Player Matchup

Thanatos
Thanatos
Amonistar
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,286 Elo+
Party 2
Neith
Neith
Shifltess
Neith
Level 4
God Stats
2W - 1L
1,297 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
thelfenix
Sylvanus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,286 Elo+
Party 2
Team Averages
Level 74
1,432 SR
1,358 Elo+

VS

Team Averages
Level 44
1,528 SR
1,316 Elo+
Artio
Artio
AtlasAlex
Artio
Level 35
God Stats
6W - 7L
1,623 SR
Queue Stats
148W - 162L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
Humnahum
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 142L
1,358 Elo+
Party 1
Neith
Neith
Mitch0121
Neith
Level 28
God Stats
24W - 15L
1,462 SR
Queue Stats
202W - 233L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amonistar
Thanatos
20
9 / 7 / 4
15,864
610
18,698
21,658
15,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Shifltess
Neith
16
1 / 7 / 6
13,514
520
12,259
19,215
7,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
thelfenix
Sylvanus
20
4 / 0 / 10
15,187
584
20,788
31,225
42,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AtlasAlex
Artio
19
6 / 4 / 8
16,555
637
13,366
34,376
44,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Humnahum
Nu Wa
19
1 / 6 / 13
15,106
581
25,399
19,744
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Mitch0121
Neith
20
7 / 4 / 6
16,650
640
22,152
19,426
7,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
14
14
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Amonistar
Thanatos
9
7
4
1.57
W
Artio
AtlasAlex
Artio
6
4
8
2.5
W
Nu Wa
Humnahum
Nu Wa
1
6
13
1.25
W
Neith
Mitch0121
Neith
7
4
6
2.5
L
Neith
Shifltess
Neith
1
7
6
0.57
L
Sylvanus
thelfenix
Sylvanus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,745
Damage
60,917
72,098
Taken
73,546
66,156
Mitigated
59,110
28,007
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Amonistar
Thanatos
18,698
5,938
0
8,015
21,658
15,780
1,068
10,073
11,585
0
67,186
W
Artio
AtlasAlex
Artio
13,366
2,063
1,859
10,862
34,376
44,891
429
5,414
28,962
37,681
0
W
Nu Wa
Humnahum
Nu Wa
25,399
11,598
482
2,337
19,744
6,828
1,401
8,529
11,215
88,756
0
W
Neith
Mitch0121
Neith
22,152
11,781
0
3,745
19,426
7,391
2,086
6,845
12,581
0
87,103
L
Neith
Shifltess
Neith
12,259
5,882
0
2,299
19,215
7,920
0
9,681
9,534
0
57,935
L
Sylvanus
thelfenix
Sylvanus
20,788
3,015
7,175
10,518
31,225
42,456
371
19,011
12,214
62,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
48,311
230
Minions Killed
260
0
Camps Cleared
0
1,198,491
Distance Traveled
1,316,278
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,864
610
69
3
0
451,405
3
W
Artio
16,555
637
39
2
0
498,563
1
W
Nu Wa
15,106
581
93
4
0
396,591
0
W
Neith
16,650
640
128
5
0
421,124
3
L
Neith
13,514
520
95
4
0
321,455
4
L
Sylvanus
15,187
584
66
3
0
425,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role