Player Matchup

Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond III
Bronzebut20cm
King Arthur
Diamond III
Level 158
God Stats
2W - 1L
1,640 SR
Queue Stats
440W - 429L
2,113 MMR
Solo
Apollo
Apollo
Platinum I
Courtroom
Apollo
Platinum I
Level 160
God Stats
4W - 10L
1,450 SR
Queue Stats
354W - 345L
1,941 MMR
Solo
Izanami
Izanami
Platinum I
SelfishSupport
Izanami
Platinum I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 76L
1,912 MMR
Party 2
Scylla
Scylla
Diamond IV
hummusmummus69
Scylla
Diamond IV
Level 147
God Stats
15W - 14L
1,672 SR
Queue Stats
125W - 106L
2,151 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,552 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,496 SR
1,863 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Jonesy0312
Fenrir
Platinum V
Level 160
God Stats
1W - 1L
1,493 SR
Queue Stats
59W - 42L
1,951 MMR
Party 1
Sol
Sol
Platinum I
Obiex
Sol
Platinum I
Level 160
God Stats
23W - 18L
1,579 SR
Queue Stats
207W - 190L
2,045 MMR
Party 1
Tyr
Tyr
Platinum I
h3ad99
Tyr
Platinum I
Level 159
God Stats
14W - 13L
1,443 SR
Queue Stats
401W - 404L
1,924 MMR
Solo
Artio
Artio
Platinum II
x1xPastinax1x
Artio
Platinum II
Level 106
God Stats
26W - 27L
1,465 SR
Queue Stats
385W - 387L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
8 / 3 / 4
12,034
573
13,989
20,191
21,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Bronzebut20cm
King Arthur
18
1 / 4 / 5
11,154
531
14,402
22,548
15,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Courtroom
Apollo
19
2 / 3 / 4
11,265
536
6,564
15,365
5,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 6
9,338
445
5,813
16,478
12,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 4
10,319
491
9,317
10,423
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshSetTiamatPersephoneAthena

VS

Bans
SobekLokiGebYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
7 / 2 / 4
13,070
622
17,743
14,481
7,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Jonesy0312
Fenrir
19
6 / 4 / 4
11,946
569
14,191
18,186
8,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Obiex
Sol
18
3 / 3 / 7
11,584
552
10,655
15,512
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
h3ad99
Tyr
19
2 / 2 / 6
12,426
592
9,686
18,205
16,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 8
10,537
502
9,963
19,165
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
14
Kills
20
20
Deaths
15
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
8
3
4
3.33
W
Tsukuyomi
 
Tsukuyomi
7
2
4
4.5
L
King Arthur
Bronzebut20cm
King Arthur
1
4
5
0.88
L
Apollo
Courtroom
Apollo
2
3
4
1.33
W
Fenrir
Jonesy0312
Fenrir
6
4
4
2
W
Sol
Obiex
Sol
3
3
7
2.17
L
1
4
6
1
W
Tyr
h3ad99
Tyr
2
2
6
2.5
L
2
6
4
0.67
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,085
Damage
62,238
85,005
Taken
85,549
57,717
Mitigated
52,382
26,196
Healing
34,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
13,989
2,418
2,289
7,605
20,191
21,022
195
5,969
13,912
0
79,639
W
Tsukuyomi
 
Tsukuyomi
17,743
5,418
0
2,380
14,481
7,336
2,720
2,051
12,257
0
115,387
L
King Arthur
Bronzebut20cm
King Arthur
14,402
2,396
0
8,108
22,548
15,068
64
5,208
17,294
0
80,163
L
Apollo
Courtroom
Apollo
6,564
2,984
0
4,746
15,365
5,697
3,213
2,523
12,790
0
83,556
W
Fenrir
Jonesy0312
Fenrir
14,191
6,642
0
5,064
18,186
8,952
0
1,216
16,928
0
84,058
W
Sol
Obiex
Sol
10,655
3,055
0
8,822
15,512
5,197
2,196
2,268
13,154
106,514
0
L
5,813
2,948
520
1,588
16,478
12,234
1,222
4,386
11,952
0
49,642
W
Tyr
h3ad99
Tyr
9,686
1,110
0
9,333
18,205
16,283
26
2,143
15,578
0
81,364
L
9,317
508
0
1,340
10,423
3,696
31
2,301
7,962
69,223
0
W
9,963
1,186
1,989
6,953
19,165
14,614
155
4,035
14,752
34,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,110
Gold Earned
59,563
663
Minions Killed
722
0
Camps Cleared
0
2,043,609
Distance Traveled
2,106,834
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,034
573
134
6
0
468,274
3
W
Tsukuyomi
13,070
622
194
9
0
436,813
10
L
King Arthur
11,154
531
162
8
0
405,087
5
L
Apollo
11,265
536
155
7
0
394,955
4
W
Fenrir
11,946
569
129
6
0
442,374
1
W
Sol
11,584
552
179
9
0
379,219
8
L
Izanami
9,338
445
83
4
0
383,039
3
W
Tyr
12,426
592
173
8
0
420,934
5
L
Scylla
10,319
491
129
6
0
392,254
4
W
Artio
10,537
502
47
2
0
427,494
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role