Player Matchup

Neith
Neith
DinoJR16
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Mercury
Mercury
GarraMorte
Mercury
Level 28
God Stats
5W - 13L
1,224 SR
Queue Stats
71W - 121L
1,291 Elo+
Party 1
Hercules
Hercules
JacquesMossie
Hercules
Level 29
God Stats
11W - 13L
1,458 SR
Queue Stats
143W - 184L
1,339 Elo+
Party 1
Nox
Nox
KoolKidsKlub1313
Nox
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Bakasura
Bakasura
Yxmo
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 15
1,437 SR
1,426 Elo+

VS

Team Averages
Level 18
1,508 SR
1,392 Elo+
Da Ji
Da Ji
DoGGy250
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,402 Elo+
Party 3
Sun Wukong
Sun Wukong
FreakSxHunter
Sun Wukong
Level 2
God Stats
7W - 1L
1,500 SR
Queue Stats
22W - 22L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
HexaDecaCore
Kukulkan
Level 8
God Stats
4W - 3L
1,491 SR
Queue Stats
15W - 19L
1,389 Elo+
Party 3
Pele
Pele
PukiiDiieZiiege
Pele
Level 53
God Stats
59W - 65L
1,548 SR
Queue Stats
156W - 254L
1,392 Elo+
Party 2
Guan Yu
Guan Yu
xKai7
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DinoJR16
Neith
17
4 / 6 / 6
11,754
980
12,880
14,906
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
GarraMorte
Mercury
18
2 / 12 / 10
11,546
962
8,544
21,946
10,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JacquesMossie
Hercules
18
5 / 6 / 6
12,380
1,032
15,175
35,774
25,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 9 / 8
11,419
952
14,157
14,221
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Yxmo
Bakasura
16
2 / 10 / 4
10,443
870
5,622
17,910
7,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DoGGy250
Da Ji
19
13 / 7 / 14
13,537
1,128
19,751
13,953
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FreakSxHunter
Sun Wukong
18
3 / 4 / 24
11,789
982
16,612
12,936
12,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HexaDecaCore
Kukulkan
20
14 / 3 / 18
14,585
1,215
33,674
9,464
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 27
13,038
1,087
13,277
12,677
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xKai7
Guan Yu
19
8 / 0 / 20
13,231
1,103
11,343
17,168
17,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
146
15
Kills
43
43
Deaths
15
34
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Neith
DinoJR16
Neith
4
6
6
1.17
W
Da Ji
DoGGy250
Da Ji
13
7
14
2.86
W
Sun Wukong
FreakSxHunter
Sun Wukong
3
4
24
3.75
L
Mercury
GarraMorte
Mercury
2
12
10
0.58
W
Kukulkan
HexaDecaCore
Kukulkan
14
3
18
7.67
L
Hercules
JacquesMossie
Hercules
5
6
6
1.33
L
2
9
8
0.67
W
5
1
27
18.5
L
Bakasura
Yxmo
Bakasura
2
10
4
0.4
W
Guan Yu
xKai7
Guan Yu
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
94,657
104,757
Taken
66,198
56,282
Mitigated
47,009
16,251
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DinoJR16
Neith
12,880
5,827
0
539
14,906
6,568
0
4,614
10,292
0
24,179
W
Da Ji
DoGGy250
Da Ji
19,751
7,973
0
0
13,953
6,367
0
2,989
10,939
0
28,115
W
Sun Wukong
FreakSxHunter
Sun Wukong
16,612
4,440
0
442
12,936
12,472
0
2,131
10,750
416
22,339
L
Mercury
GarraMorte
Mercury
8,544
5,426
0
0
21,946
10,547
0
7,415
14,531
0
28,597
W
Kukulkan
HexaDecaCore
Kukulkan
33,674
4,125
0
836
9,464
4,450
0
2,259
7,205
58,486
0
L
Hercules
JacquesMossie
Hercules
15,175
4,167
273
15,024
35,774
25,716
0
13,160
22,614
0
39,480
L
14,157
1,692
0
0
14,221
5,476
0
6,387
7,834
29,253
0
W
13,277
4,226
382
1,691
12,677
5,778
0
3,984
8,693
0
47,285
L
Bakasura
Yxmo
Bakasura
5,622
3,887
0
415
17,910
7,975
0
2,248
15,662
0
12,833
W
Guan Yu
xKai7
Guan Yu
11,343
2,277
2,602
4,827
17,168
17,942
0
2,794
13,338
0
26,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,542
Gold Earned
66,180
173
Minions Killed
215
7
Camps Cleared
11
1,014,317
Distance Traveled
1,204,287
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,754
980
34
3
0
194,343
0
W
Da Ji
13,537
1,128
22
2
2
213,848
0
W
Sun Wukong
11,789
982
17
1
0
234,481
1
L
Mercury
11,546
962
33
3
2
236,004
0
W
Kukulkan
14,585
1,215
75
6
0
219,283
0
L
Hercules
12,380
1,032
51
4
2
230,370
0
L
Nox
11,419
952
35
3
0
174,743
1
W
Pele
13,038
1,087
73
6
6
258,804
3
L
Bakasura
10,443
870
20
2
3
178,857
2
W
Guan Yu
13,231
1,103
28
2
3
277,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role