Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Oscreblu43
Cerberus
Level 29
God Stats
40W - 28L
1,560 SR
Queue Stats
144W - 183L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thingyyy
Morgan Le Fay
Level 28
God Stats
6W - 6L
1,837 SR
Queue Stats
160W - 183L
1,457 Elo+
Party 2
Hades
Hades
Tirael_Rosenburg
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Nemesis
Nemesis
haljordan60
Nemesis
Level 29
God Stats
3W - 1L
1,505 SR
Queue Stats
155W - 144L
1,393 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,415 Elo+

VS

Team Averages
Level 22
1,467 SR
1,336 Elo+
Ares
Ares
CubicalCake1810
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,371 Elo+
Solo
Medusa
Medusa
DeadPooland
Medusa
Level 28
God Stats
14W - 15L
1,441 SR
Queue Stats
40W - 37L
1,438 Elo+
Solo
Zeus
Zeus
Hipolitana
Zeus
Level 29
God Stats
8W - 7L
1,539 SR
Queue Stats
147W - 138L
1,473 Elo+
Solo
Yemoja
Yemoja
TrustedSaucer14
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,126 Elo+
Solo
Hades
Hades
sitbacknchill24
Hades
Level 18
God Stats
2W - 5L
1,354 SR
Queue Stats
40W - 66L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
19 / 2 / 26
14,894
1,241
28,911
14,761
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Oscreblu43
Cerberus
20
7 / 0 / 36
14,083
1,174
19,503
14,824
6,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Thingyyy
Morgan Le Fay
19
4 / 5 / 25
12,230
1,019
12,364
10,955
4,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 1 / 25
12,958
1,080
13,378
14,994
7,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
haljordan60
Nemesis
20
11 / 2 / 21
14,919
1,243
19,272
13,738
6,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 5
10,778
898
11,150
30,983
18,233
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
1 / 5 / 6
11,750
979
14,114
16,889
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 12 / 5
12,452
1,038
25,577
17,339
6,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 4
11,854
988
2,875
11,563
13,476
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
2 / 14 / 6
11,877
990
10,370
26,441
13,160

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
36
51
Kills
10
10
Deaths
51
133
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
19
2
26
16
L
1
16
5
0.22
L
Medusa
1
5
6
0.8
L
4
12
5
0.54
W
Cerberus
Oscreblu43
Cerberus
7
0
36
25
W
Morgan Le Fay
Thingyyy
Morgan Le Fay
4
5
25
3.3
W
10
1
25
22.5
L
2
4
4
1
W
Nemesis
haljordan60
Nemesis
11
2
21
10.75
L
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,428
Damage
64,086
69,272
Taken
103,215
29,962
Mitigated
57,097
17,627
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
28,911
19,908
0
2,965
14,761
6,024
0
11,293
3,468
0
53,482
L
11,150
2,183
0
496
30,983
18,233
0
14,047
16,936
21,481
0
L
Medusa
14,114
6,577
447
2,214
16,889
5,458
0
6,953
9,936
0
69,085
L
25,577
1,940
0
183
17,339
6,770
0
6,138
11,201
51,828
0
W
Cerberus
Oscreblu43
Cerberus
19,503
2,581
384
6,510
14,824
6,109
0
9,837
4,987
37,704
0
W
Morgan Le Fay
Thingyyy
Morgan Le Fay
12,364
3,244
0
828
10,955
4,031
0
8,743
2,212
29,416
0
W
13,378
2,005
838
3,071
14,994
7,389
0
11,284
3,710
21,495
0
L
2,875
1,294
1,345
389
11,563
13,476
0
2,681
8,882
8,284
0
W
Nemesis
haljordan60
Nemesis
19,272
11,553
0
3,031
13,738
6,409
0
8,815
4,923
0
48,000
L
10,370
1,425
430
815
26,441
13,160
0
15,426
11,015
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,084
Gold Earned
58,711
235
Minions Killed
223
15
Camps Cleared
3
1,137,316
Distance Traveled
930,815
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,894
1,241
63
5
2
222,921
0
L
Ares
10,778
898
11
1
0
190,246
0
L
Medusa
11,750
979
124
10
0
216,675
3
L
Zeus
12,452
1,038
57
5
1
199,918
1
W
Cerberus
14,083
1,174
43
4
0
253,062
0
W
Morgan Le Fay
12,230
1,019
50
4
0
210,360
0
W
Hades
12,958
1,080
23
2
0
221,197
0
L
Yemoja
11,854
988
9
1
0
138,505
0
W
Nemesis
14,919
1,243
56
5
13
229,776
0
L
Hades
11,877
990
22
2
2
185,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role