Player Matchup

Tsukuyomi
Tsukuyomi
GAVARO_2311
Tsukuyomi
Level 28
God Stats
15W - 13L
1,565 SR
Queue Stats
81W - 85L
1,384 Elo+
Solo
Jing Wei
Jing Wei
IIIAKAJIAT
Jing Wei
Level 12
God Stats
1W - 1L
1,719 SR
Queue Stats
27W - 39L
1,181 Elo+
Party 1
Baba Yaga
Baba Yaga
OthelnikBruce
Baba Yaga
Level 15
God Stats
1W - 3L
1,699 SR
Queue Stats
56W - 72L
1,277 Elo+
Party 1
Ra
Ra
SussyLittIeBaka
Ra
Level 11
God Stats
1W - 3L
1,381 SR
Queue Stats
16W - 16L
1,318 Elo+
Solo
Ao Kuang
Ao Kuang
proyec7
Ao Kuang
Level 27
God Stats
22W - 27L
1,376 SR
Queue Stats
254W - 315L
1,306 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,293 Elo+

VS

Team Averages
Level 23
1,553 SR
1,464 Elo+
Mercury
Mercury
Mamalukos
Mercury
Level 27
God Stats
6W - 7L
1,475 SR
Queue Stats
89W - 95L
1,415 Elo+
Solo
Cerberus
Cerberus
ThunderJaw01
Cerberus
Level 69
God Stats
12W - 8L
1,586 SR
Queue Stats
308W - 292L
1,442 Elo+
Party 2
Medusa
Medusa
WolffShiro
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Agni
Agni
iRobin07
Agni
Level 14
God Stats
2W - 0L
1,705 SR
Queue Stats
17W - 13L
1,463 Elo+
Solo
Ra
Ra
wolfwolfnatsu
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GAVARO_2311
Tsukuyomi
10
6 / 4 / 4
9,121
380
8,321
10,121
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
IIIAKAJIAT
Jing Wei
18
14 / 10 / 4
13,135
547
17,316
21,875
6,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
OthelnikBruce
Baba Yaga
16
2 / 13 / 12
10,676
445
8,215
17,674
5,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 26 / 3
8,466
353
432
28,843
7,010
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
proyec7
Ao Kuang
17
7 / 10 / 3
12,795
533
10,199
20,740
7,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mamalukos
Mercury
17
8 / 5 / 9
12,088
504
11,789
18,460
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
ThunderJaw01
Cerberus
18
14 / 2 / 14
14,161
590
16,440
18,119
14,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
WolffShiro
Medusa
15
14 / 6 / 9
11,594
483
10,928
13,911
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
20
23 / 6 / 6
14,897
621
27,734
15,422
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 14 / 8
10,227
426
7,675
11,967
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
31
Kills
63
63
Deaths
33
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GAVARO_2311
Tsukuyomi
6
4
4
2
L
Jing Wei
IIIAKAJIAT
Jing Wei
14
10
4
1.6
W
Mercury
Mamalukos
Mercury
8
5
9
2.5
L
Baba Yaga
OthelnikBruce
Baba Yaga
2
13
12
0.62
L
2
26
3
0.13
W
Cerberus
ThunderJaw01
Cerberus
14
2
14
10.5
W
Medusa
WolffShiro
Medusa
14
6
9
3.08
W
Agni
23
6
6
4.33
L
Ao Kuang
proyec7
Ao Kuang
7
10
3
0.85
W
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,483
Damage
74,566
99,253
Taken
77,879
29,123
Mitigated
38,946
10,206
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GAVARO_2311
Tsukuyomi
8,321
2,843
84
3,315
10,121
2,914
23
5,623
4,430
0
25,069
L
Jing Wei
IIIAKAJIAT
Jing Wei
17,316
14,756
0
250
21,875
6,702
448
13,195
8,630
0
70,993
W
Mercury
Mamalukos
Mercury
11,789
6,767
0
4,498
18,460
6,927
2,232
5,406
13,054
0
73,023
L
Baba Yaga
OthelnikBruce
Baba Yaga
8,215
1,312
0
1,940
17,674
5,211
230
12,584
5,006
45,459
0
L
432
343
16
267
28,843
7,010
0
11,888
16,671
9,982
0
W
Cerberus
ThunderJaw01
Cerberus
16,440
1,603
0
7,095
18,119
14,696
2,141
4,784
13,335
68,025
0
W
Medusa
WolffShiro
Medusa
10,928
9,045
0
2,327
13,911
5,454
3,832
1,968
11,943
0
42,963
W
Agni
27,734
3,602
0
2,207
15,422
5,893
1,418
3,818
11,604
91,786
0
L
Ao Kuang
proyec7
Ao Kuang
10,199
2,985
0
4,334
20,740
7,286
71
8,033
12,667
43,868
4
W
7,675
2,616
524
471
11,967
5,976
247
2,866
9,101
19,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
62,967
291
Minions Killed
464
0
Camps Cleared
0
1,751,947
Distance Traveled
2,010,345
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,121
380
39
2
0
236,663
0
L
Jing Wei
13,135
547
99
4
0
391,678
0
W
Mercury
12,088
504
121
5
0
472,438
0
L
Baba Yaga
10,676
445
69
3
0
351,681
0
L
Ra
8,466
353
19
1
0
378,961
0
W
Cerberus
14,161
590
126
5
0
444,479
1
W
Medusa
11,594
483
57
2
0
369,126
0
W
Agni
14,897
621
133
6
0
408,367
4
L
Ao Kuang
12,795
533
65
3
0
392,964
7
W
Ra
10,227
426
27
1
0
315,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role