Player Matchup

Chaac
Chaac
DavidLamb03
Chaac
Level 27
God Stats
35W - 14L
1,686 SR
Queue Stats
106W - 98L
1,483 Elo+
Party 2
Chernobog
Chernobog
Jeff_Webby74
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,454 Elo+
Solo
Hel
Hel
MeIoMeIone
Hel
Level 8
God Stats
7W - 11L
1,424 SR
Queue Stats
113W - 101L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Tookyyy
Ao Kuang
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 121L
1,490 Elo+
Party 2
Ra
Ra
smoltz456
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,476 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,468 Elo+

VS

Team Averages
Level 12
1,635 SR
1,540 Elo+
Sylvanus
Sylvanus
ArbolTreeArbre
Sylvanus
Level 14
God Stats
18W - 9L
1,752 SR
Queue Stats
175W - 59L
1,667 Elo+
Party 1
Ravana
Ravana
GenjiSinManosT
Ravana
Level 7
God Stats
9W - 0L
1,500 SR
Queue Stats
82W - 29L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
MercySinManos_
Nu Wa
Level 7
God Stats
42W - 10L
1,716 SR
Queue Stats
120W - 37L
1,575 Elo+
Party 1
Thanatos
Thanatos
PharahSinManos
Thanatos
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
284W - 108L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Zhache_
Danzaburou
Level 18
God Stats
75W - 44L
1,709 SR
Queue Stats
173W - 108L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
9,878
494
9,085
21,488
12,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Jeff_Webby74
Chernobog
20
10 / 5 / 4
12,908
645
19,784
21,270
7,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 7
8,990
450
8,362
17,198
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Tookyyy
Ao Kuang
15
3 / 6 / 0
9,545
477
5,820
20,821
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 7
9,525
476
8,604
18,779
10,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 4 / 12
9,331
467
15,168
20,138
16,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 1 / 4
12,776
639
19,951
15,447
10,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
10 / 3 / 12
11,922
596
25,194
10,499
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
17
10 / 4 / 8
10,913
546
15,292
15,521
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Danzaburou
Zhache_
Danzaburou
13
1 / 5 / 6
8,739
437
4,248
10,613
3,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
17
Kills
34
34
Deaths
17
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
4
12
2.25
L
0
8
1
0.06
W
10
1
4
12
L
Chernobog
Jeff_Webby74
Chernobog
10
5
4
2.4
L
2
8
7
0.69
W
10
3
12
5.33
W
Thanatos
10
4
8
3.5
L
Ao Kuang
Tookyyy
Ao Kuang
3
6
0
0.5
W
Danzaburou
Zhache_
Danzaburou
1
5
6
0.8
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,655
Damage
79,853
99,556
Taken
72,218
42,147
Mitigated
41,980
38,752
Healing
29,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
15,168
3,240
2,022
7,159
20,138
16,475
0
7,210
12,714
43,083
7,188
L
9,085
4,096
0
5,722
21,488
12,076
1,174
3,539
17,773
0
71,182
W
19,951
7,410
0
9,065
15,447
10,750
692
3,053
12,301
0
94,416
L
Chernobog
Jeff_Webby74
Chernobog
19,784
14,015
0
9,501
21,270
7,252
127
9,376
11,495
0
110,524
L
8,362
722
3,709
7,358
17,198
6,466
872
8,879
7,782
31,454
0
W
25,194
5,229
0
842
10,499
4,076
603
3,011
7,306
92,208
0
W
Thanatos
15,292
6,017
0
9,359
15,521
6,878
0
6,259
9,130
0
67,503
L
Ao Kuang
Tookyyy
Ao Kuang
5,820
1,724
0
5,727
20,821
6,327
0
5,417
15,195
63,608
0
W
Danzaburou
Zhache_
Danzaburou
4,248
1,284
0
1,413
10,613
3,801
0
2,550
7,981
0
44,830
L
8,604
475
1,495
5,240
18,779
10,026
933
10,866
7,566
46,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
53,681
539
Minions Killed
564
0
Camps Cleared
0
1,775,549
Distance Traveled
1,933,593
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,331
467
66
3
0
362,173
3
L
Chaac
9,878
494
140
7
0
319,854
0
W
Ravana
12,776
639
192
10
0
445,357
7
L
Chernobog
12,908
645
171
9
0
364,425
2
L
Hel
8,990
450
61
3
0
380,647
4
W
Nu Wa
11,922
596
139
7
0
348,187
6
W
Thanatos
10,913
546
88
4
0
398,327
1
L
Ao Kuang
9,545
477
92
5
0
374,094
0
W
Danzaburou
8,739
437
79
4
0
379,549
2
L
Ra
9,525
476
75
4
0
336,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role