Player Matchup

Fenrir
Fenrir
EG Dango
Fenrir
Level 24
God Stats
4W - 4L
1,188 SR
Queue Stats
55W - 47L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
J-Beast06
Baron Samedi
Level 28
God Stats
59W - 37L
1,638 SR
Queue Stats
313W - 261L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Namlsshero
Nu Wa
Level 29
God Stats
3W - 6L
1,272 SR
Queue Stats
53W - 50L
1,427 Elo+
Solo
Heimdallr
Heimdallr
TubberW
Heimdallr
Level 28
God Stats
5W - 4L
1,476 SR
Queue Stats
47W - 37L
1,606 Elo+
Solo
Fafnir
Fafnir
x123Ghost0x
Fafnir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 26
1,415 SR
1,514 Elo+

VS

Team Averages
Level 24
1,589 SR
1,567 Elo+
Fenrir
Fenrir
DarkLuisa11
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
DimitriVegaZ
Ra
Level 3
God Stats
4W - 3L
1,942 SR
Queue Stats
321W - 367L
1,852 Elo+
Party 1
Ymir
Ymir
Lehmi7
Ymir
Level 23
God Stats
43W - 27L
1,663 SR
Queue Stats
195W - 179L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
R3ckl3sSs92
Kukulkan
Level 87
God Stats
2W - 4L
1,339 SR
Queue Stats
52W - 49L
1,550 Elo+
Party 1
Nemesis
Nemesis
quelgameplays13
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EG Dango
Fenrir
16
7 / 2 / 12
9,798
980
9,712
11,535
6,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
J-Beast06
Baron Samedi
17
9 / 1 / 21
10,977
1,098
14,084
9,720
5,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
17
5 / 0 / 21
10,403
1,040
8,341
3,859
1,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TubberW
Heimdallr
18
5 / 1 / 23
10,982
1,098
14,586
11,620
5,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
18
9 / 1 / 24
11,485
1,149
8,706
10,620
15,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

270

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 14 / 2
8,386
839
5,681
19,170
9,095
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 3 / 4
9,186
919
7,001
6,230
2,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Lehmi7
Ymir
16
0 / 5 / 4
9,484
948
8,668
15,157
11,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
R3ckl3sSs92
Kukulkan
16
5 / 1 / 0
11,300
1,130
16,961
4,953
1,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 12 / 2
8,683
868
5,740
16,854
5,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
17
35
Kills
5
5
Deaths
35
101
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
14
2
0.07
L
0
3
4
0.67
W
Fenrir
EG Dango
Fenrir
7
2
12
6.5
W
Baron Samedi
J-Beast06
Baron Samedi
9
1
21
19.5
L
Ymir
Lehmi7
Ymir
0
5
4
0.4
W
Nu Wa
5
0
21
15.5
L
Kukulkan
R3ckl3sSs92
Kukulkan
5
1
0
5
W
Heimdallr
TubberW
Heimdallr
5
1
23
16.5
L
0
12
2
0.08
W
Fafnir
9
1
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,429
Damage
44,051
47,354
Taken
62,364
35,461
Mitigated
31,003
10,443
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,681
1,460
0
199
19,170
9,095
0
8,348
10,822
0
9,458
L
7,001
181
2,616
388
6,230
2,401
0
2,881
3,349
33,130
0
W
Fenrir
EG Dango
Fenrir
9,712
1,201
0
137
11,535
6,996
0
8,852
2,683
0
14,843
W
Baron Samedi
J-Beast06
Baron Samedi
14,084
1,714
2,740
2,290
9,720
5,601
0
6,125
3,595
25,956
0
L
Ymir
Lehmi7
Ymir
8,668
750
0
1,050
15,157
11,952
0
8,272
6,885
27,503
0
W
Nu Wa
8,341
2,384
0
0
3,859
1,623
0
2,255
1,604
35,803
0
L
Kukulkan
R3ckl3sSs92
Kukulkan
16,961
831
0
0
4,953
1,699
0
2,646
2,307
52,162
0
W
Heimdallr
TubberW
Heimdallr
14,586
11,269
0
3,671
11,620
5,993
0
8,930
2,690
0
38,196
L
5,740
2,319
0
1,782
16,854
5,856
0
8,984
7,870
0
18,874
W
Fafnir
8,706
2,841
0
1,605
10,620
15,248
0
6,468
4,152
12,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,645
Gold Earned
47,039
179
Minions Killed
208
4
Camps Cleared
6
943,450
Distance Traveled
1,029,713
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,386
839
7
1
0
201,596
3
L
Ra
9,186
919
66
7
1
185,533
0
W
Fenrir
9,798
980
14
1
2
182,862
0
W
Baron Samedi
10,977
1,098
36
4
0
199,915
0
L
Ymir
9,484
948
43
4
2
193,100
1
W
Nu Wa
10,403
1,040
63
6
1
195,933
0
L
Kukulkan
11,300
1,130
71
7
3
232,504
0
W
Heimdallr
10,982
1,098
62
6
1
171,228
0
L
Nemesis
8,683
868
21
2
0
216,980
3
W
Fafnir
11,485
1,149
4
0
0
193,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role