Player Matchup

Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Hanamichii
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,213 Elo+
Party 1
Neith
Neith
Melamorika
Neith
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 353L
1,420 Elo+
Solo
Chang'e
Chang'e
goldeneye601
Chang'e
Level 106
God Stats
5W - 4L
1,545 SR
Queue Stats
290W - 292L
1,368 Elo+
Solo
Apollo
Apollo
jhaison
Apollo
Level 149
God Stats
4W - 6L
1,495 SR
Queue Stats
849W - 913L
1,378 Elo+
Solo
Team Averages
Level 86
1,508 SR
1,376 Elo+

VS

Team Averages
Level 68
1,461 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Azuukaay
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,523 Elo+
Party 2
Thoth
Thoth
Beccibaby
Thoth
Level 65
God Stats
3W - 9L
1,201 SR
Queue Stats
258W - 350L
1,271 Elo+
Solo
Odin
Odin
FarmerBaka
Odin
Level 96
God Stats
3W - 0L
1,381 SR
Queue Stats
188W - 165L
1,595 Elo+
Party 2
Ah Puch
Ah Puch
Silloneur1
Ah Puch
Level 85
God Stats
3W - 0L
1,724 SR
Queue Stats
184W - 147L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 5 / 11
9,454
788
11,900
28,701
17,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 9 / 7
8,548
712
6,181
16,314
16,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
2 / 5 / 7
8,718
727
9,967
11,203
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
goldeneye601
Chang'e
18
8 / 5 / 6
10,708
892
16,370
16,198
6,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
jhaison
Apollo
14
3 / 6 / 5
9,117
760
3,820
12,278
5,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 4 / 18
10,754
896
12,845
16,899
15,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Azuukaay
Chiron
18
11 / 3 / 12
11,196
933
18,779
11,640
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Beccibaby
Thoth
13
3 / 5 / 13
9,220
768
8,475
10,438
4,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 3 / 16
11,258
938
12,141
19,336
23,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Silloneur1
Ah Puch
17
6 / 2 / 19
10,725
894
23,918
10,697
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
17
Kills
30
30
Deaths
17
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
11
1.7
W
Gilgamesh
 
Gilgamesh
4
4
18
3.25
W
Chiron
Azuukaay
Chiron
11
3
12
5.67
W
Thoth
Beccibaby
Thoth
3
5
13
1.9
W
6
3
16
4.67
L
1
9
7
0.5
L
Neith
2
5
7
1.1
W
Ah Puch
Silloneur1
Ah Puch
6
2
19
7.75
L
Chang'e
goldeneye601
Chang'e
8
5
6
2.2
L
Apollo
jhaison
Apollo
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
76,158
84,694
Taken
69,010
50,419
Mitigated
55,213
36,008
Healing
24,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,900
4,997
374
11,008
28,701
17,237
301
10,109
18,592
284
22,811
W
Gilgamesh
 
Gilgamesh
12,845
3,772
549
3,482
16,899
15,879
757
3,104
13,795
0
26,370
W
Chiron
Azuukaay
Chiron
18,779
6,861
3,344
2,847
11,640
5,974
2,092
2,621
9,019
0
36,436
W
Thoth
Beccibaby
Thoth
8,475
872
1,589
1,465
10,438
4,408
407
3,358
7,080
16,444
0
W
12,141
2,601
1,317
4,254
19,336
23,716
1,144
4,817
14,519
955
21,808
L
6,181
523
394
3,120
16,314
16,890
0
6,836
9,478
0
13,945
L
Neith
9,967
4,409
990
2,007
11,203
4,708
637
3,522
7,681
0
19,761
W
Ah Puch
Silloneur1
Ah Puch
23,918
1,564
1,936
3,955
10,697
5,236
1,819
2,730
7,967
38,738
0
L
Chang'e
goldeneye601
Chang'e
16,370
424
8,824
7,110
16,198
6,375
532
7,344
8,854
32,312
0
L
Apollo
jhaison
Apollo
3,820
1,167
1,026
1,155
12,278
5,209
190
4,817
7,461
0
11,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
53,153
111
Minions Killed
124
0
Camps Cleared
0
1,048,020
Distance Traveled
1,124,207
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,454
788
16
1
0
246,699
0
W
Gilgamesh
10,754
896
24
2
0
238,052
1
W
Chiron
11,196
933
34
3
0
222,842
0
W
Thoth
9,220
768
19
2
0
191,443
0
W
Odin
11,258
938
13
1
0
233,977
0
L
Tyr
8,548
712
14
1
0
193,122
1
L
Neith
8,718
727
24
2
0
195,943
0
W
Ah Puch
10,725
894
34
3
0
237,893
0
L
Chang'e
10,708
892
40
3
0
228,342
0
L
Apollo
9,117
760
17
1
0
183,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role