Player Matchup

Susano
Susano
BushFounded711
Susano
Level 72
God Stats
2W - 1L
1,673 SR
Queue Stats
172W - 186L
1,450 Elo+
Party 2
Hachiman
Hachiman
KayteeKay
Hachiman
Level 42
God Stats
8W - 1L
1,566 SR
Queue Stats
138W - 158L
1,497 Elo+
Party 3
Kuzenbo
Kuzenbo
Paddophile
Kuzenbo
Level 16
God Stats
3W - 1L
1,756 SR
Queue Stats
14W - 14L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Tripacal3
Gilgamesh
Level 59
God Stats
11W - 11L
1,549 SR
Queue Stats
150W - 171L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
younglo1
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,492 Elo+
Party 3
Team Averages
Level 43
1,609 SR
1,483 Elo+

VS

Team Averages
Level 42
1,465 SR
1,364 Elo+
Arachne
Arachne
AgnoGx
Arachne
Level 57
God Stats
1W - 4L
1,456 SR
Queue Stats
324W - 382L
1,338 Elo+
Party 1
Cerberus
Cerberus
GhostKiller1703
Cerberus
Level 26
God Stats
9W - 9L
1,531 SR
Queue Stats
206W - 280L
1,275 Elo+
Party 1
Chang'e
Chang'e
grosssang
Chang'e
Level 23
God Stats
11W - 18L
1,569 SR
Queue Stats
158W - 174L
1,413 Elo+
Party 4
King Arthur
King Arthur
literaltraaash
King Arthur
Level 60
God Stats
3W - 6L
1,462 SR
Queue Stats
503W - 507L
1,408 Elo+
Party 4
Rama
Rama
theblack234
Rama
Level 44
God Stats
6W - 12L
1,309 SR
Queue Stats
244W - 268L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
13,943
481
26,065
21,845
10,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
KayteeKay
Hachiman
19
3 / 5 / 11
13,062
450
14,209
19,792
8,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Paddophile
Kuzenbo
16
0 / 3 / 16
12,461
430
12,922
18,185
23,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Tripacal3
Gilgamesh
20
8 / 1 / 7
15,110
521
22,723
26,481
25,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
younglo1
Morgan Le Fay
20
9 / 4 / 9
14,570
502
28,861
16,661
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgnoGx
Arachne
18
4 / 9 / 5
11,884
410
11,497
26,864
12,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
1 / 5 / 6
11,382
392
7,468
26,799
21,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
grosssang
Chang'e
17
5 / 6 / 3
11,742
405
13,613
20,455
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
literaltraaash
King Arthur
19
4 / 6 / 3
12,307
424
18,591
38,922
36,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 3 / 3
12,791
441
9,837
15,139
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
29
Kills
16
17
Deaths
29
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
AgnoGx
Arachne
4
9
5
0.72
W
9
4
11
3.63
L
Cerberus
1
5
6
0.8
W
Hachiman
KayteeKay
Hachiman
3
5
11
1.7
W
Kuzenbo
Paddophile
Kuzenbo
0
3
16
2.67
W
Gilgamesh
Tripacal3
Gilgamesh
8
1
7
11.5
L
Chang'e
grosssang
Chang'e
5
6
3
1.08
L
King Arthur
literaltraaash
King Arthur
4
6
3
0.92
L
2
3
3
1.17
W
Morgan Le Fay
younglo1
Morgan Le Fay
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,780
Damage
61,006
102,964
Taken
128,179
75,978
Mitigated
81,545
28,694
Healing
44,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AgnoGx
Arachne
11,497
9,284
0
4,763
26,864
12,586
0
7,693
19,171
0
89,892
W
26,065
4,013
0
4,898
21,845
10,353
137
3,891
17,708
0
108,039
L
Cerberus
7,468
45
0
8,067
26,799
21,198
0
8,429
18,370
33,577
0
W
Hachiman
KayteeKay
Hachiman
14,209
8,965
0
4,577
19,792
8,209
3,299
3,570
16,078
0
110,986
W
Kuzenbo
Paddophile
Kuzenbo
12,922
4,006
1,652
4,920
18,185
23,799
249
4,053
14,030
35,341
0
W
Gilgamesh
Tripacal3
Gilgamesh
22,723
7,605
0
6,862
26,481
25,360
1,834
6,036
20,173
0
97,516
L
Chang'e
grosssang
Chang'e
13,613
1,693
4,382
8,041
20,455
6,842
0
9,686
10,769
55,822
0
L
King Arthur
literaltraaash
King Arthur
18,591
1,803
0
13,311
38,922
36,068
0
12,643
26,279
0
84,103
L
9,837
7,716
0
5,511
15,139
4,851
0
3,807
11,332
0
83,191
W
Morgan Le Fay
younglo1
Morgan Le Fay
28,861
1,985
0
5,785
16,661
8,257
859
2,655
13,894
127,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,146
Gold Earned
60,106
629
Minions Killed
556
0
Camps Cleared
0
2,809,729
Distance Traveled
2,711,362
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,884
410
126
4
0
602,519
3
W
Susano
13,943
481
143
5
0
619,095
2
L
Cerberus
11,382
392
34
1
0
553,132
4
W
Hachiman
13,062
450
133
5
0
477,661
1
W
Kuzenbo
12,461
430
45
2
0
604,929
0
W
Gilgamesh
15,110
521
153
5
0
587,431
6
L
Chang'e
11,742
405
97
3
0
483,569
5
L
King Arthur
12,307
424
134
5
0
539,515
4
L
Rama
12,791
441
165
6
0
532,627
4
W
Morgan Le Fay
14,570
502
155
5
0
520,613
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role