Player Matchup

Chiron
Chiron
Gold V
CF_Nero
Chiron
Gold V
Level 143
God Stats
8W - 4L
1,866 SR
Queue Stats
200W - 187L
1,434 MMR
Solo
Scylla
Scylla
Gold V
LUlSTHELEGEND27
Scylla
Gold V
Level 86
God Stats
4W - 4L
1,455 SR
Queue Stats
174W - 173L
1,386 MMR
Solo
Cerberus
Cerberus
Gold IV
Reset_Reality
Cerberus
Gold IV
Level 147
God Stats
18W - 12L
1,702 SR
Queue Stats
265W - 278L
1,398 MMR
Solo
Chaac
Chaac
Gold III
ShhlongDaddy
Chaac
Gold III
Level 124
God Stats
3W - 4L
1,649 SR
Queue Stats
105W - 110L
1,355 MMR
Solo
Bakasura
Bakasura
Bronze III
TurtlesAndDrugs
Bakasura
Bronze III
Level 47
God Stats
2W - 7L
1,321 SR
Queue Stats
2W - 13L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,598 SR
1,406 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,595 SR
1,442 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
Fallenlegend0827
Persephone
Gold III
Level 105
God Stats
5W - 5L
1,501 SR
Queue Stats
187W - 179L
1,389 MMR
Solo
Cthulhu
Cthulhu
Gold V
Reaper209
Cthulhu
Gold V
Level 152
God Stats
3W - 2L
1,595 SR
Queue Stats
15W - 12L
1,573 MMR
Party 1
Cupid
Cupid
Gold V
TreyyyTreyyy
Cupid
Gold V
Level 127
God Stats
9W - 7L
1,684 SR
Queue Stats
55W - 57L
1,376 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
sasabaki
Tsukuyomi
Gold I
Level 160
God Stats
3W - 1L
1,694 SR
Queue Stats
81W - 76L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CF_Nero
Chiron
16
0 / 2 / 0
8,788
517
5,260
10,148
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 2
8,767
516
7,355
7,901
2,677
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Reset_Reality
Cerberus
13
2 / 4 / 3
8,626
507
8,395
15,867
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 0
8,008
471
11,302
20,721
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
14
1 / 7 / 1
7,893
464
6,800
14,193
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneSetThanatosDanzaburouFenrir

VS

Bans
GilgameshAthenaBellonaCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
8 / 2 / 5
10,225
601
20,575
22,454
12,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Fallenlegend0827
Persephone
14
2 / 3 / 4
9,055
533
7,718
8,468
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Reaper209
Cthulhu
14
1 / 1 / 6
9,199
541
6,817
12,428
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 0 / 1
9,641
567
6,537
5,970
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
sasabaki
Tsukuyomi
18
7 / 1 / 7
10,961
645
9,566
12,416
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
22
22
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
5
5.25
L
Chiron
CF_Nero
Chiron
0
2
0
0
W
Persephone
Fallenlegend0827
Persephone
2
3
4
1.33
L
2
4
2
0.75
W
Cthulhu
Reaper209
Cthulhu
1
1
6
4
L
Cerberus
Reset_Reality
Cerberus
2
4
3
0.88
L
2
5
0
0.4
W
4
0
1
4.5
L
Bakasura
1
7
1
0.21
W
Tsukuyomi
sasabaki
Tsukuyomi
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
51,213
68,830
Taken
61,736
34,930
Mitigated
27,407
21,004
Healing
24,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,575
3,127
0
10,472
22,454
12,932
214
3,470
18,674
110
68,985
L
Chiron
CF_Nero
Chiron
5,260
2,807
477
4,151
10,148
3,516
0
997
9,151
0
73,865
W
Persephone
Fallenlegend0827
Persephone
7,718
233
0
2,210
8,468
2,039
0
6,097
2,134
47,005
0
L
7,355
633
0
963
7,901
2,677
0
5,454
2,447
48,109
0
W
Cthulhu
Reaper209
Cthulhu
6,817
297
394
2,845
12,428
5,585
170
2,971
9,234
40,051
0
L
Cerberus
Reset_Reality
Cerberus
8,395
74
0
4,184
15,867
13,017
104
6,631
9,236
28,237
0
L
11,302
2,188
0
8,474
20,721
10,720
0
0
20,721
0
53,044
W
6,537
3,470
266
2,696
5,970
1,968
758
792
5,117
0
61,589
L
Bakasura
6,800
5,032
0
2,755
14,193
5,000
222
1,552
12,641
0
42,382
W
Tsukuyomi
sasabaki
Tsukuyomi
9,566
2,415
0
5,563
12,416
4,883
1,002
1,985
10,330
0
80,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,082
Gold Earned
49,081
492
Minions Killed
517
0
Camps Cleared
0
1,534,774
Distance Traveled
1,640,924
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,225
601
109
6
0
304,298
1
L
Chiron
8,788
517
146
9
0
301,252
5
W
Persephone
9,055
533
82
5
0
305,945
4
L
Scylla
8,767
516
90
5
0
309,156
1
W
Cthulhu
9,199
541
68
4
0
355,141
5
L
Cerberus
8,626
507
53
3
0
321,882
1
L
Chaac
8,008
471
95
6
0
254,066
3
W
Cupid
9,641
567
119
7
0
326,399
4
L
Bakasura
7,893
464
108
6
0
348,418
2
W
Tsukuyomi
10,961
645
139
8
0
349,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role