Player Matchup

Tyr
Tyr
El_autista775
Tyr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 22L
1,621 Elo+
Solo
Cupid
Cupid
Glad_2B_RAD
Cupid
Level 16
God Stats
3W - 0L
1,726 SR
Queue Stats
84W - 101L
1,524 Elo+
Solo
Janus
Janus
InfinityCorpPS
Janus
Level 27
God Stats
9W - 6L
1,616 SR
Queue Stats
83W - 67L
1,686 Elo+
Solo
Nemesis
Nemesis
TheTommee
Nemesis
Level 6
God Stats
33W - 14L
1,500 SR
Queue Stats
197W - 177L
1,637 Elo+
Solo
Jing Wei
Jing Wei
Tough_Bagel
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,655 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,625 Elo+

VS

Team Averages
Level 20
1,555 SR
1,594 Elo+
Neith
Neith
Glendora_Wint
Neith
Level 29
God Stats
5W - 2L
1,900 SR
Queue Stats
563W - 462L
1,600 Elo+
Solo
Arachne
Arachne
GoldenBlueKitty
Arachne
Level 28
God Stats
0W - 2L
1,349 SR
Queue Stats
28W - 31L
1,576 Elo+
Solo
Ah Puch
Ah Puch
GutoMartins22
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,699 Elo+
Solo
Cu Chulainn
Cu Chulainn
imadarklightskin
Cu Chulainn
Level 29
God Stats
61W - 64L
1,527 SR
Queue Stats
482W - 403L
1,593 Elo+
Solo
Ares
Ares
mcyves1234
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 7
12,591
547
11,679
17,161
18,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 5 / 4
10,081
438
6,627
14,022
4,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 3 / 4
13,197
574
19,463
14,829
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheTommee
Nemesis
20
11 / 2 / 9
13,322
579
16,513
14,123
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Tough_Bagel
Jing Wei
20
4 / 4 / 7
12,686
552
12,886
22,415
9,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
11,677
508
18,074
18,561
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 5 / 3
11,758
511
8,053
21,332
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
14
0 / 7 / 2
8,732
380
7,049
12,759
4,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
imadarklightskin
Cu Chulainn
19
4 / 4 / 1
11,991
521
13,629
19,188
16,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 10 / 1
7,964
346
3,851
19,691
13,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
32
Kills
14
15
Deaths
32
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
3
5
4
1
L
4
6
6
1.17
L
6
5
3
1.5
L
Ah Puch
0
7
2
0.14
W
9
3
4
3.67
W
Nemesis
TheTommee
Nemesis
11
2
9
7.75
W
Jing Wei
Tough_Bagel
Jing Wei
4
4
7
1.88
L
Cu Chulainn
imadarklightskin
Cu Chulainn
4
4
1
1.13
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,168
Damage
50,656
82,550
Taken
91,531
44,903
Mitigated
50,847
30,961
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,679
1,497
0
8,853
17,161
18,739
660
1,713
15,448
0
80,077
W
6,627
2,831
599
4,495
14,022
4,991
536
2,217
11,805
0
43,494
L
18,074
5,875
0
6,289
18,561
6,768
654
2,214
16,305
0
85,750
L
8,053
5,201
0
8,676
21,332
9,219
0
3,059
18,217
0
72,767
L
Ah Puch
7,049
141
0
1,325
12,759
4,670
385
5,285
7,246
45,639
0
W
19,463
1,960
307
4,856
14,829
5,309
484
3,628
11,201
107,528
0
W
Nemesis
TheTommee
Nemesis
16,513
7,208
0
2,971
14,123
6,775
799
3,057
11,066
0
100,715
W
Jing Wei
Tough_Bagel
Jing Wei
12,886
11,037
0
8,880
22,415
9,089
504
2,144
20,271
0
108,378
L
Cu Chulainn
imadarklightskin
Cu Chulainn
13,629
2,716
0
2,056
19,188
16,680
0
3,880
15,182
10,919
74,619
L
3,851
793
0
2,055
19,691
13,510
336
4,449
15,118
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,877
Gold Earned
52,122
712
Minions Killed
540
0
Camps Cleared
0
2,221,803
Distance Traveled
2,002,768
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,591
547
154
7
0
455,221
5
W
Cupid
10,081
438
68
3
0
409,465
3
L
Neith
11,677
508
140
6
0
388,337
1
L
Arachne
11,758
511
127
6
0
434,256
2
L
Ah Puch
8,732
380
75
3
0
382,024
0
W
Janus
13,197
574
178
8
0
441,594
5
W
Nemesis
13,322
579
147
6
0
522,256
4
W
Jing Wei
12,686
552
165
7
0
393,267
0
L
Cu Chulainn
11,991
521
174
8
0
411,049
3
L
Ares
7,964
346
24
1
0
387,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role