Player Matchup

Bakasura
Bakasura
FarBacs
Bakasura
Level 15
God Stats
2W - 5L
1,351 SR
Queue Stats
7W - 12L
1,427 Elo+
Party 1
Ra
Ra
GamboaUwU
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Ganzosupremo
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 1
Susano
Susano
Klaxer
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
LordDankerton
Danzaburou
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 52L
1,484 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,400 Elo+

VS

Team Averages
Level 12
1,491 SR
1,415 Elo+
Fenrir
Fenrir
Astarothagar
Fenrir
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
Connor774
Danzaburou
Level 8
God Stats
11W - 26L
1,327 SR
Queue Stats
13W - 28L
1,403 Elo+
Party 3
Chang'e
Chang'e
Jooress
Chang'e
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,270 Elo+
Party 2
Ymir
Ymir
Sturbedx
Ymir
Level 13
God Stats
9W - 9L
1,500 SR
Queue Stats
142W - 153L
1,335 Elo+
Party 3
King Arthur
King Arthur
starman076
King Arthur
Level 28
God Stats
27W - 18L
1,627 SR
Queue Stats
76W - 78L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FarBacs
Bakasura
18
8 / 0 / 1
11,336
597
10,338
13,663
7,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 1
9,538
502
11,693
9,835
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ganzosupremo
Cthulhu
12
1 / 3 / 2
7,700
405
7,721
12,399
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Klaxer
Susano
14
1 / 4 / 1
8,440
444
8,062
13,243
5,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LordDankerton
Danzaburou
14
2 / 1 / 2
8,819
464
10,392
11,620
4,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 2
8,699
458
4,797
14,710
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Connor774
Danzaburou
13
1 / 3 / 1
7,832
412
7,223
11,013
4,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jooress
Chang'e
16
0 / 2 / 4
8,810
464
5,030
8,987
3,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 3 / 1
7,153
376
5,524
16,439
12,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
starman076
King Arthur
17
6 / 3 / 0
10,444
550
16,773
21,071
14,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
14
Kills
12
12
Deaths
16
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
L
Danzaburou
Connor774
Danzaburou
1
3
1
0.5
W
Bakasura
FarBacs
Bakasura
8
0
1
8.5
W
2
4
1
0.63
W
Cthulhu
Ganzosupremo
Cthulhu
1
3
2
0.67
L
Chang'e
Jooress
Chang'e
0
2
4
1
W
Susano
Klaxer
Susano
1
4
1
0.38
W
Danzaburou
LordDankerton
Danzaburou
2
1
2
3
L
Ymir
1
3
1
0.5
L
King Arthur
starman076
King Arthur
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,206
Damage
39,347
60,760
Taken
72,220
32,168
Mitigated
40,069
18,775
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,797
2,050
0
4,351
14,710
5,235
0
3,126
11,226
0
43,828
L
Danzaburou
Connor774
Danzaburou
7,223
2,532
0
2,958
11,013
4,032
177
3,530
6,738
0
39,125
W
Bakasura
FarBacs
Bakasura
10,338
8,488
0
4,740
13,663
7,256
695
1,505
12,158
0
68,240
W
11,693
1,069
299
1,913
9,835
3,909
928
3,169
6,666
54,296
0
W
Cthulhu
Ganzosupremo
Cthulhu
7,721
1,520
0
1,470
12,399
11,606
271
2,324
10,075
25,465
0
L
Chang'e
Jooress
Chang'e
5,030
685
1,421
4,518
8,987
3,288
360
3,661
5,266
49,428
0
W
Susano
Klaxer
Susano
8,062
1,726
0
4,124
13,243
5,255
421
157
13,086
0
35,044
W
Danzaburou
LordDankerton
Danzaburou
10,392
6,002
0
6,229
11,620
4,142
1,722
3,399
8,221
0
52,615
L
Ymir
5,524
1,353
0
1,859
16,439
12,612
311
3,335
12,794
22,644
0
L
King Arthur
starman076
King Arthur
16,773
1,211
0
7,222
21,071
14,902
190
4,823
15,593
0
71,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
42,938
440
Minions Killed
390
0
Camps Cleared
0
1,584,713
Distance Traveled
1,512,925
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,699
458
62
3
0
310,074
0
L
Danzaburou
7,832
412
72
4
0
242,517
2
W
Bakasura
11,336
597
143
8
0
366,768
8
W
Ra
9,538
502
113
6
0
319,112
0
W
Cthulhu
7,700
405
34
2
0
298,584
1
L
Chang'e
8,810
464
100
5
0
342,773
0
W
Susano
8,440
444
65
3
0
324,554
4
W
Danzaburou
8,819
464
85
4
0
275,695
2
L
Ymir
7,153
376
31
2
0
294,762
0
L
King Arthur
10,444
550
125
7
0
322,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role