Player Matchup

Ganesha
Ganesha
Akashiee
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Solo
Persephone
Persephone
PimentaMalagueta
Persephone
Level 30
God Stats
83W - 77L
1,595 SR
Queue Stats
186W - 201L
1,502 Elo+
Solo
Bakasura
Bakasura
ZeKalanga
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
fernan-piromano
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Horus
Horus
leematador
Horus
Level 24
God Stats
91W - 88L
1,544 SR
Queue Stats
94W - 99L
1,449 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,436 Elo+

VS

Team Averages
Level 21
1,527 SR
1,414 Elo+
Pele
Pele
Esköl
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,471 Elo+
Solo
Scylla
Scylla
MagoAzul
Scylla
Level 27
God Stats
37W - 16L
1,654 SR
Queue Stats
90W - 47L
1,590 Elo+
Solo
Chang'e
Chang'e
MilangaNashe
Chang'e
Level 25
God Stats
20W - 11L
1,480 SR
Queue Stats
129W - 97L
1,528 Elo+
Solo
Yemoja
Yemoja
YazanTheGod
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,110 Elo+
Solo
Jing Wei
Jing Wei
sgtmaximiano
Jing Wei
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 183L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akashiee
Ganesha
20
0 / 10 / 20
13,882
1,068
20,888
29,690
37,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
PimentaMalagueta
Persephone
19
9 / 10 / 8
14,785
1,137
28,625
22,892
8,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
ZeKalanga
Bakasura
19
9 / 8 / 5
14,189
1,091
16,780
20,316
8,829
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 11 / 9
11,679
898
4,518
24,128
15,345
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
18
3 / 8 / 10
11,945
919
13,563
30,558
15,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Esköl
Pele
20
9 / 10 / 28
14,012
1,078
20,607
24,341
7,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MagoAzul
Scylla
20
18 / 1 / 22
16,627
1,279
44,968
10,960
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
MilangaNashe
Chang'e
20
14 / 1 / 27
15,301
1,177
34,739
15,936
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
20
3 / 4 / 28
14,218
1,094
7,983
22,922
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
sgtmaximiano
Jing Wei
19
3 / 7 / 21
11,957
920
10,429
15,280
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
173
23
Kills
47
47
Deaths
23
52
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Akashiee
Ganesha
0
10
20
1
W
Pele
Esköl
Pele
9
10
28
2.3
W
Scylla
MagoAzul
Scylla
18
1
22
29
W
Chang'e
MilangaNashe
Chang'e
14
1
27
27.5
L
Persephone
PimentaMalagueta
Persephone
9
10
8
1.3
W
Yemoja
3
4
28
4.25
L
Bakasura
ZeKalanga
Bakasura
9
8
5
1.44
L
2
11
9
0.59
L
Horus
3
8
10
1
W
Jing Wei
sgtmaximiano
Jing Wei
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,374
Damage
118,726
127,584
Taken
89,439
85,774
Mitigated
43,166
11,843
Healing
23,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Akashiee
Ganesha
20,888
1,094
0
1,856
29,690
37,468
0
18,674
11,016
38,036
0
W
Pele
Esköl
Pele
20,607
4,131
0
642
24,341
7,428
0
15,055
9,126
0
40,940
W
Scylla
MagoAzul
Scylla
44,968
3,497
0
0
10,960
3,163
0
5,552
5,298
77,732
0
W
Chang'e
MilangaNashe
Chang'e
34,739
4,927
8,583
9,249
15,936
4,835
0
7,930
7,332
61,986
0
L
Persephone
PimentaMalagueta
Persephone
28,625
3,213
659
2,729
22,892
8,825
0
16,863
6,019
72,316
0
W
Yemoja
7,983
1,945
3,231
1,638
22,922
23,879
0
12,225
9,771
22,189
0
L
Bakasura
ZeKalanga
Bakasura
16,780
12,856
0
2,168
20,316
8,829
0
14,132
6,184
0
34,692
L
4,518
801
0
344
24,128
15,345
0
15,065
9,063
0
24,134
L
Horus
13,563
7,261
1,245
2,842
30,558
15,307
0
22,948
7,610
0
22,792
W
Jing Wei
sgtmaximiano
Jing Wei
10,429
7,641
0
0
15,280
3,861
0
8,751
6,022
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
72,115
233
Minions Killed
248
9
Camps Cleared
6
1,086,119
Distance Traveled
1,116,179
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,882
1,068
2
0
0
215,398
1
W
Pele
14,012
1,078
51
4
1
207,987
0
W
Scylla
16,627
1,279
93
7
3
241,367
0
W
Chang'e
15,301
1,177
60
5
0
247,037
1
L
Persephone
14,785
1,137
126
10
0
210,505
0
W
Yemoja
14,218
1,094
33
3
1
175,880
1
L
Bakasura
14,189
1,091
42
3
9
243,448
0
L
Tyr
11,679
898
44
3
0
191,242
0
L
Horus
11,945
919
19
1
0
225,526
1
W
Jing Wei
11,957
920
11
1
1
243,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role