Player Matchup

Susano
Susano
BoltorKhan
Susano
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
OpeningRook
Sylvanus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,469 Elo+
Solo
Sol
Sol
PerrosinCola
Sol
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 84L
1,291 Elo+
Party 1
Achilles
Achilles
SonicFan101
Achilles
Level 45
God Stats
26W - 42L
1,438 SR
Queue Stats
179W - 197L
1,472 Elo+
Solo
Hou Yi
Hou Yi
WilliamCanto
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,116 Elo+
Party 1
Team Averages
Level 37
1,488 SR
1,322 Elo+

VS

Team Averages
Level 36
1,553 SR
1,434 Elo+
Ymir
Ymir
gruggaming
Ymir
Level 27
God Stats
56W - 63L
1,493 SR
Queue Stats
77W - 87L
1,383 Elo+
Party 2
Izanami
Izanami
httpsSaga
Izanami
Level 43
God Stats
50W - 24L
1,771 SR
Queue Stats
287W - 234L
1,566 Elo+
Solo
Pele
Pele
talex2citiez
Pele
Level 28
God Stats
27W - 25L
1,504 SR
Queue Stats
77W - 85L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
ugonitenite
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
valid00
Morgan Le Fay
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 168L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BoltorKhan
Susano
18
10 / 5 / 3
11,649
530
12,069
17,266
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
OpeningRook
Sylvanus
15
3 / 5 / 12
10,799
491
11,644
19,722
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 7 / 0
9,830
447
6,824
14,273
4,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SonicFan101
Achilles
20
7 / 1 / 1
12,724
578
7,296
12,976
14,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
15
3 / 11 / 3
9,498
432
8,387
15,179
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 14
9,404
427
8,620
18,450
10,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
httpsSaga
Izanami
20
12 / 3 / 5
12,997
591
19,102
15,265
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 8 / 8
11,833
538
16,136
16,536
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ugonitenite
Gilgamesh
13
0 / 4 / 1
8,612
391
2,419
10,763
4,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
valid00
Morgan Le Fay
18
9 / 4 / 5
11,602
527
12,339
13,338
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
26
Kills
29
29
Deaths
26
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
BoltorKhan
Susano
10
5
3
2.3
L
Sylvanus
OpeningRook
Sylvanus
3
5
12
1.8
L
3
7
0
0.43
L
Achilles
SonicFan101
Achilles
7
1
1
7.5
L
Hou Yi
3
11
3
0.41
W
1
7
14
1.14
W
Izanami
httpsSaga
Izanami
12
3
5
4.83
W
7
8
8
1.38
W
Gilgamesh
ugonitenite
Gilgamesh
0
4
1
0.13
W
Morgan Le Fay
valid00
Morgan Le Fay
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
58,616
79,416
Taken
74,352
48,568
Mitigated
32,076
22,252
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BoltorKhan
Susano
12,069
2,366
0
4,122
17,266
6,969
0
1,892
15,374
0
78,932
L
Sylvanus
OpeningRook
Sylvanus
11,644
1,932
1,236
8,834
19,722
17,441
0
4,423
15,299
31,684
0
L
6,824
1,093
0
3,314
14,273
4,377
1,399
7,400
6,873
50,106
0
L
Achilles
SonicFan101
Achilles
7,296
1,061
0
4,435
12,976
14,647
0
3,211
9,765
0
70,566
L
Hou Yi
8,387
3,578
0
311
15,179
5,134
1,184
4,033
11,146
0
55,164
W
8,620
2,281
294
2,824
18,450
10,792
104
4,296
14,154
29,303
0
W
Izanami
httpsSaga
Izanami
19,102
12,823
0
5,493
15,265
6,010
182
4,111
11,154
0
114,849
W
16,136
4,122
0
1,328
16,536
5,830
0
4,746
11,790
0
77,175
W
Gilgamesh
ugonitenite
Gilgamesh
2,419
520
0
367
10,763
4,415
792
480
10,283
0
37,315
W
Morgan Le Fay
valid00
Morgan Le Fay
12,339
857
0
2,156
13,338
5,029
668
4,835
8,503
58,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
54,448
505
Minions Killed
463
0
Camps Cleared
0
1,880,220
Distance Traveled
2,005,443
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,649
530
120
5
0
402,219
4
L
Sylvanus
10,799
491
50
2
0
354,491
2
L
Sol
9,830
447
93
4
0
401,579
4
L
Achilles
12,724
578
151
7
0
427,712
9
L
Hou Yi
9,498
432
91
4
0
294,219
1
W
Ymir
9,404
427
38
2
0
409,373
2
W
Izanami
12,997
591
162
7
0
404,608
6
W
Pele
11,833
538
106
5
0
415,040
0
W
Gilgamesh
8,612
391
69
3
0
345,228
3
W
Morgan Le Fay
11,602
527
88
4
0
431,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role