Player Matchup

Janus
Janus
Fronzaken
Janus
Level 13
God Stats
1W - 0L
1,635 SR
Queue Stats
3W - 2L
1,737 Elo+
Party 1
Bellona
Bellona
Légendarrry
Bellona
Level 6
God Stats
6W - 0L
1,872 SR
Queue Stats
6W - 0L
1,791 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mcoruam
Ah Muzen Cab
Level 102
God Stats
18W - 11L
1,649 SR
Queue Stats
30W - 31L
1,532 Elo+
Party 1
Yemoja
Yemoja
karór
Yemoja
Level 27
God Stats
11W - 5L
1,760 SR
Queue Stats
13W - 10L
1,578 Elo+
Party 1
Thor
Thor
丨谢墓丨
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Team Averages
Level 31
1,683 SR
1,628 Elo+

VS

Team Averages
Level 21
1,471 SR
1,556 Elo+
Thoth
Thoth
 
Thoth
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DOWNSYNDROMEBOT
Ullr
Level 28
God Stats
11W - 11L
1,259 SR
Queue Stats
91W - 68L
1,611 Elo+
Party 3
Hercules
Hercules
HorseBanger666
Hercules
Level 28
God Stats
1W - 2L
1,399 SR
Queue Stats
16W - 10L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
IWantSockTyrSkin
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
matugeropros
Mulan
Level 17
God Stats
11W - 8L
1,698 SR
Queue Stats
99W - 106L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fronzaken
Janus
12
0 / 12 / 0
7,307
385
7,225
13,011
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Légendarrry
Bellona
15
4 / 6 / 1
9,768
514
8,076
15,666
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Mcoruam
Ah Muzen Cab
14
3 / 5 / 3
8,783
462
11,915
12,585
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
karór
Yemoja
12
1 / 2 / 4
8,887
468
6,901
16,557
9,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 10 / 2
8,137
428
2,223
16,853
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
9 / 0 / 13
11,941
628
14,914
8,294
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 7
9,571
504
7,269
15,243
5,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
15
5 / 3 / 10
10,259
540
9,642
18,558
11,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
17
8 / 2 / 7
10,675
562
12,942
16,745
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 4
11,332
596
11,928
14,196
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
35
35
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
9
0
13
15.5
L
2
2
7
2.75
W
Janus
Fronzaken
Janus
0
12
0
0
L
Hercules
5
3
10
3.33
L
Aphrodite
8
2
7
5.75
W
Bellona
Légendarrry
Bellona
4
6
1
0.75
W
Ah Muzen Cab
Mcoruam
Ah Muzen Cab
3
5
3
0.9
W
Yemoja
karór
Yemoja
1
2
4
1.5
L
11
2
4
6.5
W
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
56,695
74,672
Taken
73,036
31,096
Mitigated
34,799
10,115
Healing
40,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,914
236
211
1,975
8,294
3,102
896
1,741
6,553
76,298
0
L
7,269
3,049
0
3,123
15,243
5,405
2,419
3,191
12,052
0
57,296
W
Janus
Fronzaken
Janus
7,225
1,191
0
0
13,011
3,074
814
6,266
6,345
38,556
0
L
Hercules
9,642
1,925
0
7,990
18,558
11,906
2,360
1,621
16,937
0
36,721
L
Aphrodite
12,942
2,157
8,587
11,712
16,745
7,422
406
6,453
10,292
64,928
0
W
Bellona
Légendarrry
Bellona
8,076
2,189
0
1,276
15,666
10,397
0
1,207
14,399
0
47,478
W
Ah Muzen Cab
Mcoruam
Ah Muzen Cab
11,915
4,285
0
2,820
12,585
3,297
23
4,382
7,983
0
57,436
W
Yemoja
karór
Yemoja
6,901
1,568
941
1,442
16,557
9,256
0
7,855
8,574
27,902
0
L
11,928
2,513
0
6,810
14,196
6,964
1,472
1,120
13,076
0
79,926
W
2,223
856
0
3,636
16,853
5,072
0
7,199
9,515
0
34,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
53,778
363
Minions Killed
562
0
Camps Cleared
0
1,737,399
Distance Traveled
1,808,450
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,941
628
151
8
0
400,579
4
L
Ullr
9,571
504
90
5
0
338,007
1
W
Janus
7,307
385
68
4
0
303,223
3
L
Hercules
10,259
540
68
4
0
332,665
5
L
Aphrodite
10,675
562
120
6
0
367,787
2
W
Bellona
9,768
514
97
5
0
344,657
0
W
Ah Muzen Cab
8,783
462
87
5
0
379,325
3
W
Yemoja
8,887
468
42
2
0
393,866
10
L
Mulan
11,332
596
133
7
0
369,412
1
W
Thor
8,137
428
69
4
0
316,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role