Player Matchup

Danzaburou
Danzaburou
Ali3N Hol3
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
ChewssGum
Zhong Kui
Level 20
God Stats
3W - 2L
1,721 SR
Queue Stats
193W - 183L
1,662 Elo+
Party 4
Medusa
Medusa
GotGunner
Medusa
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 132L
1,593 Elo+
Party 2
Eset
Eset
SomeTroglodyte
Eset
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,574 Elo+
Party 2
Kali
Kali
shinigami211
Kali
Level 65
God Stats
1W - 3L
1,429 SR
Queue Stats
137W - 116L
1,439 Elo+
Party 4
Team Averages
Level 64
1,530 SR
1,549 Elo+

VS

Team Averages
Level 54
1,534 SR
1,520 Elo+
Hun Batz
Hun Batz
Gray15000
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,541 Elo+
Party 1
Medusa
Medusa
Kayℓeg
Medusa
Level 145
God Stats
6W - 0L
1,826 SR
Queue Stats
188W - 185L
1,561 Elo+
Party 1
Ullr
Ullr
LeagueSuckz
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
LordMalygos
Tiamat
Level 27
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ares
Ares
MeBored_
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ali3N Hol3
Danzaburou
17
2 / 5 / 7
10,820
721
12,331
13,899
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ChewssGum
Zhong Kui
19
6 / 10 / 10
11,876
792
21,568
20,513
10,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
GotGunner
Medusa
14
2 / 11 / 6
9,412
627
10,449
16,928
6,163
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 8 / 11
12,111
807
14,954
14,546
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 9
13,978
932
16,418
19,190
8,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gray15000
Hun Batz
20
12 / 7 / 22
13,326
888
15,097
15,675
8,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Kayℓeg
Medusa
19
16 / 4 / 15
13,679
912
19,495
18,673
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 5 / 24
12,516
834
13,823
14,417
8,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
19
2 / 5 / 27
11,677
778
19,640
16,109
12,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
18
3 / 5 / 24
12,473
832
10,090
23,951
31,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
152
26
Kills
40
40
Deaths
26
43
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ali3N Hol3
Danzaburou
2
5
7
1.1
L
Zhong Kui
ChewssGum
Zhong Kui
6
10
10
1.1
L
Medusa
GotGunner
Medusa
2
11
6
0.45
W
Hun Batz
Gray15000
Hun Batz
12
7
22
3.29
W
Medusa
Kayℓeg
Medusa
16
4
15
5.88
W
7
5
24
3.8
W
Tiamat
2
5
27
3.1
W
Ares
3
5
24
3
L
5
8
11
1.31
L
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,720
Damage
78,145
85,076
Taken
88,825
35,468
Mitigated
70,597
23,021
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ali3N Hol3
Danzaburou
12,331
4,594
252
3,210
13,899
4,896
1,288
4,086
9,813
0
27,794
L
Zhong Kui
ChewssGum
Zhong Kui
21,568
1,932
0
3,334
20,513
10,992
323
5,214
15,299
31,285
0
L
Medusa
GotGunner
Medusa
10,449
4,454
451
1,231
16,928
6,163
356
8,345
8,583
0
21,191
W
Hun Batz
Gray15000
Hun Batz
15,097
2,089
1,701
925
15,675
8,914
650
6,081
9,594
0
28,583
W
Medusa
Kayℓeg
Medusa
19,495
7,768
2,214
4,726
18,673
9,443
1,852
6,920
11,753
0
43,313
W
13,823
9,386
0
560
14,417
8,244
2,664
6,680
7,737
0
22,301
W
Tiamat
19,640
1,831
255
4,037
16,109
12,699
854
6,597
9,512
39,349
0
W
Ares
10,090
192
3,166
1,758
23,951
31,297
526
10,244
13,707
18,219
0
L
14,954
1,330
2,474
3,011
14,546
4,962
173
4,943
9,603
38,350
0
L
16,418
9,945
630
8,428
19,190
8,455
963
7,142
12,048
0
30,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,197
Gold Earned
63,671
153
Minions Killed
154
0
Camps Cleared
0
1,204,942
Distance Traveled
1,297,828
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,820
721
28
2
0
241,426
0
L
Zhong Kui
11,876
792
23
2
0
224,207
1
L
Medusa
9,412
627
29
2
0
238,741
0
W
Hun Batz
13,326
888
26
2
0
277,568
0
W
Medusa
13,679
912
53
4
0
252,167
1
W
Ullr
12,516
834
28
2
0
231,404
2
W
Tiamat
11,677
778
38
3
0
268,089
0
W
Ares
12,473
832
9
1
0
268,600
2
L
Eset
12,111
807
50
3
0
223,467
0
L
Kali
13,978
932
23
2
0
277,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role