Player Matchup

Hou Yi
Hou Yi
Okami623
Hou Yi
Level 14
God Stats
11W - 15L
1,040 SR
Queue Stats
30W - 52L
1,215 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
beerpoot1
Morgan Le Fay
Level 125
God Stats
6W - 8L
1,712 SR
Queue Stats
118W - 120L
1,630 Elo+
Party 2
Ymir
Ymir
weenniethepoo
Ymir
Level 6
God Stats
3W - 6L
1,155 SR
Queue Stats
6W - 10L
1,282 Elo+
Party 2
Team Averages
Level 48
1,302 SR
1,376 Elo+

VS

Team Averages
Level 13
1,626 SR
1,349 Elo+
Jing Wei
Jing Wei
Miytsuki
Jing Wei
Level 16
God Stats
20W - 8L
1,745 SR
Queue Stats
28W - 17L
1,476 Elo+
Party 1
Tiamat
Tiamat
MoraNya
Tiamat
Level 15
God Stats
7W - 6L
1,641 SR
Queue Stats
28W - 27L
1,447 Elo+
Party 1
Cerberus
Cerberus
skalvo
Cerberus
Level 8
God Stats
1W - 3L
1,492 SR
Queue Stats
2W - 6L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Okami623
Hou Yi
16
7 / 3 / 12
12,271
722
15,674
16,205
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
beerpoot1
Morgan Le Fay
18
8 / 2 / 13
12,942
761
25,199
10,432
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 4 / 13
12,561
739
7,871
19,275
22,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Miytsuki
Jing Wei
16
6 / 7 / 1
12,016
707
14,552
14,198
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
MoraNya
Tiamat
13
2 / 5 / 5
10,611
624
15,137
18,009
13,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
skalvo
Cerberus
15
1 / 9 / 6
11,478
675
7,296
24,998
21,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
21
Kills
9
9
Deaths
21
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Miytsuki
Jing Wei
6
7
1
0.93
L
Tiamat
MoraNya
Tiamat
2
5
5
0.9
W
Hou Yi
Okami623
Hou Yi
7
3
12
4.33
W
Morgan Le Fay
beerpoot1
Morgan Le Fay
8
2
13
7.25
L
Cerberus
skalvo
Cerberus
1
9
6
0.44
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,744
Damage
36,985
45,912
Taken
57,205
33,920
Mitigated
40,464
6,888
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Miytsuki
Jing Wei
14,552
11,779
174
1,409
14,198
5,376
1,512
10,270
3,928
0
39,879
L
Tiamat
MoraNya
Tiamat
15,137
540
80
4,074
18,009
13,758
0
9,284
8,725
41,159
0
W
Hou Yi
Okami623
Hou Yi
15,674
5,560
0
3,827
16,205
6,516
311
8,846
6,790
0
50,648
W
Morgan Le Fay
beerpoot1
Morgan Le Fay
25,199
1,540
0
1,271
10,432
4,882
1,963
4,353
5,758
75,708
0
L
Cerberus
skalvo
Cerberus
7,296
128
0
6,692
24,998
21,330
97
13,516
11,482
29,841
0
W
7,871
895
0
1,790
19,275
22,522
680
7,908
10,931
20,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
34,105
195
Minions Killed
196
0
Camps Cleared
0
853,625
Distance Traveled
848,362
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,016
707
53
3
0
286,139
1
L
Tiamat
10,611
624
72
4
0
293,650
3
W
Hou Yi
12,271
722
80
5
0
276,323
0
W
Morgan Le Fay
12,942
761
97
6
0
309,915
1
L
Cerberus
11,478
675
71
4
0
268,573
5
W
Ymir
12,561
739
18
1
0
267,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role