Player Matchup

Anubis
Anubis
AarSoln
Anubis
Level 28
God Stats
11W - 8L
1,727 SR
Queue Stats
202W - 201L
1,354 Elo+
Solo
Hercules
Hercules
NewDARKLEGEND
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,234 Elo+
Solo
Fenrir
Fenrir
john3194
Fenrir
Level 26
God Stats
8W - 1L
1,450 SR
Queue Stats
34W - 32L
1,293 Elo+
Solo
Neith
Neith
tochisloc
Neith
Level 26
God Stats
3W - 4L
1,242 SR
Queue Stats
99W - 95L
1,257 Elo+
Party 2
Cabrakan
Cabrakan
wraithsouls
Cabrakan
Level 25
God Stats
30W - 25L
1,464 SR
Queue Stats
75W - 75L
1,248 Elo+
Party 2
Team Averages
Level 24
1,477 SR
1,277 Elo+

VS

Team Averages
Level 20
1,503 SR
1,306 Elo+
Bellona
Bellona
EquableRacer166
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Solo
Fenrir
Fenrir
FertileCanine84
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,275 Elo+
Solo
Olorun
Olorun
SLASH500
Olorun
Level 25
God Stats
18W - 13L
1,604 SR
Queue Stats
57W - 77L
1,339 Elo+
Party 1
Yemoja
Yemoja
Zecterre
Yemoja
Level 15
God Stats
9W - 11L
1,442 SR
Queue Stats
40W - 53L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jxhnny98
Morgan Le Fay
Level 18
God Stats
4W - 14L
1,469 SR
Queue Stats
81W - 120L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AarSoln
Anubis
18
21 / 3 / 9
12,709
635
26,874
18,574
9,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
NewDARKLEGEND
Hercules
14
3 / 8 / 13
10,019
501
8,124
18,865
17,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
john3194
Fenrir
13
7 / 3 / 6
9,531
477
6,936
10,438
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
tochisloc
Neith
19
9 / 1 / 8
12,989
649
12,720
8,414
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
wraithsouls
Cabrakan
15
6 / 3 / 8
10,186
509
9,345
14,209
8,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 8
7,546
377
6,258
17,679
7,769
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 7 / 2
8,673
434
7,554
19,923
6,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
SLASH500
Olorun
13
4 / 12 / 1
8,263
413
7,815
16,155
5,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Zecterre
Yemoja
14
3 / 5 / 8
9,254
463
7,948
15,542
9,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
jxhnny98
Morgan Le Fay
11
3 / 10 / 3
7,812
391
7,073
14,422
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
46
Kills
14
18
Deaths
47
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
AarSoln
Anubis
21
3
9
8.5
L
0
13
8
0.31
L
4
7
2
0.71
W
Hercules
NewDARKLEGEND
Hercules
3
8
13
1.19
L
Olorun
SLASH500
Olorun
4
12
1
0.38
L
Yemoja
Zecterre
Yemoja
3
5
8
1.4
W
Fenrir
john3194
Fenrir
7
3
6
3.33
L
Morgan Le Fay
jxhnny98
Morgan Le Fay
3
10
3
0.45
W
Neith
tochisloc
Neith
9
1
8
13
W
Cabrakan
wraithsouls
Cabrakan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,999
Damage
36,648
70,500
Taken
83,721
43,050
Mitigated
33,121
30,561
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AarSoln
Anubis
26,874
1,209
366
12,762
18,574
9,824
3,040
6,174
12,018
77,457
0
L
6,258
2,121
0
1,088
17,679
7,769
411
5,539
12,140
0
31,199
L
7,554
2,672
0
4,889
19,923
6,864
0
7,017
12,906
0
48,452
W
Hercules
NewDARKLEGEND
Hercules
8,124
1,352
0
5,687
18,865
17,153
1,181
5,498
12,940
0
41,195
L
Olorun
SLASH500
Olorun
7,815
4,907
670
2,779
16,155
5,263
327
7,129
9,026
40,497
0
L
Yemoja
Zecterre
Yemoja
7,948
3,006
4,800
2,514
15,542
9,300
352
8,843
6,699
28,291
0
W
Fenrir
john3194
Fenrir
6,936
1,751
375
4,643
10,438
4,101
2,901
2,395
7,867
0
17,888
L
Morgan Le Fay
jxhnny98
Morgan Le Fay
7,073
938
0
901
14,422
3,925
439
7,691
6,731
20,560
0
W
Neith
tochisloc
Neith
12,720
7,712
0
1,324
8,414
3,232
7,658
2,502
5,912
0
88,229
W
Cabrakan
wraithsouls
Cabrakan
9,345
1,285
0
5,404
14,209
8,740
980
5,559
8,612
32,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,434
Gold Earned
41,548
410
Minions Killed
261
0
Camps Cleared
0
1,660,110
Distance Traveled
1,475,230
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,709
635
114
6
0
288,277
0
L
Bellona
7,546
377
48
2
0
308,507
0
L
Fenrir
8,673
434
88
4
0
317,871
0
W
Hercules
10,019
501
68
3
0
341,837
6
L
Olorun
8,263
413
49
2
0
270,819
1
L
Yemoja
9,254
463
45
2
0
314,663
0
W
Fenrir
9,531
477
21
1
0
390,079
1
L
Morgan Le Fay
7,812
391
31
2
0
263,370
1
W
Neith
12,989
649
162
8
0
309,259
0
W
Cabrakan
10,186
509
45
2
0
330,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role