Player Matchup

King Arthur
King Arthur
Archedes
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CinnamonMoney59
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,469 SR
Queue Stats
14W - 3L
1,687 Elo+
Solo
Thor
Thor
MonkyBugPDX
Thor
Level 14
God Stats
0W - 1L
1,247 SR
Queue Stats
25W - 22L
1,446 Elo+
Solo
Ymir
Ymir
WGYG
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 85L
1,385 Elo+
Solo
Danzaburou
Danzaburou
YamiPoogi
Danzaburou
Level 6
God Stats
0W - 3L
1,545 SR
Queue Stats
1W - 3L
1,110 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,463 Elo+

VS

Team Averages
Level 26
1,573 SR
1,397 Elo+
Arachne
Arachne
IceStreak99
Arachne
Level 29
God Stats
15W - 11L
1,555 SR
Queue Stats
172W - 160L
1,446 Elo+
Solo
Izanami
Izanami
Jevpz
Izanami
Level 27
God Stats
1W - 0L
1,721 SR
Queue Stats
146W - 150L
1,402 Elo+
Solo
He Bo
He Bo
KingTinyGoats
He Bo
Level 43
God Stats
15W - 7L
1,762 SR
Queue Stats
57W - 51L
1,507 Elo+
Party 1
Hercules
Hercules
LoloMcGogo
Hercules
Level 17
God Stats
7W - 7L
1,472 SR
Queue Stats
20W - 40L
1,252 Elo+
Solo
Athena
Athena
zachohanlon
Athena
Level 16
God Stats
4W - 3L
1,355 SR
Queue Stats
34W - 30L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archedes
King Arthur
13
4 / 7 / 5
9,355
425
8,498
15,465
10,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
CinnamonMoney59
Morgan Le Fay
17
4 / 8 / 2
10,934
497
18,925
18,126
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 8 / 2
10,277
467
6,218
18,918
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
WGYG
Ymir
15
4 / 4 / 4
9,998
454
10,123
12,692
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
YamiPoogi
Danzaburou
14
0 / 9 / 2
8,925
406
5,358
14,004
5,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IceStreak99
Arachne
19
16 / 4 / 9
12,856
584
16,060
19,728
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Jevpz
Izanami
20
6 / 1 / 9
13,039
593
18,841
17,932
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 3 / 4
11,367
517
13,548
13,585
5,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LoloMcGogo
Hercules
16
1 / 6 / 7
10,077
458
7,017
22,324
20,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
17
5 / 4 / 11
11,747
534
6,179
16,583
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
18
Kills
35
36
Deaths
18
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Archedes
King Arthur
4
7
5
0.93
L
Morgan Le Fay
CinnamonMoney59
Morgan Le Fay
4
8
2
0.63
W
Arachne
IceStreak99
Arachne
16
4
9
5.13
W
Izanami
Jevpz
Izanami
6
1
9
10.5
W
7
3
4
3
W
Hercules
LoloMcGogo
Hercules
1
6
7
0.75
L
6
8
2
0.88
L
Ymir
WGYG
Ymir
4
4
4
1.5
L
Danzaburou
YamiPoogi
Danzaburou
0
9
2
0.11
W
Athena
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
61,645
79,205
Taken
90,152
39,553
Mitigated
55,282
9,184
Healing
29,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Archedes
King Arthur
8,498
1,476
0
750
15,465
10,569
363
7,086
8,379
0
25,803
L
Morgan Le Fay
CinnamonMoney59
Morgan Le Fay
18,925
2,540
0
2,525
18,126
7,440
273
6,368
11,758
60,209
0
W
Arachne
IceStreak99
Arachne
16,060
10,509
0
5,312
19,728
8,065
3,760
7,040
12,402
0
67,335
W
Izanami
Jevpz
Izanami
18,841
13,485
0
9,227
17,932
7,875
4,170
3,979
13,917
0
133,231
W
13,548
411
0
5,523
13,585
5,031
933
5,248
7,811
71,938
0
W
Hercules
LoloMcGogo
Hercules
7,017
1,125
0
8,177
22,324
20,010
2,194
5,906
16,256
0
39,510
L
6,218
3,124
0
3,073
18,918
9,528
0
2,650
16,268
0
47,932
L
Ymir
WGYG
Ymir
10,123
2,054
243
765
12,692
7,003
140
964
11,728
37,321
0
L
Danzaburou
YamiPoogi
Danzaburou
5,358
2,787
0
1,828
14,004
5,013
171
2,659
11,345
0
36,460
W
Athena
6,179
1,840
0
1,041
16,583
14,301
34
5,723
10,718
36,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,489
Gold Earned
59,086
341
Minions Killed
515
0
Camps Cleared
0
1,665,177
Distance Traveled
2,099,189
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,355
425
36
2
0
351,915
1
L
Morgan Le Fay
10,934
497
97
4
0
361,661
0
W
Arachne
12,856
584
90
4
0
512,087
3
W
Izanami
13,039
593
189
9
0
401,349
1
W
He Bo
11,367
517
116
5
0
401,734
3
W
Hercules
10,077
458
70
3
0
397,139
1
L
Thor
10,277
467
79
4
0
350,074
4
L
Ymir
9,998
454
63
3
0
330,693
3
L
Danzaburou
8,925
406
66
3
0
270,834
0
W
Athena
11,747
534
50
2
0
386,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role