Player Matchup

Camazotz
Camazotz
ExpurgaElesMorty
Camazotz
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
8W - 8L
1,414 Elo+
Solo
Yemoja
Yemoja
Iguuuur
Yemoja
Level 16
God Stats
2W - 1L
1,767 SR
Queue Stats
12W - 11L
1,448 Elo+
Solo
Tyr
Tyr
Innd_ra
Tyr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,352 Elo+
Solo
Hachiman
Hachiman
ScorGamer115
Hachiman
Level 28
God Stats
2W - 3L
1,190 SR
Queue Stats
9W - 10L
1,348 Elo+
Solo
Merlin
Merlin
Tonybr2020
Merlin
Level 25
God Stats
26W - 47L
1,332 SR
Queue Stats
520W - 547L
1,434 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,399 Elo+

VS

Team Averages
Level 39
1,574 SR
1,497 Elo+
Rama
Rama
EIonMûsk
Rama
Level 5
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 0L
1,715 Elo+
Party 1
Nemesis
Nemesis
SargentoMaximus
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,171 Elo+
Solo
Jing Wei
Jing Wei
sandro007ne
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
shadowcatdoll
Persephone
Level 28
God Stats
7W - 7L
1,351 SR
Queue Stats
16W - 16L
1,337 Elo+
Solo
The Morrigan
The Morrigan
Äronston
The Morrigan
Level 155
God Stats
2W - 1L
1,839 SR
Queue Stats
110W - 90L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 3
10,483
552
12,056
16,638
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Iguuuur
Yemoja
10
0 / 1 / 7
7,086
373
3,601
10,834
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
6
0 / 2 / 0
5,804
305
1,053
3,027
948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ScorGamer115
Hachiman
13
5 / 7 / 4
8,307
437
5,650
14,359
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Tonybr2020
Merlin
12
2 / 4 / 7
7,846
413
6,877
9,723
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
8 / 2 / 7
9,781
515
11,086
11,267
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
6,988
368
3,929
10,272
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
sandro007ne
Jing Wei
14
1 / 5 / 1
8,624
454
3,971
10,178
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
shadowcatdoll
Persephone
12
0 / 4 / 2
8,171
430
4,541
7,065
1,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Äronston
The Morrigan
17
9 / 3 / 5
11,113
585
15,468
12,109
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
19
Kills
18
18
Deaths
20
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
8
2
7
5.75
L
12
4
3
3.38
L
Yemoja
Iguuuur
Yemoja
0
1
7
3.5
L
Tyr
0
2
0
0
W
0
6
1
0.08
L
Hachiman
ScorGamer115
Hachiman
5
7
4
1
L
Merlin
Tonybr2020
Merlin
2
4
7
1.38
W
Jing Wei
sandro007ne
Jing Wei
1
5
1
0.3
W
Persephone
shadowcatdoll
Persephone
0
4
2
0.25
W
The Morrigan
Äronston
The Morrigan
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
38,995
54,581
Taken
50,891
23,115
Mitigated
20,404
18,545
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,086
7,942
0
1,371
11,267
4,862
0
3,803
7,464
0
60,179
L
12,056
3,897
0
6,816
16,638
7,257
586
4,278
12,360
0
56,282
L
Yemoja
Iguuuur
Yemoja
3,601
1,147
1,129
3,365
10,834
7,276
574
3,668
7,166
12,200
0
L
Tyr
1,053
326
0
278
3,027
948
0
354
2,673
0
7,192
W
3,929
2,046
0
2,052
10,272
3,371
77
2,263
8,009
0
28,300
L
Hachiman
ScorGamer115
Hachiman
5,650
2,651
1,213
4,058
14,359
4,273
1,362
4,123
10,236
0
40,858
L
Merlin
Tonybr2020
Merlin
6,877
303
0
1,686
9,723
3,361
0
5,200
4,523
37,433
0
W
Jing Wei
sandro007ne
Jing Wei
3,971
3,220
0
90
10,178
4,212
1,780
1,116
9,062
0
43,949
W
Persephone
shadowcatdoll
Persephone
4,541
86
0
1,015
7,065
1,809
326
1,276
5,785
32,698
0
W
The Morrigan
Äronston
The Morrigan
15,468
4,429
0
4,669
12,109
6,150
1,800
2,020
10,089
67,304
9,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
44,677
252
Minions Killed
419
0
Camps Cleared
0
1,493,920
Distance Traveled
1,584,942
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,781
515
100
5
0
320,770
1
L
Camazotz
10,483
552
91
5
0
370,535
0
L
Yemoja
7,086
373
17
1
0
358,575
4
L
Tyr
5,804
305
18
1
0
121,686
1
W
Nemesis
6,988
368
48
3
0
272,115
0
L
Hachiman
8,307
437
77
4
0
304,538
5
L
Merlin
7,846
413
49
3
0
338,586
6
W
Jing Wei
8,624
454
87
5
0
338,255
3
W
Persephone
8,171
430
60
3
0
339,015
0
W
The Morrigan
11,113
585
124
7
0
314,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role