Scylla
kyegrey
Scylla
Level 118
God Stats
0W - 3L
1,161 SR
Queue Stats
51W - 54L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cracho22
Sylvanus
18
7 / 3 / 13
12,481
520
19,644
21,308
25,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
DevilMaster02
Gilgamesh
20
10 / 6 / 4
13,990
583
20,487
23,239
26,181
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
LiberalCuck
Morgan Le Fay
20
8 / 1 / 6
15,609
650
19,612
16,121
8,695
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Saper4
Anhur
20
3 / 4 / 5
13,977
582
11,878
18,945
7,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
loreach
Susano
18
2 / 5 / 11
11,557
482
7,870
18,765
8,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Forzecore
Sun Wukong
17
4 / 6 / 4
11,083
462
14,572
23,711
21,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 3 / 5
9,915
413
11,017
21,303
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
StraT0
Thanatos
19
7 / 5 / 6
12,406
517
11,876
22,325
9,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
TRXAlpha
Cupid
18
2 / 7 / 3
11,299
471
11,120
21,071
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
kyegrey
Scylla
17
3 / 9 / 0
10,680
445
8,387
17,486
5,838
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
30
Kills
19
19
Deaths
30
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cracho22
Sylvanus
7
3
13
4.5
W
Gilgamesh
DevilMaster02
Gilgamesh
10
6
4
2
L
Sun Wukong
Forzecore
Sun Wukong
4
6
4
1
W
Morgan Le Fay
LiberalCuck
Morgan Le Fay
8
1
6
11
L
3
3
5
1.83
W
Anhur
Saper4
Anhur
3
4
5
1.38
L
Thanatos
StraT0
Thanatos
7
5
6
2
L
Cupid
TRXAlpha
Cupid
2
7
3
0.5
L
Scylla
kyegrey
Scylla
3
9
0
0.33
W
Susano
loreach
Susano
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,491
Damage
56,972
98,378
Taken
105,896
76,476
Mitigated
63,374
43,881
Healing
40,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cracho22
Sylvanus
19,644
3,417
9,235
11,424
21,308
25,528
927
5,926
15,382
34,704
4,704
W
Gilgamesh
DevilMaster02
Gilgamesh
20,487
5,206
0
1,383
23,239
26,181
1,206
2,910
20,329
0
94,235
L
Sun Wukong
Forzecore
Sun Wukong
14,572
1,918
0
7,328
23,711
21,201
114
4,811
18,900
0
59,818
W
Morgan Le Fay
LiberalCuck
Morgan Le Fay
19,612
1,232
656
6,414
16,121
8,695
1,032
6,200
9,921
153,486
0
L
11,017
300
0
7,686
21,303
20,737
60
8,998
12,241
33,514
0
W
Anhur
Saper4
Anhur
11,878
5,053
0
8,663
18,945
7,938
1,086
2,129
16,816
0
114,346
L
Thanatos
StraT0
Thanatos
11,876
2,534
0
18,038
22,325
9,156
0
9,694
12,567
0
85,826
L
Cupid
TRXAlpha
Cupid
11,120
5,693
122
6,756
21,071
6,442
2,290
5,990
15,047
0
87,443
L
Scylla
kyegrey
Scylla
8,387
903
0
250
17,486
5,838
0
8,752
8,446
67,298
0
W
Susano
loreach
Susano
7,870
1,006
0
6,106
18,765
8,134
1,389
2,239
16,526
0
67,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,614
Gold Earned
55,383
706
Minions Killed
555
0
Camps Cleared
0
2,385,317
Distance Traveled
2,216,128
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,481
520
45
2
0
485,829
0
W
Gilgamesh
13,990
583
144
6
0
467,766
4
L
Sun Wukong
11,083
462
103
4
0
472,943
6
W
Morgan Le Fay
15,609
650
230
10
0
507,990
9
L
Sobek
9,915
413
30
1
0
507,533
4
W
Anhur
13,977
582
190
8
0
427,802
7
L
Thanatos
12,406
517
154
6
0
474,516
7
L
Cupid
11,299
471
156
7
0
371,702
3
L
Scylla
10,680
445
112
5
0
389,434
0
W
Susano
11,557
482
97
4
0
495,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role