Player Matchup

Arachne
Arachne
Dani9CBCV
Arachne
Level 28
God Stats
3W - 6L
1,278 SR
Queue Stats
191W - 179L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FRESH_PHENOMS
Kukulkan
Level 18
God Stats
0W - 8L
1,715 SR
Queue Stats
9W - 15L
1,612 Elo+
Solo
Anhur
Anhur
Ferizzy
Anhur
Level 12
God Stats
14W - 9L
1,726 SR
Queue Stats
36W - 24L
1,579 Elo+
Solo
Ares
Ares
Psyc0zz_exe
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Solo
Cupid
Cupid
domukas94
Cupid
Level 12
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 13L
1,377 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,503 Elo+

VS

Team Averages
Level 20
1,553 SR
1,446 Elo+
Medusa
Medusa
Bôôm
Medusa
Level 30
God Stats
8W - 5L
1,601 SR
Queue Stats
145W - 118L
1,615 Elo+
Solo
Olorun
Olorun
Elmikachu_v2
Olorun
Level 4
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Ares
Ares
Gamer_007_Fifa
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TC_Drako_013
Morgan Le Fay
Level 28
God Stats
13W - 8L
1,729 SR
Queue Stats
177W - 239L
1,347 Elo+
Solo
Nu Wa
Nu Wa
vanitas_white
Nu Wa
Level 23
God Stats
32W - 40L
1,198 SR
Queue Stats
393W - 461L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dani9CBCV
Arachne
17
10 / 5 / 7
11,233
562
14,203
16,550
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
FRESH_PHENOMS
Kukulkan
13
3 / 6 / 4
8,348
417
8,079
8,872
2,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ferizzy
Anhur
11
8 / 6 / 4
8,467
423
9,033
10,083
2,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 13 / 5
6,594
330
3,328
18,813
7,694
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
domukas94
Cupid
10
0 / 11 / 2
6,709
335
3,922
13,021
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bôôm
Medusa
20
16 / 1 / 6
13,598
680
16,253
15,271
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
12
2 / 8 / 10
10,152
508
3,735
11,693
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 5
8,916
446
2,324
13,292
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
TC_Drako_013
Morgan Le Fay
18
12 / 5 / 11
12,108
605
17,703
16,295
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 3 / 9
11,160
558
11,719
9,364
3,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
21
Kills
40
41
Deaths
22
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bôôm
Medusa
16
1
6
19
L
Arachne
Dani9CBCV
Arachne
10
5
7
2.7
W
Olorun
2
8
10
0.88
L
Kukulkan
FRESH_PHENOMS
Kukulkan
3
6
4
0.83
L
Anhur
Ferizzy
Anhur
8
6
4
1.67
W
1
5
5
0.7
L
0
13
5
0.19
W
Morgan Le Fay
TC_Drako_013
Morgan Le Fay
12
5
11
3.5
L
Cupid
domukas94
Cupid
0
11
2
0.09
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,565
Damage
51,734
67,339
Taken
65,915
22,580
Mitigated
31,946
5,980
Healing
21,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bôôm
Medusa
16,253
9,736
0
8,533
15,271
7,754
9,731
3,388
11,883
0
107,360
L
Arachne
Dani9CBCV
Arachne
14,203
9,295
0
3,674
16,550
6,438
1,138
5,962
10,456
0
68,247
W
Olorun
3,735
1,253
327
2,213
11,693
4,070
1,059
2,764
8,929
19,513
0
L
Kukulkan
FRESH_PHENOMS
Kukulkan
8,079
642
0
682
8,872
2,517
96
5,229
3,401
47,297
0
L
Anhur
Ferizzy
Anhur
9,033
4,328
0
1,110
10,083
2,998
76
3,727
6,252
0
32,497
W
2,324
342
0
2,070
13,292
10,220
1,203
716
12,576
24,252
0
L
3,328
280
0
0
18,813
7,694
196
8,926
9,605
11,413
0
W
Morgan Le Fay
TC_Drako_013
Morgan Le Fay
17,703
2,620
149
4,520
16,295
6,901
441
2,580
13,715
80,860
0
L
Cupid
domukas94
Cupid
3,922
1,753
36
478
13,021
2,933
253
10,579
2,144
0
25,527
W
11,719
3,857
0
3,903
9,364
3,001
4,289
1,959
7,405
49,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
55,934
313
Minions Killed
475
0
Camps Cleared
0
1,449,922
Distance Traveled
1,574,414
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,598
680
191
10
0
333,952
3
L
Arachne
11,233
562
117
6
0
400,325
3
W
Olorun
10,152
508
37
2
0
256,014
4
L
Kukulkan
8,348
417
86
4
0
294,481
0
L
Anhur
8,467
423
50
3
0
184,395
0
W
Ares
8,916
446
38
2
0
272,469
3
L
Ares
6,594
330
19
1
0
335,717
1
W
Morgan Le Fay
12,108
605
137
7
0
375,989
0
L
Cupid
6,709
335
41
2
0
235,004
0
W
Nu Wa
11,160
558
72
4
0
335,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role