Player Matchup

Ymir
Ymir
PelluBy-
Ymir
Level 26
God Stats
11W - 19L
1,533 SR
Queue Stats
129W - 199L
1,397 Elo+
Party 2
Nemesis
Nemesis
Xx_Gustah_xX
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,139 Elo+
Solo
Medusa
Medusa
ZaloNovoselic
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 2
Hades
Hades
zZLeuzinCarecaZz
Hades
Level 18
God Stats
35W - 25L
1,652 SR
Queue Stats
157W - 176L
1,430 Elo+
Party 4
Ravana
Ravana
zZM00nsterZz_
Ravana
Level 17
God Stats
5W - 6L
1,497 SR
Queue Stats
102W - 113L
1,417 Elo+
Party 4
Team Averages
Level 14
1,537 SR
1,409 Elo+

VS

Team Averages
Level 35
1,441 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
DivinuSRZ
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 1
Hel
Hel
KilledByNisman
Hel
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 3
Awilix
Awilix
Pancakesgamer
Awilix
Level 107
God Stats
3W - 7L
1,218 SR
Queue Stats
224W - 267L
1,424 Elo+
Party 3
Horus
Horus
ScorGamer115
Horus
Level 28
God Stats
2W - 4L
1,283 SR
Queue Stats
9W - 10L
1,330 Elo+
Solo
Artemis
Artemis
UrsaSensitiva
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 5 / 4
6,258
447
5,022
9,996
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Xx_Gustah_xX
Nemesis
7
0 / 3 / 1
5,403
386
1,566
4,549
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 4 / 1
6,438
460
3,314
5,609
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 4
6,894
492
6,594
7,264
3,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 4 / 3
7,910
565
6,171
7,895
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DivinuSRZ
Ah Muzen Cab
11
3 / 4 / 5
7,095
507
4,627
6,648
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 4
7,469
534
1,992
4,286
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 0 / 7
8,625
616
9,110
7,581
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 2
8,107
579
6,452
10,566
3,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
11
3 / 4 / 6
7,093
507
4,355
6,874
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
18
18
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DivinuSRZ
Ah Muzen Cab
3
4
5
1.38
W
0
2
4
1
W
7
0
7
10.5
L
Ymir
1
5
4
0.6
W
5
2
2
3
W
Artemis
3
4
6
1.5
L
Nemesis
Xx_Gustah_xX
Nemesis
0
3
1
0.17
L
3
4
1
0.88
L
3
2
4
2.5
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
26,536
35,313
Taken
35,955
14,243
Mitigated
11,555
2,884
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DivinuSRZ
Ah Muzen Cab
4,627
1,834
0
1,093
6,648
1,815
698
2,572
3,988
0
29,990
W
1,992
160
650
1,186
4,286
1,592
0
863
3,385
39,501
0
W
9,110
4,052
0
1,508
7,581
2,568
0
1,578
5,955
0
53,441
L
Ymir
5,022
674
0
250
9,996
3,751
160
658
9,338
28,575
0
W
6,452
2,553
7
1,548
10,566
3,597
401
2,085
8,407
0
33,553
W
Artemis
4,355
2,004
0
250
6,874
1,983
1,211
4,092
2,604
0
20,216
L
Nemesis
Xx_Gustah_xX
Nemesis
1,566
432
0
225
4,549
798
157
0
4,549
0
10,436
L
3,314
1,727
0
0
5,609
1,786
420
90
5,519
0
14,482
L
6,594
831
0
1,015
7,264
3,585
480
331
6,933
27,626
0
L
6,171
1,116
0
1,394
7,895
4,323
0
913
6,982
0
42,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
38,389
264
Minions Killed
354
0
Camps Cleared
0
1,133,849
Distance Traveled
1,291,916
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,095
507
48
3
0
265,424
2
W
Hel
7,469
534
90
6
0
257,030
1
W
Awilix
8,625
616
95
7
0
313,236
0
L
Ymir
6,258
447
60
4
0
221,918
5
W
Horus
8,107
579
76
5
0
249,717
5
W
Artemis
7,093
507
45
3
0
206,509
1
L
Nemesis
5,403
386
25
2
0
186,123
1
L
Medusa
6,438
460
40
3
0
195,048
0
L
Hades
6,894
492
48
3
0
239,104
1
L
Ravana
7,910
565
91
7
0
291,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role