Player Matchup

Chiron
Chiron
Gold V
BrOz_ToXiC
Chiron
Gold V
Level 101
God Stats
11W - 12L
1,592 SR
Queue Stats
83W - 71L
1,618 MMR
Solo
Achilles
Achilles
Platinum V
Rh0h
Achilles
Platinum V
Level 140
God Stats
40W - 32L
1,632 SR
Queue Stats
158W - 148L
1,745 MMR
Party 1
Chang'e
Chang'e
Gold III
UnoGrim
Chang'e
Gold III
Level 84
God Stats
14W - 9L
1,648 SR
Queue Stats
134W - 137L
1,523 MMR
Party 1
King Arthur
King Arthur
Gold I
aXis Deception
King Arthur
Gold I
Level 147
God Stats
14W - 11L
1,683 SR
Queue Stats
137W - 115L
1,618 MMR
Solo
The Morrigan
The Morrigan
Platinum V
percfever
The Morrigan
Platinum V
Level 129
God Stats
3W - 6L
1,286 SR
Queue Stats
647W - 620L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,568 SR
1,627 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,703 SR
1,627 MMR
Osiris
Osiris
Gold V
Om Sleepy
Osiris
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,622 MMR
Solo
Artemis
Artemis
Gold II
PEACE_MAKER_55
Artemis
Gold II
Level 156
God Stats
12W - 13L
1,689 SR
Queue Stats
542W - 544L
1,616 MMR
Solo
Fenrir
Fenrir
Silver I
RIP DOE B FOOL
Fenrir
Silver I
Level 119
God Stats
0W - 2L
1,664 SR
Queue Stats
14W - 16L
1,624 MMR
Solo
Xing Tian
Xing Tian
Silver I
Sokuryu
Xing Tian
Silver I
Level 149
God Stats
0W - 2L
1,918 SR
Queue Stats
105W - 99L
1,617 MMR
Solo
Sol
Sol
Gold IV
ll Awilix ll
Sol
Gold IV
Level 153
God Stats
0W - 1L
1,745 SR
Queue Stats
55W - 43L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BrOz_ToXiC
Chiron
20
3 / 3 / 18
14,755
546
19,397
19,684
8,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rh0h
Achilles
20
17 / 3 / 6
15,821
586
22,335
19,925
12,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
UnoGrim
Chang'e
16
1 / 2 / 18
12,646
468
5,372
16,198
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
aXis Deception
King Arthur
20
5 / 0 / 10
16,451
609
14,769
26,708
25,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
percfever
The Morrigan
20
6 / 3 / 8
14,613
541
20,870
15,138
8,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaTiamatGilgameshNemesisSet

VS

Bans
DanzaburouPeleHadesCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Om Sleepy
Osiris
20
1 / 8 / 1
12,147
450
10,751
26,820
27,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 8 / 5
11,511
426
11,672
20,851
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 7 / 3
10,787
400
6,657
23,954
11,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Sokuryu
Xing Tian
15
2 / 6 / 4
10,510
389
8,090
24,104
24,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 3 / 2
14,296
529
15,147
18,237
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
32
Kills
11
11
Deaths
32
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
BrOz_ToXiC
Chiron
3
3
18
4
L
Osiris
Om Sleepy
Osiris
1
8
1
0.19
L
1
8
5
0.44
L
1
7
3
0.36
W
Achilles
Rh0h
Achilles
17
3
6
6.67
L
Xing Tian
Sokuryu
Xing Tian
2
6
4
0.67
W
Chang'e
UnoGrim
Chang'e
1
2
18
5
W
King Arthur
aXis Deception
King Arthur
5
0
10
10
L
6
3
2
2.33
W
The Morrigan
percfever
The Morrigan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,743
Damage
52,317
97,653
Taken
113,966
70,057
Mitigated
76,987
43,218
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BrOz_ToXiC
Chiron
19,397
8,939
1,174
9,655
19,684
8,758
3,079
4,964
14,689
0
126,579
L
Osiris
Om Sleepy
Osiris
10,751
3,373
0
7,675
26,820
27,319
0
4,938
21,882
0
94,978
L
11,672
5,946
0
5,740
20,851
7,342
456
2,258
18,593
0
92,001
L
6,657
1,635
159
6,628
23,954
11,042
2,289
4,637
19,317
0
75,722
W
Achilles
Rh0h
Achilles
22,335
9,305
0
5,013
19,925
12,743
2,858
3,462
16,463
0
112,345
L
Xing Tian
Sokuryu
Xing Tian
8,090
477
0
3,016
24,104
24,498
122
5,460
18,644
37,718
0
W
Chang'e
UnoGrim
Chang'e
5,372
333
3,167
7,692
16,198
15,340
860
5,223
10,975
25,055
0
W
King Arthur
aXis Deception
King Arthur
14,769
868
0
11,344
26,708
25,172
898
3,447
23,261
347
122,278
L
15,147
2,891
0
10,175
18,237
6,786
122
7,058
11,179
127,643
0
W
The Morrigan
percfever
The Morrigan
20,870
3,268
0
5,173
15,138
8,044
0
6,431
8,676
114,835
4,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,286
Gold Earned
59,251
718
Minions Killed
697
0
Camps Cleared
0
2,668,679
Distance Traveled
2,375,597
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,755
546
169
6
0
504,381
4
L
Osiris
12,147
450
165
6
0
424,596
3
L
Artemis
11,511
426
153
6
0
452,174
5
L
Fenrir
10,787
400
115
4
0
485,684
2
W
Achilles
15,821
586
129
5
0
565,080
7
L
Xing Tian
10,510
389
47
2
0
494,266
14
W
Chang'e
12,646
468
31
1
0
538,188
0
W
King Arthur
16,451
609
211
8
0
569,264
9
L
Sol
14,296
529
217
8
0
518,877
6
W
The Morrigan
14,613
541
178
7
0
491,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role